The idea of this mod is to allow you to play as any given race from the series and also from other existing mods out there, which was started by chris some years ago, many people have helped the mod get it where it is right now, and there isnt much left to finish up other than bug hunting and possible replacing of ship models. I would like to see this mod make MOTY at some point but i need to focus on stuff that needs to be done. Currently the few remaining teams are being worked on me, right now im focused on cleaning up the mod to make it as friendly and enjoyable as possible which is why i would like people to play test the mod and help me find any potential problems with the mod itself and get them taken care of. Also to determine what needs to be balanced, nerfed, buffed etc is also another role i would like testers to help out with by giving me their opinions, inputs etc. You can contact me here or via my Email

Sites of interest:< - Main Web Site: The site also contains a large group of HW2 modding tools from 4e543b and some links to some excellent tutorials. (Page links only work in Internet Explorer, or Firefox using IE tab, sorry.) - The majority of our work in progresss can be tracked through the RelicNews Forums. - Come join the group at, this is a site where you can come and play HWU with friends for some intense multi-player battles.

Current downloads of this mod are up on sourceforge.
I update the mod every now and then so be sure to check the sourceforge page for last updated to get the current working variant. In addition i post what changed have been done from the last on a facebook fan site for homeworld 3.

The only races that arent fully done as of now are Tobari, Bentusi, those 2 teams are in need of more ships in order for them to be fully completed.

Here is the link for the manual - it's also still in progress but should help the first time HWU player:

Other information not in the manual:

Not mentioned in the manual is the CPU Attack Priority Option - use this option to add extra difficulty when playing a match, there are five settings our testers have told us that the "More Often" choice is the best for a good hard match. Note: these settings are independent of the standard Easy to Expert choices for difficulty giving the player 15 choices for AI gameplay.

Homeworld2 must be patched to version 1.1 for the mod to work correctly.

Your data folder (usually c:\program files\sierra\homeworld2\data) must not contain a different deathmatch.lua - as it may override the deathmatch.lua that is within the HWU big file.

If you want your badges to display properly on the homeworld 2 teams aka Hiigaran and Vaygr you need to have shadows disabled otherwise they will be displayed as a white box, this is due to shaders being used from HW@ to display their cruiser correctly which seems to be conflicting with ours.

The deathmatch_test game mode can be selected in the options menu, this will allow you to check out some of the more work in progress stuff as well as load the map of HWU's donated but unused ships.

Donated materials and a full list of credits can be viewed in the Credits menu from the main menu in HW2.
Lastly i did create a video tutorial explaining how to set up your in game races correctly so you can avoid desktopping, so here is the link to the video hope it helps out new players.

Steam group created for Homeworld universe mod.

I think that's it for now, feel free to ask any questions, and have fun!

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Blog RSS Feed Report abuse Latest News: Homeworld Universe recruiting

2 comments by LeviathansWrath on Oct 28th, 2014

I am looking to recruit people who would like to work on homeworld universe because i intend to port it over to the new hw 2 HD when it comes out but i will require help. Skillsets i am looking for are as follows down below.


I also would like to add more gametypes to the mod besides the good old deathmatch and i have a few ideas. One is Capture the flag where you capture an important object on the map and have to hold it for X minutes and you win. Another i thought of would deal with convoys that you have to protect as they pass through the sector, that sort of stuff. Right now the main thing is redoing models and the textures for the races and there are 22 races with 549 ships at present. If anyone is interested in joining the team for HWU please post. The mod has been going on for nearly 6 years come this feb i believe and its basically been me working alone on it. Also i would like to improve the FX for ion beams, kinetic and the energy cannons and missiles. I also have starscream working on 2 special large super capital ships for the hiigaran team that rob cunningham made concept artwork for, Lazarus and Amazon Queen so gonna need help with those as well. Ways to contact me are here on moddb, over facebook, Mike Zimmerman, its the account that has a pre hw 2 carrier on it, you can get ahold of me over steam and my handle there is LeviathansWrath|TFL, and lastly skype and account is Michael Zimmerman119

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Homeworld Universe 1.0.8 Final Release

Homeworld Universe 1.0.8 Final Release

Feb 14, 2015 Full Version 3 comments

This will probably be my last release of this mod for homeworld universe for homeworld 2 that THQ released. I have no idea if the mod will be able to...

Homeworld 2 modding tools

Homeworld 2 modding tools

Dec 17, 2012 Modelling Tool 1 comment

Materials that will assist new modders and old alike.

