A new war rages between Israel and Syria, while the American and Chinese forces continue to fight against the GLA terrorists, turning the local Mid-East crisis into A GLOBAL CRISIS

 

Welcome to C&C Generals Zero Hour : "A GLOBAL CRISIS".

This mod brings Israel and Syria (from the popular MidEast Crisis total conversion mod made by Isotx, with their permission) with their full unique armies - into C&C Generals: Zero Hour expansion pack, with all of the original Zero Hour factions, campaigns and Generals challenge mission, BUT with some great new changes like realistic skins and models and some new units.

Available Factions:

Israel:
To counter their smaller numbers, Israel prefers high quality units over quantity, but their units  are very expensive.

Syria:
Syria relies on mass numbers of outdated but cheap and reliable Russian equipment and fortified positions.

USA:

- USA main faction.

- Air Force General.

- Superweapon General.

- Laser General.

GLA:
- GLA main faction.

- Toxin General.

- Demolition General.

- Stealth General.

China:
- China main faction.

- Tank General.

- Infantry General.

- Nuke General.

Boss General:
General Leang, the Chinese Boss General from the last Generals Challenge mission, is now unlocked and can be played as Human player side for Multiplayer and Skirmish games (No AI support except for the last Generals challenge mission). Some units of this General had been altered (it's a little surprise) so now there is a logical reason why she controls units from all the original factions (and even more...).

If you liked Zero Hour and you thought it just needed a new look - This is the mod for you.

If you liked Mideast Crisis total conversion mod but you still wanted to play Zero Hour - Well, you don't have to choose anymore!

A GLOBAL CRISIS - C&C Zero Hour mod made by "Abra".

Check out A GLOBAL CRISIS forums at: Isotx.com

Special thanks to Isotx team's leader Vincent Van-Geel (known as Ome_Vince) and the original MEC team, for the permission to use their Mideast Crisis mod in A GLOBA CRISIS and for hosting this mod.

Thanks to The_Hunter and ShockWave mod team, Medicdude and Whopper from Call To Arms mod, Judoka and Urban Assault mod team, Sarge and Operation: Restore-Justice team, Fritz, 12Pandas, Just-West, IDF-Godzilla and Chris, for letting me use some of their models and skins.  

Enjoy the mod... :)  

 

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A Global Crisis
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4 comments by Abra on Feb 6th, 2008 digg this super bookmark


A GLOBAL CRISIS officially announced!
A new war rages between Israel and Syria, while the American and Chinese forces continue to fight against the GLA terrorists, turning the local Mid-East crisis into A GLOBAL CRISIS
 


 
Coming Soon...

"A Global Crisis" is a mod for "C&C Generals: Zero Hour", created by "Abra" (me...) as a private initiative.

"A Global Crisis" adds Israel and Syria (originated from Isotx's MidEast Crisis total conversion mod, with their permission) right into C&C Generals: Zero Hour universe, with some great new changes in all factions, like realistic skins and models, some new units and few gameplay modifications.

"A Global Crisis" includes all of the original Zero Hour campaigns and Generals Challenge missions, as well as Skirmish maps for Multiplayer and Singleplayer games.

Full AI support in ALL Skirmish maps for ALL available factions (except for the Boss General which has AI support only for the last Generals Challenge mission).

"A Global Crisis" will be available through Mod DB and also through Crosus - Isotx's games and mods management system.

Available factions:

Israel:
To counter their smaller numbers, Israel prefers high quality units over quantity, but their units  are very expensive.

Syria:
Syria relies on mass numbers of outdated but cheap and reliable Russian equipment and fortified positions.

USA:

- USA main faction.

- Air Force General.

- Superweapon General.

- Laser General.

GLA:
- GLA main faction.

- Toxin General.

- Demolition General.

- Stealth General.

China:
- China main faction.

- Tank General.

- Infantry General.

- Nuke General.

Boss General:
General Leang, the Chinese Boss General from the last Generals Challenge mission, is now unlocked and can be played as Human player side for Multiplayer and Skirmish games (No AI support except for the last Generals challenge mission). Some units of this General had been altered (it's a little surprise) so now there is a logical reason why she controls units from all the original factions (and even more...).

Modifications:
Some Zero Hour 3D models and textures had been replaced. for example: USA Crusader Tank model (Leopard) changed to M1A2 Abrams model (desert colors), GLA Scorpion Tank changed to T55 model, improved realistic infantry skins and so on.
New GLA units also replacing some old GLA units (for example: AT-14 missile Technical for stealth GLA General instead of Toxin Truck).

I have also modified the original MEC gameplay so most of the Israeli and Syrian units are now available without specializations. (Buying special technology now used mainly for reducing vehicles/infantry/aircrafts costs and for purchasing upgrades) and I've changed the Israeli infantry uniforms color to olive green (like the real ones are).

