The idea of this mod is to allow you to play as any given race from the series and also from other existing mods out there, which was started by chris some years ago, many people have helped the mod get it where it is right now, and there isnt much left to finish up other than bug hunting and possible replacing of ship models. I would like to see this mod make MOTY at some point but i need to focus on stuff that needs to be done. Currently the few remaining teams are being worked on me, right now im focused on cleaning up the mod to make it as friendly and enjoyable as possible which is why i would like people to play test the mod and help me find any potential problems with the mod itself and get them taken care of. Also to determine what needs to be balanced, nerfed, buffed etc is also another role i would like testers to help out with by giving me their opinions, inputs etc. You can contact me here or via my Email HomeworldLegacy@yahoo.com


Sites of interest:

Hwu.homeworldaccess.net< - Main Web Site: The site also contains a large group of HW2 modding tools from 4e543b and some links to some excellent tutorials. (Page links only work in Internet Explorer, or Firefox using IE tab, sorry.)

Forums.relicnews.com - The majority of our work in progresss can be tracked through the RelicNews Forums.


Xfire.com - Come join the group at xfire.com, this is a site where you can come and play HWU with friends for some intense multi-player battles.


Current downloads of this mod are up on sourceforge.
Sourceforge.net
I update the mod every now and then so be sure to check the sourceforge page for last updated to get the current working variant. In addition i post what changed have been done from the last on a facebook fan site for homeworld 3.
Facebook.com

The only races that arent fully done as of now are Tobari, Bentusi, those 2 teams are in need of more ships in order for them to be fully completed.

Here is the link for the manual - it's also still in progress but should help the first time HWU player: Sourceforge.net

Other information not in the manual:

Not mentioned in the manual is the CPU Attack Priority Option - use this option to add extra difficulty when playing a match, there are five settings our testers have told us that the "More Often" choice is the best for a good hard match. Note: these settings are independent of the standard Easy to Expert choices for difficulty giving the player 15 choices for AI gameplay.

Homeworld2 must be patched to version 1.1 for the mod to work correctly.

Your data folder (usually c:\program files\sierra\homeworld2\data) must not contain a different deathmatch.lua - as it may override the deathmatch.lua that is within the HWU big file.

If you want your badges to display properly on the homeworld 2 teams aka Hiigaran and Vaygr you need to have shadows disabled otherwise they will be displayed as a white box, this is due to shaders being used from HW@ to display their cruiser correctly which seems to be conflicting with ours.

The deathmatch_test game mode can be selected in the options menu, this will allow you to check out some of the more work in progress stuff as well as load the map of HWU's donated but unused ships.

Donated materials and a full list of credits can be viewed in the Credits menu from the main menu in HW2.
Lastly i did create a video tutorial explaining how to set up your in game races correctly so you can avoid desktopping, so here is the link to the video hope it helps out new players.
Moddb.com

Steam group created for Homeworld universe mod.
Steamcommunity.com
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I think that's it for now, feel free to ask any questions, and have fun!

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Took me awhile but Homeworld Universe is up on steam for download for hw 2 classic. Shadowgaz and Myself will be porting it over to Remastered in the near future. And in time will have the ships updated for Remastered, got close to 500 ships after all. Here is a link to the steam page for the classic version.

Steamcommunity.com

HWUR is on hold

HWUR is on hold

News 2 comments

Homeworld Universe mod will be placed on hold for a few months, due to real life events that took place.

Homeworld Universe recruiting

Homeworld Universe recruiting

News 3 comments

I am in need of people who would be interested in working on homeworld universe seeing as the remakes are coming out at some point here in the future.

HWU interview with Gul Dukat

HWU interview with Gul Dukat

News 0 comments

Online match with gul dukat from sins of a solar empire rebellion mod star trek armada 3.

Looking to recruit people to help HWU grow

Looking to recruit people to help HWU grow

News 9 comments

Looking to recruit people interested in modding homeworld 2.

Homeworld Universe v 1.0.9 rerelease

Homeworld Universe v 1.0.9 rerelease

Full Version 7 comments

I uploading this to moddb prior to putting my PC together so afterwards i can convert this to hw 2 classic on steam. The only real changes are adjustments...

