The idea of this mod is to allow you to play as any given race from the series and also from other existing mods out there, which was started by chris some years ago, many people have helped the mod get it where it is right now, and there isnt much left to finish up other than bug hunting and possible replacing of ship models. I would like to see this mod make MOTY at some point but i need to focus on stuff that needs to be done. Currently the few remaining teams are being worked on me, right now im focused on cleaning up the mod to make it as friendly and enjoyable as possible which is why i would like people to play test the mod and help me find any potential problems with the mod itself and get them taken care of. Also to determine what needs to be balanced, nerfed, buffed etc is also another role i would like testers to help out with by giving me their opinions, inputs etc. You can contact me here or via my Email

Sites of interest:< - Main Web Site: The site also contains a large group of HW2 modding tools from 4e543b and some links to some excellent tutorials. (Page links only work in Internet Explorer, or Firefox using IE tab, sorry.) - The majority of our work in progresss can be tracked through the RelicNews Forums. - Come join the group at, this is a site where you can come and play HWU with friends for some intense multi-player battles.

Current downloads of this mod are up on sourceforge.
I update the mod every now and then so be sure to check the sourceforge page for last updated to get the current working variant. In addition i post what changed have been done from the last on a facebook fan site for homeworld 3.

The only races that arent fully done as of now are Tobari, Bentusi, those 2 teams are in need of more ships in order for them to be fully completed.

Here is the link for the manual - it's also still in progress but should help the first time HWU player:

Other information not in the manual:

Not mentioned in the manual is the CPU Attack Priority Option - use this option to add extra difficulty when playing a match, there are five settings our testers have told us that the "More Often" choice is the best for a good hard match. Note: these settings are independent of the standard Easy to Expert choices for difficulty giving the player 15 choices for AI gameplay.

Homeworld2 must be patched to version 1.1 for the mod to work correctly.

Your data folder (usually c:\program files\sierra\homeworld2\data) must not contain a different deathmatch.lua - as it may override the deathmatch.lua that is within the HWU big file.

If you want your badges to display properly on the homeworld 2 teams aka Hiigaran and Vaygr you need to have shadows disabled otherwise they will be displayed as a white box, this is due to shaders being used from HW@ to display their cruiser correctly which seems to be conflicting with ours.

The deathmatch_test game mode can be selected in the options menu, this will allow you to check out some of the more work in progress stuff as well as load the map of HWU's donated but unused ships.

Donated materials and a full list of credits can be viewed in the Credits menu from the main menu in HW2.
Lastly i did create a video tutorial explaining how to set up your in game races correctly so you can avoid desktopping, so here is the link to the video hope it helps out new players.

Steam group created for Homeworld universe mod.

I think that's it for now, feel free to ask any questions, and have fun!

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Turanic emp Energy Cannons make a Come Back Energy Cannons make a Come Back
Blog RSS Feed Report abuse Latest News: HWUR is on hold

2 comments by LeviathansWrath on Mar 27th, 2015

I am sorry to announce that this mod will be put on hold for a period of time until i am able to sort things out. We recently had a death in the family, we had to put down our beloved cat bandit on march 17th 2015. We tried to save him at first but didnt realize how far gone he really was. We took him to the vet on monday 16th of mar in order to save him when we noticed something was wrong but it was too late. The vet bill for his one night stay was over 500 dollars and we had him put down the next day because he only had a 25 percent chance of recovering, he wasnt eating at all and that was because his liver was failing. He lived a good long life, i had him most of my adult life since i was 15 yrs old, he was always there for me when i needed him. I didnt want to reduce his body to ashes, i wanted to bury him so we got in contact with a group called paws to angels. The bill to bury him was over 600 bucks which i payed half of and my dad covered the other. So i ended up using over half of the money i had saved up for a PC rig that could handle HWRM so i would be able to port over HWU to it. Those plans are now buried for a few months. I cannot update the mod via steam cause my PC cannot handle the tools that GBX released for classic and RM. My sister nicole and I will be picking a spot to bury him over in Lincoln nebraska at a pet cemetery. She will be paying for the headstone and picture we got picked out for his grave site. We plan to have him buried on tuesday march 31st.

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Gameplay Enhanced for HWU 1.0.3

Gameplay Enhanced for HWU 1.0.3

Mar 4, 2015 Full Version 1 comment

CHANGE LOG 1.0.3 • The ATI display is now enabled by default, and I added a message telling players how to hide it by pressing "SHIFT + I" and "SHIFT...

Homeworld Universe 1.0.8 Final Release

Homeworld Universe 1.0.8 Final Release

Feb 14, 2015 Full Version 19 comments

This will probably be my last release of this mod for homeworld universe for homeworld 2 that THQ released. I have no idea if the mod will be able to...