Taiidan Cruiser Mini mod by Enterprise E

Taiidan Cruiser Mini mod by Enterprise E

Jun 10, 2012 Full Version 6 comments

Cruiser mini mod created by Enterprise E DO not release in your own mod without getting permission from Enterprise E like i did for HWU.

Diephlys mission boy SE V 1.9

Diephlys mission boy SE V 1.9

May 29, 2012 Mapping Tool 6 comments

Download link for mission boy SE v 1.9, in order make sure there is a copy of it somewhere.

Homeworld Universe map pack

Homeworld Universe map pack

Jan 27, 2010 Multiplayer Map 10 comments

Converted hw 1 maps into hw 2 format for use with the HW2 mod homeworld universe. 37 maps total with backgrounds and soundtracks to the appropriate map...

Post comment Comments  (30 - 40 of 755)
Kardonian Sep 2 2014, 5:06pm says:

Has anyone figured out how to get this mod working on W7 yet? I've followed the video to the letter, and still crash on loading.

+1 vote     reply to comment
LeviathansWrath Creator
LeviathansWrath Sep 2 2014, 10:16pm replied:

use the -lowtex command.

+1 vote   reply to comment
Major.Spencer Oct 3 2014, 9:53pm replied:

For me, it's not work. What is problem for my computer? I'm use win7 change low quality in game.

+1 vote     reply to comment
Major.Spencer Oct 3 2014, 9:43pm replied:

In shortcut properties?

+1 vote     reply to comment
LeviathansWrath Creator
LeviathansWrath Oct 3 2014, 11:00pm replied:

first off did u even watch the video tutorial?

+1 vote   reply to comment
Major.Spencer Oct 4 2014, 12:12am replied:

Oh I don't think it have video. OK thank you. But why this mod can't play in normal set?

+1 vote     reply to comment
LeviathansWrath Creator
LeviathansWrath Oct 4 2014, 9:54am replied:

because of the script that determines how races are selected.

+1 vote   reply to comment
Major.Spencer Oct 5 2014, 10:12am replied:

What file? maybe i can help you.

+1 vote     reply to comment
Major.Spencer Oct 3 2014, 11:46am replied:

Give me some example of how to place that.

+1 vote     reply to comment
LeviathansWrath Creator
LeviathansWrath Oct 3 2014, 3:18pm replied:

-mod HWUniverse-1.0.5.big -lowtex

+1 vote   reply to comment
Kardonian Sep 3 2014, 2:24am replied:

Alright, it's working. Thanks~

+1 vote     reply to comment
freakyplayer Aug 11 2014, 2:13am says:

Hello, is it only in my case, or all of you have problem with long loading of the first game, after turning game on ? (I didnt download v. 1.03, yet)

+1 vote     reply to comment
LeviathansWrath Creator
LeviathansWrath Aug 11 2014, 10:04am replied:

That has always been the way it has been, because everything is being loaded onto a single slot it takes time but once you load one game the others load faster as long as you dont shut off the game.

+2 votes   reply to comment
freakyplayer Aug 11 2014, 11:05am replied:

thanks :)

+1 vote     reply to comment
kraosdada Aug 7 2014, 11:31am says:

found it:
Loaded Archive: 'Homeworld2.big'
UTIL -- filepath failure, path doesn't exists 'C:\Users\patyta_2\Desktop\Homeworld 2\Homeworld Universe\data\locale\english'
Loaded Archive: 'english.big'
Loaded Archive: 'HWUniverse-1.0.2.big'
Uing ..profiles\ for profiles folder
GAME -- Using player profile Player1
Changing from a 32 bit colour depth in winNT (6.2 build 9200),
Using ATI Technologies Inc.'s 4.3.12618 Compatibility Profile Context AMD Radeon HD 7560D renderer (Suspected driver is atioglxx.dll
Loaded Archive: 'englishSpeech.big'
Loaded Archive: 'Music.big'
SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
Build name: The Dust Wars - AutoBuild3569 - Ordered by smmatte
Built by : mrbuild
Data path : C:\Users\patyta_2\Desktop\Homeworld 2\Homeworld Universe\data
Resetting fp control word.
CmdLine: -overrideBigFile -mod HWUniverse-1.0.2.big -w 1600 -h 900 -nomovies - hardwarecursor - luatrace
Starting Level: data:LevelData\Multiplayer\Deathmatch\(HWU) CIVIL WAR.LEVEL
Error: loading research file
(data:scripts\Building and Research\Invalid\research.lua)

+1 vote     reply to comment
LeviathansWrath Creator
LeviathansWrath Aug 7 2014, 12:11pm replied:

video showing how to set up in game to avoid fatal exit cause of research error.

+1 vote   reply to comment
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Released Mar 8, 2013
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