A new war rages between Israel and Syria, while the USA and China continue to fight against the GLA, turning the local Mid-East crisis into A GLOBAL CRISIS. "A_Global_Crisis" brings Israel and Syria (from the Mideast Crisis total conversion mod made by Isotx, with their permission) into C&C Zero Hour, with all of the original C&C ZH factions, campaigns and Generals challenge missions, BUT with some great new changes like realistic artwork and new units + an additional United-Nations Boss General!
great shot! I love the new infantry for the USA and the desert vehicle look
I'm glad you like it. : )
To vehicles in the game run over other infantry 'cause I get bothered
by that.If yes that's okay.It's realistic like.
wow this mod is starting to make shockwave look bad lol
Looks awesome! The only downside is the animations, is it possible to fix them from hip shooting?
Everything is possible, but I'm not gonna do that. =P
It simply takes too much time and efforts. ;)
(Plus it works and looks pretty good for an RTS game as it is, so... ).
You can try using Col. Burton's animation for the rifleman. So that they would fit better. =)
nice hummve
ya its nice to see real models but you should remove all of the heros from the game.
Thanks. :)
But I kinda like the heros. I think they make a nice addition to the gameplay, so I'm not gonna remove 'em.
But why do you think the heros should be removed anyway?
because he is crazy!!! :)
I'm not such of a fan of hero units but I AM a fan of your infantry models! They look great! Both US and GLA.
my typical firefight! just a question though, does the "triangle" symbol on the humvee door mean anything? I can see it in some pictures of tanks too..
In real-life, AFAIK, the 'V' marks show-up in different angles (^, v, >, <) on tanks, APCs and other military vehicles, and suppose to mark the role of the vehicle within its battalion (Company A, B, C or D).
In 'A Global Crisis' however, the 'V' marks don't have this role. In this mod it's there just because it looks more realistic and cool.
The pose of the Ranger while firing is un-realistic.
Good work though,
-Flot
That's because it still uses the original animation from C&C Generals.
(And I'm not gonna change that - animation is the most difficult thing to do in 3D art).
Could you remodel Col. Burton's rifle?
And the Rangers look a bit...
...Smaller...
-Flot
About Col. Burton's rifle - maybe I will change that in the future, but not in the 1st BETA version.
Regarding the Rangers - they are NOT smaller. It's their original size (which is the same size like the Syrian soldiers).
how about with OICW..? or Gatling/minigun.. like in his photo..?
Maybe in the future... ;-)
I think C. Burton needs a new skin, I never understood the shirtless look in warfare
I kinda' like the shirtless look. :P
Looks like Rambo... (But with no hair... XD ).