Homeworld 2 modding tools

Homeworld 2 modding tools

Dec 17, 2012 Modelling Tool 1 comment

Materials that will assist new modders and old alike.

Taiidan Cruiser Mini mod by Enterprise E

Taiidan Cruiser Mini mod by Enterprise E

Jun 10, 2012 Full Version 6 comments

Cruiser mini mod created by Enterprise E DO not release in your own mod without getting permission from Enterprise E like i did for HWU.

Diephlys mission boy SE V 1.9

Diephlys mission boy SE V 1.9

May 29, 2012 Mapping Tool 6 comments

Download link for mission boy SE v 1.9, in order make sure there is a copy of it somewhere.

Homeworld Universe map pack

Homeworld Universe map pack

Jan 27, 2010 Multiplayer Map 10 comments

Converted hw 1 maps into hw 2 format for use with the HW2 mod homeworld universe. 37 maps total with backgrounds and soundtracks to the appropriate map...

Post comment Comments  (60 - 70 of 760)
linus2002pop Jun 9 2014, 9:52am says:

So Taidan and kushan is broken?

+2 votes     reply to comment
LeviathansWrath Creator
LeviathansWrath Jun 9 2014, 10:46am replied:

Just the AI for them

+2 votes   reply to comment
Guest May 30 2014, 3:33pm says:

Hello, I was playing this mod, when I noticed a problem with one of the units. The PTV Raider Enforcer, known in this mod as the Turanic Cruiser, does not function properly. In the PTV mod, it turned to fire broadsides at targets, like vanilla destroyers. In Universe, it fires straight on, like a battlecruiser. I wouldn't mind the change, except the Turanic Cruiser has most of it's guns fixed on both sides. By making it attack like normal units, it loses the ability to use the vast majority of it's firepower, and is rarely able to use it's turreted guns. The Turanic Cruiser has devastating weaponry, but cannot use it if it isn't turned to fire a broadside. Thanks in advance.

+1 vote     reply to comment
LeviathansWrath Creator
LeviathansWrath May 30 2014, 3:35pm replied:

Thank you for bringing that up ill take a look at it.
Fixed and now attacks broadside vs all except fighters and vettes.

+2 votes   reply to comment
Guest May 30 2014, 5:06pm replied:

Much appreciated. Of all the great things in the mod, the only thing that makes me happier than unleashing a Turanic cruiser's broadside is playing as Beast Evo and combining it with Hiigaran Torpedo Destroyers.

+1 vote     reply to comment
Pcmaster May 4 2014, 2:47pm says:

Still no word on that Acolyte wing animation?

+2 votes     reply to comment
LeviathansWrath Creator
LeviathansWrath May 5 2014, 4:23pm replied:

im the only one who will even work on HWU cause there is no one else and i dont know how to do animations.

+2 votes   reply to comment
Pcmaster May 5 2014, 6:23pm replied:

Wait, Moleman left too? I thought he was the one who started this project in the first place? Did something happen to him?

+2 votes     reply to comment
LeviathansWrath Creator
LeviathansWrath May 5 2014, 8:32pm replied:

Chris, Moleman, were the 2 who first started this thing and Whisper2Me and Starscream were helping i believe then i joined back in like 2008, i had shadowgaz, gearedup and mole man helping me when the others vanished and it ended up being me alone. So atm just me and im wanting on a response from the FX mod team cause i need replacement models.

+2 votes   reply to comment
snapsvk May 1 2014, 5:59pm says:

Hi, i want to ask if anyone had same problem as me. I downloaded, installed this game and tried to play but when I start the game, it will load on 25% and then game crash without any error. Startind game with race select for all "Choose above" like in the tutorial. where can be the problem? thanks for help

+2 votes     reply to comment
LeviathansWrath Creator
LeviathansWrath May 2 2014, 12:00pm replied:

look at your hw 2 log file in the release folder about a fatal exit if it shows up in there and let me know what it says, file titled HW2 and its a text file.

+2 votes   reply to comment
snapsvk May 2 2014, 7:01pm replied:

i seen the last comments after a while and i saw, that this mod doesnt works on win7..

in the log is this on first line:

Homeworld2.exe caused a No Memory in module ntdll.dll at 0023:7731dcda.

if u want full file, let me know, i will send it in pm

+2 votes     reply to comment
nitoomorbo Jun 4 2014, 6:12am replied:

but it worked for me ... at first didnt because i didn to de ''choose above'' for everyone

+2 votes     reply to comment
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Released Mar 8, 2013
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A Homeworld Universe Mod A Homeworld Universe Mod
A Homeworld Universe Mod
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