Official HWU Release
Mar 8, 2013 Full Version 20 commentsOfficial Homeworld Universe mod release as of March 8th 2013 and this will be the last update from me as i will no longer be working on mods or anything...
The idea of this mod is to allow you to play as any given race from the series and also from other existing mods out there, which was started by chris some years ago, many people have helped the mod get it where it is right now, and there isnt much left to finish up other than bug hunting and possible replacing of ship models. I would like to see this mod make MOTY at some point but i need to focus on stuff that needs to be done. Currently the few remaining teams are being worked on me, right now im focused on cleaning up the mod to make it as friendly and enjoyable as possible which is why i would like people to play test the mod and help me find any potential problems with the mod itself and get them taken care of. Also to determine what needs to be balanced, nerfed, buffed etc is also another role i would like testers to help out with by giving me their opinions, inputs etc. You can contact me here or via my Email HomeworldLegacy@yahoo.com
Current downloads of this mod are up on sourceforge.
Sourceforge.net
I update the mod every now and then so be sure to check the sourceforge page for last updated to get the current working variant. In addition i post what changed have been done from the last on a facebook fan site for homeworld 3.
Facebook.com
The only races that arent fully done as of now are Tobari, Bentusi, those 2 teams are in need of more ships in order for them to be fully completed.
Here is the link for the manual - it's also still in progress but should help the first time HWU player: Sourceforge.net
Other information not in the manual:
Not mentioned in the manual is the CPU Attack Priority Option - use this option to add extra difficulty when playing a match, there are five settings our testers have told us that the "More Often" choice is the best for a good hard match. Note: these settings are independent of the standard Easy to Expert choices for difficulty giving the player 15 choices for AI gameplay.
Homeworld2 must be patched to version 1.1 for the mod to work correctly.
Your data folder (usually c:\program files\sierra\homeworld2\data) must not contain a different deathmatch.lua - as it may override the deathmatch.lua that is within the HWU big file.
If you want your badges to display properly on the homeworld 2 teams aka Hiigaran and Vaygr you need to have shadows disabled otherwise they will be displayed as a white box, this is due to shaders being used from HW@ to display their cruiser correctly which seems to be conflicting with ours.
The deathmatch_test game mode can be selected in the options menu, this will allow you to check out some of the more work in progress stuff as well as load the map of HWU's donated but unused ships.
Donated materials and a full list of credits can be viewed in the Credits menu from the main menu in HW2.
Lastly i did create a video tutorial explaining how to set up your in game races correctly so you can avoid desktopping, so here is the link to the video hope it helps out new players.
Moddb.com
-----------------------------------------------------------------
I think that's it for now, feel free to ask any questions, and have fun!
5 comments by LeviathansWrath on Feb 13th, 2013
If anyone that has played HWU that has windows 7 and got the mod to work finally please post on this thread what it is that you changed in your windows 7 settings in order to get the mod to work finally. Moleman has rejoined the mod scene and has been crashing non stop with HWU due to problems with windows 7, so any information from anyone with win7 will help us figure out what has to be edited in order to run HWU for him so we can get back to work on the mod.
Official Homeworld Universe mod release as of March 8th 2013 and this will be the last update from me as i will no longer be working on mods or anything...
Materials that will assist new modders and old alike.
Cruiser mini mod created by Enterprise E DO not release in your own mod without getting permission from Enterprise E like i did for HWU.
Download link for mission boy SE v 1.9, in order make sure there is a copy of it somewhere.
Converted hw 1 maps into hw 2 format for use with the HW2 mod homeworld universe. 37 maps total with backgrounds and soundtracks to the appropriate map...
11 races?? 11races choosable races in this mod??? wow great..
i want to know names of those races... please notice to me
Will the Kadeshi be in this mod eventually? There my favourite race because of the needleships. Another problem i have noticed is that when you salvage an enemy mothership/carrier it cant build annything.
You can play as the Kadesh right now in the alpha version of HWU found on forum thread. What version do you have right now?
Is there a MAC version planned?
as far as i have seen with testing on macs the mod works so far but only in the compressed .big format not the extracted folders.
i might wanna get into conecpt with legion lord if you will accept up chris
This is exactly what Hw2 needs, a Universalis mod combining everything that is great about all Hw2 mods including the entire Saga of Homeworld itself into one massive Modification. This is a great idea...Your gunna have hundreds of people working on this if it goes right, I'd like to help out since I have drawn concepts of Turanic ships (That I will have to Remodel since it was years ago) I can't draw 3-D ships but I can do 2-D very well and also doing 3-Point views (Plan, Side and Front views with Close-Ups on Specific areas of the ship such as Engine, turrets, extras ect) For now I have no scanner in which to upload so I might just buy one xD
LegionLord & hazzar90: We're open to all ideas and group members and would hope to get as many people on this project that we can. All you have to do to participate is post your thoughts and ideas on the HWU thread of the relic forums, any of which we use will be credited properly. Shots of 3d models or regular concepts are fine, I would ask that people do NOT use spoiler tags, but rather just show the images in the post so we can all seem them right away. Hope to see your shots there! (If for some reason anyone can't post on the RB let me know and I can be a go between if necessary).
There are also some specific things we could need concepts for if anyone is interested - like a Kadesh destroyer.
To all the moddb posters, thank you all for your comments, we'll be doing our best to create a fantastic mod for you all.
this looks like an amazing mod it can easly meet up to the BSG fleet comander mod this and that in my opnion are the biggest and best coming mods for Hm2 thus far keep up the good work guys ima follow this one closely
amazing this is one of the best homeworld 2 mods :)