Gameplay Enhanced for HWU 1.0.3

Gameplay Enhanced for HWU 1.0.3

Full Version 3 comments

CHANGE LOG 1.0.3 • The ATI display is now enabled by default, and I added a message telling players how to hide it by pressing "SHIFT + I" and "SHIFT...

Homeworld 2 modding tools

Homeworld 2 modding tools

Modelling Tool 1 comment

Materials that will assist new modders and old alike.

Taiidan Cruiser Mini mod by Enterprise E

Taiidan Cruiser Mini mod by Enterprise E

Full Version 6 comments

Cruiser mini mod created by Enterprise E DO not release in your own mod without getting permission from Enterprise E like i did for HWU.

Diephlys mission boy SE V 1.9

Diephlys mission boy SE V 1.9

Mapping Tool 6 comments

Download link for mission boy SE v 1.9, in order make sure there is a copy of it somewhere.

Homeworld Universe map pack

Homeworld Universe map pack

Multiplayer Map 10 comments

Converted hw 1 maps into hw 2 format for use with the HW2 mod homeworld universe. 37 maps total with backgrounds and soundtracks to the appropriate map...

Post comment Comments  (630 - 640 of 762)
Bigleon
Bigleon

You know you got this here. But you might try porting in some of the non HW related races in a race super pack, where people like me who love mixxing universes to see who would win(assuming balance remains possible) for the fun. For example, I played a mod that was trying to intergate the stargate stuff(Although it got scrubed early on.) It was fun the idea of Hilgrians fighting Asguard. Just an idea.

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Piemanlives Online
Piemanlives

err this mat be off topic but HAS ANYONE BUT ME NOTICED THE LARGE AMOUNT OF REVIVED MODS!!!!!!!!!!

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LeviathansWrath Creator
LeviathansWrath

step in line dude you will know when its posted here.

Reply Good karma+1 vote
Moleman2009 Creator
Moleman2009

LeviathansWrath|SF - be a little bit nicer to the watchers, they are our fans and as such deserve respect for supporting the mod's efforts

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LeviathansWrath Creator
LeviathansWrath

wasnt trying to be mean or anything but i guess thats how it came out so sorry then. Was trying to tell em that they will know when any is posted

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Moleman2009 Creator
Moleman2009

yea its cool man jsut be careful, on the internet words can be taken in many different ways

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Piemanlives Online
Piemanlives

oh well i can wait just hopefully the somewat useless races become more usefull as in t-mat,progniter,betsuni cause not to be mean in all but u can't do much with them

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chris80502 Creator
chris80502

We are working to make these teams more full featured - the T-Mat & Progenitor teams are really just place holders at the moment. The progenitors have been left on purpose in the hopes of receiving a donation of a fully finished Progenitor team (there have been so many). The T-Mat will now feature the T-Mat Frigate from dustwars and there are two other ships in the works. Part of the problem is the large amount of work to do and the lack of modders to help. The choice was also made to concentrate on the Tobari team and try to finish up with that race before moving on too much.

With some luck I may post a new version soon.

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Piemanlives Online
Piemanlives

oh ok thanks for the info oh and i noticed the the hs gates do nothing and i'm wondering what there for

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LeviathansWrath Creator
LeviathansWrath

basically they summon your other ships into the game, once your other stuff jumps in you can scuttle that thing.

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Piemanlives Online
Piemanlives

oh thanks and how do you use tem cause i can't figure out sorry for teh noobish Q

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Moleman2009 Creator
Moleman2009

actualy they summon the ships, but they still function as hyperspacegates and they can be moved more than once which is a hidden plus, due to the fact of unified capture,use, and construction, you can capture an enemy's gate of the same type and use it as a secondary mobile hypersapce gate that can be moved around continuously

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LeviathansWrath Creator
LeviathansWrath

normally you can link them together if you have 1k in ru to make the link that will enable ships to jump from one gate to the other. But i think that both gates have to be owned by you to do that. also once you do that you cant move these ones ever agian.

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