The idea of this mod is to allow you to play as any given race from the series and also from other existing mods out there, which was started by chris some years ago, many people have helped the mod get it where it is right now, and there isnt much left to finish up other than bug hunting and possible replacing of ship models. I would like to see this mod make MOTY at some point but i need to focus on stuff that needs to be done. Currently the few remaining teams are being worked on me, right now im focused on cleaning up the mod to make it as friendly and enjoyable as possible which is why i would like people to play test the mod and help me find any potential problems with the mod itself and get them taken care of. Also to determine what needs to be balanced, nerfed, buffed etc is also another role i would like testers to help out with by giving me their opinions, inputs etc. You can contact me here or via my Email HomeworldLegacy@yahoo.com


Sites of interest:

Hwu.homeworldaccess.net< - Main Web Site:  The site also contains a large group of HW2 modding tools from 4e543b and some links to some excellent tutorials.  (Page links only work in Internet Explorer, or Firefox using IE tab, sorry.)

Forums.relicnews.com - The majority of our work in progresss can be tracked through the RelicNews Forums.


Xfire.com - Come join the group at xfire.com, this is a site where you can come and play HWU with friends for some intense multi-player battles.


Current downloads of this mod are up on sourceforge.
Sourceforge.net
I update the mod every now and then so be sure to check the sourceforge page for last updated to get the current working variant. In addition i post what changed have been done from the last on a facebook fan site for homeworld 3.
Facebook.com

The only races that arent fully done as of now are Tobari, Bentusi, those 2 teams are in need of more ships in order for them to be fully completed.

Here is the link for the manual - it's also still in progress but should help the first time HWU player:  Sourceforge.net

Other information not in the manual:

Not mentioned in the manual is the CPU Attack Priority Option - use this option to add extra difficulty when playing a match, there are five settings our testers have told us that the "More Often" choice is the best for a good hard match.  Note:  these settings are independent of the standard Easy to Expert choices for difficulty giving the player 15 choices for AI gameplay.

Homeworld2 must be patched to version 1.1 for the mod to work correctly.

Your data folder (usually c:\program files\sierra\homeworld2\data) must not contain a different deathmatch.lua - as it may override the deathmatch.lua that is within the HWU big file.

If you want your badges to display properly on the homeworld 2 teams aka Hiigaran and Vaygr you need to have shadows disabled otherwise they will be displayed as a white box, this is due to shaders being used from HW@ to display their cruiser correctly which seems to be conflicting with ours.

The deathmatch_test game mode can be selected in the options menu, this will allow you to check out some of the more work in progress stuff as well as load the map of HWU's donated but unused ships.

Donated materials and a full list of credits can be viewed in the Credits menu from the main menu in HW2.
Lastly i did create a video tutorial explaining how to set up your in game races correctly so you can avoid desktopping, so here is the link to the video hope it helps out new players.
Moddb.com

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I think that's it for now, feel free to ask any questions, and have fun!

Image RSS Feed Latest Screens
HW@ Vaygr Team is in Progenitor Phase mesh for Mothership Standard Beast Team fully finished
Blog RSS Feed Report abuse Latest News: Looking for help from Win7 users

5 comments by LeviathansWrath on Feb 13th, 2013

If anyone that has played HWU that has windows 7 and got the mod to work finally please post on this thread what it is that you changed in your windows 7 settings in order to get the mod to work finally. Moleman has rejoined the mod scene and has been crashing non stop with HWU due to problems with windows 7, so any information from anyone with win7 will help us figure out what has to be edited in order to run HWU for him so we can get back to work on the mod.

Media RSS Feed Latest Video
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Official HWU Release

Official HWU Release

Mar 8, 2013 Full Version 20 comments

Official Homeworld Universe mod release as of March 8th 2013 and this will be the last update from me as i will no longer be working on mods or anything...

Homeworld 2 modding tools

Homeworld 2 modding tools

Dec 17, 2012 Modelling Tool 1 comment

Materials that will assist new modders and old alike.

Taiidan Cruiser Mini mod by Enterprise E

Taiidan Cruiser Mini mod by Enterprise E

Jun 10, 2012 Full Version 6 comments

Cruiser mini mod created by Enterprise E DO not release in your own mod without getting permission from Enterprise E like i did for HWU.

Diephlys mission boy SE V 1.9

Diephlys mission boy SE V 1.9

May 29, 2012 Mapping Tool 6 comments

Download link for mission boy SE v 1.9, in order make sure there is a copy of it somewhere.

Homeworld Universe map pack

Homeworld Universe map pack

Jan 27, 2010 Multiplayer Map 10 comments

Converted hw 1 maps into hw 2 format for use with the HW2 mod homeworld universe. 37 maps total with backgrounds and soundtracks to the appropriate map...

Post comment Comments  (620 - 630 of 652)
AmDDRed
AmDDRed Apr 14 2009, 2:15pm says: Online

IMHO, mod with such a name shouldn`t be similar to other mods with tons of unbalanced gamemods and races. It should be canonical to HW universe.
Of course, improved AI, ship maneuvers, physics + nice maps and fine tuning of gameplay options + balancing of main races... But no not-canonical races, no ships that weren`t in the original games.
IMHO, this mod should be like a mega-patch, that everyone was dreaming of, PRO-mod, like OSP for Q3, the base for other mod-makers from where to move on.
So, that`s what I imagine. :)

0 votes     reply to comment
conscript19
conscript19 Apr 14 2009, 3:44pm replied:

You are not alone we all hope for the best homeworld mod that is possible to make by combining the whole homeworld universe together

+1 vote     reply to comment
Hornet_Swarms
Hornet_Swarms Apr 14 2009, 2:06pm says:

i am wondering one thing, WHERE CAN I DOWNLOAD THIS GAME!

+1 vote     reply to comment
chris80502
chris80502 Apr 14 2009, 9:26pm replied:

There is a beta version in my signature on: Forums.relicnews.com the exact thread is listed in the summary above.

+1 vote     reply to comment
SHADOWEDKING
SHADOWEDKING Apr 11 2009, 11:51pm says:

Definitly Tracking this, looks awesome!

+1 vote     reply to comment
shinmg92
shinmg92 Apr 11 2009, 8:53am says:

11 races?? 11races choosable races in this mod??? wow great..
i want to know names of those races... please notice to me

+1 vote     reply to comment
chris80502
chris80502 Apr 11 2009, 11:28am replied:

Current

Hiigaran
Vaygr
Kushan
Taiidan
Somtaaw
Beast
Turanic Raiders
Kadesh
Bentusi
Progenitor - Need much work yet
Beast Evolution

Next alpha release will include:

Homeworld @ Kushan - Already viewable on a single map
Tobari - A small fleet of three or four vessels
T-Mat - Just a small one ship place holder atm

This next release will also have a much more updated Progenitor fleet and contain all the sweet Somtaaw updates as well as the AI fixes and a bunch of other goodies.

+1 vote     reply to comment
shinmg92
shinmg92 Apr 11 2009, 11:26pm replied:

thank you for answer... wow this mod makes me re-install homeworld2

+1 vote     reply to comment
Doberman211
Doberman211 Apr 8 2009, 8:34pm says:

Will the Kadeshi be in this mod eventually? There my favourite race because of the needleships. Another problem i have noticed is that when you salvage an enemy mothership/carrier it cant build annything.

+1 vote     reply to comment
chris80502
chris80502 Apr 9 2009, 11:54am replied:

You can play as the Kadesh right now in the alpha version of HWU found on forum thread. What version do you have right now?

+1 vote     reply to comment
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Released Mar 8, 2013
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