The idea of this mod is to allow you to play as any given race from the series and also from other existing mods out there, which was started by chris some years ago, many people have helped the mod get it where it is right now, and there isnt much left to finish up other than bug hunting and possible replacing of ship models. I would like to see this mod make MOTY at some point but i need to focus on stuff that needs to be done. Currently the few remaining teams are being worked on me, right now im focused on cleaning up the mod to make it as friendly and enjoyable as possible which is why i would like people to play test the mod and help me find any potential problems with the mod itself and get them taken care of. Also to determine what needs to be balanced, nerfed, buffed etc is also another role i would like testers to help out with by giving me their opinions, inputs etc. You can contact me here or via my Email HomeworldLegacy@yahoo.com


Sites of interest:

Hwu.homeworldaccess.net< - Main Web Site:  The site also contains a large group of HW2 modding tools from 4e543b and some links to some excellent tutorials.  (Page links only work in Internet Explorer, or Firefox using IE tab, sorry.)

Forums.relicnews.com - The majority of our work in progresss can be tracked through the RelicNews Forums.


Xfire.com - Come join the group at xfire.com, this is a site where you can come and play HWU with friends for some intense multi-player battles.


Current downloads of this mod are up on sourceforge.
Sourceforge.net
I update the mod every now and then so be sure to check the sourceforge page for last updated to get the current working variant. In addition i post what changed have been done from the last on a facebook fan site for homeworld 3.
Facebook.com

The only races that arent fully done as of now are Tobari, Bentusi, those 2 teams are in need of more ships in order for them to be fully completed.

Here is the link for the manual - it's also still in progress but should help the first time HWU player:  Sourceforge.net

Other information not in the manual:

Not mentioned in the manual is the CPU Attack Priority Option - use this option to add extra difficulty when playing a match, there are five settings our testers have told us that the "More Often" choice is the best for a good hard match.  Note:  these settings are independent of the standard Easy to Expert choices for difficulty giving the player 15 choices for AI gameplay.

Homeworld2 must be patched to version 1.1 for the mod to work correctly.

Your data folder (usually c:\program files\sierra\homeworld2\data) must not contain a different deathmatch.lua - as it may override the deathmatch.lua that is within the HWU big file.

If you want your badges to display properly on the homeworld 2 teams aka Hiigaran and Vaygr you need to have shadows disabled otherwise they will be displayed as a white box, this is due to shaders being used from HW@ to display their cruiser correctly which seems to be conflicting with ours.

The deathmatch_test game mode can be selected in the options menu, this will allow you to check out some of the more work in progress stuff as well as load the map of HWU's donated but unused ships.

Donated materials and a full list of credits can be viewed in the Credits menu from the main menu in HW2.
Lastly i did create a video tutorial explaining how to set up your in game races correctly so you can avoid desktopping, so here is the link to the video hope it helps out new players.
Moddb.com

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I think that's it for now, feel free to ask any questions, and have fun!

Image RSS Feed Latest Screens
HW@ Vaygr Team is in Progenitor Phase mesh for Mothership Standard Beast Team fully finished
Blog RSS Feed Report abuse Latest News: Looking for help from Win7 users

5 comments by LeviathansWrath on Feb 13th, 2013

If anyone that has played HWU that has windows 7 and got the mod to work finally please post on this thread what it is that you changed in your windows 7 settings in order to get the mod to work finally. Moleman has rejoined the mod scene and has been crashing non stop with HWU due to problems with windows 7, so any information from anyone with win7 will help us figure out what has to be edited in order to run HWU for him so we can get back to work on the mod.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Official HWU Release

Official HWU Release

Mar 8, 2013 Full Version 20 comments

Official Homeworld Universe mod release as of March 8th 2013 and this will be the last update from me as i will no longer be working on mods or anything...

Homeworld 2 modding tools

Homeworld 2 modding tools

Dec 17, 2012 Modelling Tool 1 comment

Materials that will assist new modders and old alike.

Taiidan Cruiser Mini mod by Enterprise E

Taiidan Cruiser Mini mod by Enterprise E

Jun 10, 2012 Full Version 6 comments

Cruiser mini mod created by Enterprise E DO not release in your own mod without getting permission from Enterprise E like i did for HWU.

Diephlys mission boy SE V 1.9

Diephlys mission boy SE V 1.9

May 29, 2012 Mapping Tool 6 comments

Download link for mission boy SE v 1.9, in order make sure there is a copy of it somewhere.

Homeworld Universe map pack

Homeworld Universe map pack

Jan 27, 2010 Multiplayer Map 10 comments

Converted hw 1 maps into hw 2 format for use with the HW2 mod homeworld universe. 37 maps total with backgrounds and soundtracks to the appropriate map...

Post comment Comments  (50 - 60 of 655)
2pr04U
2pr04U Dec 30 2012, 12:13am says:

Can someone please help when I try to download the file it takes me to the info site about this mob. Before I could download this mod but I reformat my whole hard drive so I don't have it anymore. Now I try to download it, it won't work. PLEASE HELP!!!

+1 vote     reply to comment
LeviathansWrath
LeviathansWrath Dec 30 2012, 12:16am replied: Online

First off here is the link to sourceforge its the site i use and the link is up on the news section and on the summary page.
Sourceforge.net
2nd a video to explain how to set up in game.
Moddb.com
and 3rd if you are using windows 7 HWU may not work for you, i have found that most win 7 users desktop regardless of following my instructions.

+1 vote     reply to comment
Soren_Jensen
Soren_Jensen Dec 22 2012, 4:19pm says:

I get stuck in mission 3 : Sarum with this mod.
In mission 2 time based event is wrongly timed : vaygr carrier is launching re-enforcements right away instead of having timed delay (original) , i don't know if this is intentional or a glitch (it's still doable with bonuses). In mission 3, destroying the 3 probes doesn't register and the Vaygr attack with Marine Frigates never happens leaving me stuck. Otherwise it looks like a good mod but for now i'll leave it.

+1 vote     reply to comment
LeviathansWrath
LeviathansWrath Dec 22 2012, 7:23pm replied: Online

strange i never have any problems with the campaign even with HWU.

+1 vote     reply to comment
koekibar@
koekibar@ Dec 22 2012, 8:46am says:

mabye it whould be cool if there is a function to spawn units and things

+1 vote     reply to comment
LeviathansWrath
LeviathansWrath Dec 11 2012, 2:37pm says: Online

download big, place into your hw 2 data folder use this command line in your shortcut. -mod HWUniverse-1.0.0.big

+1 vote     reply to comment
Pcmaster
Pcmaster Dec 8 2012, 9:56pm says:

Has the animation for the Somtaaw Acolyte's combat mode (dunno if I can call it that) been implemented yet? Just curious, cause the animation for the Super Acolyte is in place, but not the regular Acolyte.

+1 vote     reply to comment
LeviathansWrath
LeviathansWrath Dec 8 2012, 11:01pm replied: Online

no it hasnt but i could easily find someone to do that if enough people ask for it, doesnt seem to be such a big deal to me but ya.

+1 vote     reply to comment
Pcmaster
Pcmaster Dec 9 2012, 3:08pm replied:

I just thought the Acolyte looked cooler dogfighting with the wings out, but that's just me.

+2 votes     reply to comment
dragenfear
dragenfear Dec 7 2012, 5:17pm replied:

well if i can get this mod to work ill try it out for sure :)

+1 vote     reply to comment
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Released Mar 8, 2013
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