The idea of this mod is to allow you to play as any given race from the series and also from other existing mods out there, which was started by chris some years ago, many people have helped the mod get it where it is right now, and there isnt much left to finish up other than bug hunting and possible replacing of ship models. I would like to see this mod make MOTY at some point but i need to focus on stuff that needs to be done. Currently the few remaining teams are being worked on me, right now im focused on cleaning up the mod to make it as friendly and enjoyable as possible which is why i would like people to play test the mod and help me find any potential problems with the mod itself and get them taken care of. Also to determine what needs to be balanced, nerfed, buffed etc is also another role i would like testers to help out with by giving me their opinions, inputs etc. You can contact me here or via my Email

Sites of interest:< - Main Web Site:  The site also contains a large group of HW2 modding tools from 4e543b and some links to some excellent tutorials.  (Page links only work in Internet Explorer, or Firefox using IE tab, sorry.) - The majority of our work in progresss can be tracked through the RelicNews Forums. - Come join the group at, this is a site where you can come and play HWU with friends for some intense multi-player battles.

Current downloads of this mod are up on sourceforge.
I update the mod every now and then so be sure to check the sourceforge page for last updated to get the current working variant. In addition i post what changed have been done from the last on a facebook fan site for homeworld 3.

The only races that arent fully done as of now are Tobari, Bentusi, those 2 teams are in need of more ships in order for them to be fully completed.

Here is the link for the manual - it's also still in progress but should help the first time HWU player:

Other information not in the manual:

Not mentioned in the manual is the CPU Attack Priority Option - use this option to add extra difficulty when playing a match, there are five settings our testers have told us that the "More Often" choice is the best for a good hard match.  Note:  these settings are independent of the standard Easy to Expert choices for difficulty giving the player 15 choices for AI gameplay.

Homeworld2 must be patched to version 1.1 for the mod to work correctly.

Your data folder (usually c:\program files\sierra\homeworld2\data) must not contain a different deathmatch.lua - as it may override the deathmatch.lua that is within the HWU big file.

If you want your badges to display properly on the homeworld 2 teams aka Hiigaran and Vaygr you need to have shadows disabled otherwise they will be displayed as a white box, this is due to shaders being used from HW@ to display their cruiser correctly which seems to be conflicting with ours.

The deathmatch_test game mode can be selected in the options menu, this will allow you to check out some of the more work in progress stuff as well as load the map of HWU's donated but unused ships.

Donated materials and a full list of credits can be viewed in the Credits menu from the main menu in HW2.
Lastly i did create a video tutorial explaining how to set up your in game races correctly so you can avoid desktopping, so here is the link to the video hope it helps out new players.


I think that's it for now, feel free to ask any questions, and have fun!

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Revamped Kushan RS Tree HW @ Collector and Ion Array HW @ Collector and Ion Array
Blog RSS Feed Report abuse Latest News: HWU 1.0.1

8 comments by LeviathansWrath on May 28th, 2014

Release of HWU 1.0.1, Main Changes from HWu 1.0.0 is that the kushan and Taiidan teams no longer use modules with the exceptions of Sensor modules and FCTs. Motherships, Carriers, Shipyards have had their HP increased by 50 percent. Agamemnon model replaced with the one from DarkTimes mod credit to them for their permission to use and also the use of a new hiigaran interceptor. Recently added Ion cannon frigate and Heavy Corvette for the HW @ Vaygr from the HW@ mod team credit to the HW @ team. Other than that there really isnt anything else that has been changed gonna have to wait until other mods fully release so i can my hands on newer ship models cause dont have any to replace our aging ships. Anyways Once the new HW games come out i am planning on porting HWU over to the new Hw 2 that will take some work but well worth it.

Media RSS Feed Latest Video
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HWU 1.0.1

HWU 1.0.1

May 31, 2014 Full Version 15 comments

Release of HWU 1.0.1, Main Changes from HWu 1.0.0 is that the kushan and Taiidan teams no longer use modules with the exceptions of Sensor modules and...