I have rebalanced the game so both Zero Hour and the Israeli/Syrian factions are more balanced (mainly increased health for Zero Hour units).

Credits:
Abra
- Mod creator, project leader, INI and AI scripts coder and integrator, new skins and cameos artist, new title screens artist.

Vincent Van-Geel (Ome_Vince), Isotx and MEC 1 teams - Original Mideast Crisis mod with the original Israeli and Syrian factions. Special thanks for the permission to release this mod with their MEC factions in it. (For complete MEC team credits see the ingame credit list).

The_Hunter and ShockWave team - T-55 tank and wheeled Scorpion models.

Medicdude, Whopper and Call To Arms team - T-72 tank model, Scud Launcher skin, Some Infantry partial skins.

Judoka and Urban Assault team - New Humvee model.

IDF Godzilla and Chris - M1 Abrams tank model.

Fritz - Upgraded Battlemaster Mk II Tank model, New Gattling Tank model.

EA Games - Original C&C Generals : Zero Hour game.

Note: All models and skins were taken with permission.I apologize if I forgot anyone. If that's the case please send me (Abra) a Private Message.

Special thanks for my beloved wife who had to cope with my gaming and modding madness.

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A GLOBAL CRISIS - Game Manual

A GLOBAL CRISIS - Game Manual

Feb 08, 2008 Guides 11 comments

This is "A Global Crisis" game manual. It contains detailed descriptions of the mod's factions, units, structures, upgrades, gameplay and some pictures,...

Comments  (240 - 250 of 425)
pyrohamster
pyrohamster Jul 5 2008, 4:03am says:

VERY NICE, im looking forward to this mod. On another note, what program do you use to model?

+1 vote     reply to comment
syrian_hokum148
syrian_hokum148 Jul 4 2008, 11:02pm says:

well...i agree with you!....the black comanche is good..and ofcorse it's power with the rocket pods......and maybe one day...i can get permission from you if i can use your skins and use isreal and syria( owned by istox) and maybe add the dutch to a mod i might be making

(the dutch is availabe from the mod "cnc holland" good jog abra!

+1 vote     reply to comment
A1A2
A1A2 Jul 3 2008, 1:39pm says:

abra, its me (X_Stalker_X) from istox , sorry about the massege that i sent in the email, i didnt knew that so many people teasing you about the mod release.

+1 vote     reply to comment
Abra
Abra Jul 3 2008, 3:55pm replied:

No problem man. :)
Yeah well... many people are bugging me about the release.
(I can understand why... :p ).
So people - PLEASE don't bug me about the release.
I'll release this mod as soon as I can. ;)

+1 vote     reply to comment
syrian_hokum148
syrian_hokum148 Jul 3 2008, 4:11am says:

you could atleast well..you might not like my idea

add camo to the comanche's and chinooks something like that...make it different..you know what i mean

+1 vote     reply to comment
Abra
Abra Jul 3 2008, 3:44pm replied:

Do you mean like making new camouflage painted skins for the Comanche's and the Chinooks?
Well… you're right – I don't like this idea. :p (No offense).
Because:
A) Tokkevo is pretty right – The mod is almost finished and I don't really want to make big changes at this point.
B) Making few new skins isn't SUCH a big change (at-least for me), but I actually really like the black Comanche (especially with its stealth upgrade when playing the Air-Force General) and the dark-green Chinook.
So I wouldn't like to spend time on changing their skins.

+1 vote     reply to comment
Tokkevo
Tokkevo Jul 3 2008, 7:17am replied:

I think he isent gooing to chanche such big things by now....
maybe just fix some little problems and double check it orso...
the mod is about to be released (thats what i am thinking, correct me if i am wrong abra ;) )

+1 vote     reply to comment
syrian_hokum148
syrian_hokum148 Jul 1 2008, 8:24am says:

hey i really think your mod would be great if america atleast had a "black hwak" and "apache" i mean you can just modifie your other ones like:

change the isreali version's colour, change the voice to american,

it's that easy! and this mod would..atleast i would say..would be better than any mod i'v played

+1 vote     reply to comment
Abra
Abra Jul 1 2008, 4:11pm replied:

Well… no.
Because I want the factions in this mod to be as different as possible from each other.
In this mod, Israel already has these units. It's outdated for the U.S. in this mod and they already have units with the same functionality only better (Comanche and Chinook).
Btw, I've already mentioned that here: Moddb.com
And there was a big discussion about it at our official forum: Isotx.com

+1 vote     reply to comment
Abra
Abra Jul 1 2008, 7:32am replied:

Thanks! :)

+1 vote     reply to comment
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