A Kingdom Under Fire conversion is bringing the Kingdom Under Fire universe to Mount & Blade II: Bannerlord.
As the game is not out yet it is hard to see how moddable the game will be. However by Taleworlds own admission they have said the modding capabilities for Bannerlord will be far greater than previous titles.
I am looking to put a team together to create this mod so if you have any experience with modding, whether it be coding, 2D, 3D Modeling, Model Animation, Creating new game sounds etc, please do not hesitate to get in touch with me.
To get a more detailed look at this mod, please click on the TaleWorlds link to take you to the TaleWorlds forum.
We also have a link to our Steam community page as well.
The Kingdom Under Fire conversion is planned to cover a large amount of Bersia, it will be roughly following this map:
The TaleWorlds developers have said Bannerlord is to be highly moddable, like warband, and if it is we'll likely have tools to bring a map like this to the new mount and blade world.
The factions will contain plenty of Officers, Captains, Leaders, Castles, Locations and a large troop tree.
Note, if you play as a Human faction, you will not be able to recruit Mercenaries from Vellond or Hexter, ie, Humans can not recruit Orges.
Here are some answers to some of the questions that you may have related to this conversion.
Here is a troop tree preview of the Vellond Faction.
Here is a troop tree preview of the Hexter faction.
Here is a troop tree preview of the Hironeiden and Ecclesian factions.
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