While AWAAP development is still paused, hope is at hands: Moddb.com
A Wing And A Prayer is a total conversion for the Homeworld 2 engine, moving the action from space combat to early twentieth century aerial battles between a variety of fictional aircraft and airships, ranging from scout fighters up to ironclad super Zeppelins. Drawing on the style of games like "Crimson Skies", and "The Hunt For The Red Baron" and books like "Jack Black and the Ship of Thieves" A Wing And A Prayer will thrust the player into the gold age of flight, as the German Imperial Airforce and the British Royal Flying Corps decide the future of the countries far below, and attempt to uncover why the Kaisers ultimate aerial killing machine has mysteriously disappeared in an Arctic storm.
[*]Air Pirates Psychotic murdering scum with no sense of honour and out for profit alone, the Air Pirates wouldn't want anyone to think of them as anything else. Robbing the passengers of civillian airships, claiming bounties on enemy ships and scavenging their remains to sell, the Air Pirates make a healthy if unscrupulous living in the skies above Europe. Wanted criminals across the world, there is no love lost between the Pirates and the British and German airforces, and any encounters are likely to be explosive battles to the death.
Another update from those fiendish Air Pirates, showcasing the last of their units (it is a mini-side after all). This time we have the two airship available to the scurvy dogs, as well as the Mercenary Fighter and Pirate Bomber, both vital weapons in the battle for more grog and gold doubloons:
In other news I'm gradually updating the forum, adding old art that for one reason or another has now been dropped, and posting ideas for analysis and comment. Its not too late for new units to be included, if anyone has an idea for an aircraft and they fancy explaining the idea on the forum, or even sketching it out then go right ahead.
As ever the forum can be found here.