Homeworld 2 modding tools

Homeworld 2 modding tools

Dec 17, 2012 Modelling Tool 1 comment

Materials that will assist new modders and old alike.

Taiidan Cruiser Mini mod by Enterprise E

Taiidan Cruiser Mini mod by Enterprise E

Jun 10, 2012 Full Version 6 comments

Cruiser mini mod created by Enterprise E DO not release in your own mod without getting permission from Enterprise E like i did for HWU.

Diephlys mission boy SE V 1.9

Diephlys mission boy SE V 1.9

May 29, 2012 Mapping Tool 6 comments

Download link for mission boy SE v 1.9, in order make sure there is a copy of it somewhere.

Homeworld Universe map pack

Homeworld Universe map pack

Jan 27, 2010 Multiplayer Map 10 comments

Converted hw 1 maps into hw 2 format for use with the HW2 mod homeworld universe. 37 maps total with backgrounds and soundtracks to the appropriate map...

Post comment Comments  (630 - 640 of 707)
kikker Sep 15 2009, 5:03pm says:

for those intrested, HW2 works with windows 7 easily. install as normal, but make really sure you have the latest drivers, those auto installed by windows WILL make the game crash on start-up.

+1 vote     reply to comment
kikker Sep 15 2009, 5:06am says:

well, reinstalling didn't work at first. so i checked the maps for weird stuff, and i found what looks like a .big file from the warlords mod. dunno how i got there as i haven't played that one for a while, but it does work fine now.

thanks anyway. (i was using XP, but i'm installing windows 7 today to see if i can get it to work, i hope the vista fix works)

+1 vote     reply to comment
kikker Sep 13 2009, 7:00pm says:

ok, thanks. i though so when i read it the first time. My problem then is that i cant choose "choose above" at all, it simply isn't there. i'll try reinstalling and updating hw2 again, maybe that fixes things, ill update on that later, hope it works.

+1 vote     reply to comment
chris80502 Sep 14 2009, 9:37am replied:

Just FYI, if your trying to run this mod on a MAC, it doesn't work - we've had others test it and have found that the menu options don't work on MACs for some reason - we are trying to work on that.

+1 vote     reply to comment
chris80502 Sep 12 2009, 6:07pm says:

droideka95, I use mostly 3rd party freeware, as the RDN tools are more documentation than actual software. Most of the tools I use are by 4E543B and can be downloaded on the Utilities page of the website (page needs to be viewed with IE or Firefox using IE tab (a plug-in). You could also try the Homeworld Universe Tool package that I put together, somethings are not the newest version but it's a very complete package - this can be found by going to my moddb profile and then selecting downloads.

Hiigaran_Vaygr, if the file is corrupted when you unzip it, it probably means that it didn't download correctly. When you download the mod again, make sure that the filesize of the file you download is the same size in MB as what the computer says it will be. There have been issues with our home host and filefront disconnecting before the download is finished.

kikker, there is only one real reason HWU will crash on loading - make sure to change every player to "Choose Above" in the standard player race selection area IE where you usually change between Hiigaran and Vaygr teams. If even one isn't changed the mod will crash on Universe. We are working on fixing that.

+1 vote     reply to comment
droideka95 Sep 10 2009, 6:19pm says:

I See that your skilled in making effects. I am guessing you used RDNs tool. Well i cant get mine to work for some reason it says "Failed to path Aliases" And doesnt do anything. Could you help me get it to work.

+1 vote     reply to comment
Hiigaran_Vaygr Sep 5 2009, 11:50pm says:

Hm, when I tried downloading it said the .big was corrupted, help please?

+1 vote     reply to comment
kikker Sep 2 2009, 1:55pm says:

someone help please, whilst loading a game, it crashes on the universe part.
i placed the .big in C:\Program Files\Sierra\Homeworld2\Bin\Release and started the game via the link in that rar file.
plix help

+1 vote     reply to comment
Vaygr Aug 31 2009, 8:15pm says:

omg was the acolyte?

+1 vote     reply to comment
sailormoon Aug 26 2009, 1:25am says:

nice mod,The Production team is strong。

+1 vote     reply to comment
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Released Mar 8, 2013
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