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3 comments by The_Darker_Side on Mar 19th, 2014

Hello all! And welcome to a brand new news post for A Galaxy Divided- The Clone Wars! Today I am going to be explaining to you guys how the brand new tech system is going to work. I know what some of you are thinking or are going to say: "A new tech system? In what way? How?". Well, I'll answer those questions as I go along.
The tech system is going to be part of the Sub Menu system in a way. As the sub menu has a series of sorting buttons for both land and space units to make more space on the build bar. So there will be a Research button. Through this research button you are able to choose your desired tech or unit upgrade. However, there is a catch...
Say you research half the upgrades given to you for both land and space units. You won't be able to advance to the next tech level! This is kind of like Dennis Nedry's "You didn't say the magic word!" (Jurassic Park, gotta love it. Also we are referring to Newman here!) routine...

What you need to do is research everything because the better the tech, the easier it is to conquer the galaxy.

Now what upgrades are we talking about here? Well, upgrades that research new units and upgrade them. But still, what do we mean! Say that you research the ARC Trooper program, you get to train Phase 1 ARC troopers. But they have a specific set of abbilities due to being Phase 1 ARCs. So later on you research the Phase 1.5 armor upgrade for ARC troopers. This upgrade will replace the Phase 1 versions available in the buildbar with Phase 1.5. The difference between the two is their gear, meaning they have better range and have more durable armor. But when you get to Phase 2 ARC trooper armor, you can be sure that your ARC troopers are a force to be reckoned with. Also, certain upgrades make certain heroes appear. With the ARC trooper program a couple heroes can appear like the Muunilinst 10 and Alpha-17 "Alpha". Each hero will be affected CANONICALLY by these upgrades too.

^^^^ Nothing is this tree is final. Just a diagram for explaining. ^^^^

Now, on to researching brand new units!

Units like the V-19 Torrent always had prototypes. Canonically, the prototypes for the V-19 were used during the First Battle of Geonosis and were tested. Slayn & Korpril later created the final version of the V-19 torrent shortly after the First Battle of Kamino. Using this piece of history as an example, you can research new units. For the republic you already have access to the V-19 prototype when you start, but when you research the V-19 Torrent 'theory' the Prototypes are immediatley replaced with the final version of the V-19 in the buildbar...

And as for heroes.... That is something special... A special surprise for a later date. That is all for now, and I hope this gets you excited for
A Galaxy Divided- The Clone Wars.

I also really want give a big thank you to the_Farseer for creating an awesome splash for this mod. It has been something I wanted to have created to really show off how unique this mod is and to show what is to come. So thank you Farseer!

If you haven't already, go check out the_Farseer's mods:
Campaign Commander:
Rise of the Mandalorians:

So I'll be seeing you guys later!

TTFN (Ta-Ta For Now)

- The_Darker_Side

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Post comment Comments  (20 - 30 of 198)
Meyerm Mar 4 2015 says:

Is a full conversion for ground battle planned as well? By that, I mean:

- Build pads, landing zones, and heroes have their side's symbol on them
- new buildings for both sides (even republic symbol on imp structures would suffice)
- new voices

And the like.

+2 votes     reply to comment
The_Darker_Side Creator
The_Darker_Side Mar 4 2015 replied:

Absolutely! This mod is a Total Conversion mod. There are new structure models being made for both factions. As for voices, yes.... That is until I can get some proper voice actors (impressionists would be GREAT) to do a lot of things.

As for buildpads, I wanted to do a shadow mesh model so only a texture is seen. Very much like what the_Farseer has done in his Halo: Campaign Commander mod for FOC.... But that is what I want. But as far as Landing zones go, yes.

+1 vote   reply to comment
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akman313 Feb 14 2015 says:

Are you guys gonna increase how many units in Ground and space?

+1 vote     reply to comment
The_Darker_Side Creator
The_Darker_Side Feb 17 2015 replied:

Most likely.

+1 vote   reply to comment
akman313 Jan 29 2015 says:

What will the unit list be like for both sides and sorry for asking this early in devolpment

+2 votes     reply to comment
The_Darker_Side Creator
The_Darker_Side Feb 1 2015 replied:

I think I'll post a unit list up soon. As for it being early in development, the unit list has already been figured out and the units are being worked on.

+2 votes   reply to comment
akman313 Feb 1 2015 replied:

Cool hopefully I see some favorites.
Are you guys adding units and planets later on as well??

+2 votes     reply to comment
The_Darker_Side Creator
The_Darker_Side Feb 1 2015 replied:

Planets are being added already. Maps just need to be made (position planets, add maps later), and that'll take some time. Units are being added occasionally, as they need to be finished completely before they get added.

+1 vote   reply to comment
Mobkiller65 Dec 27 2014 says:

another dead mod ?

+1 vote     reply to comment
Joshua Brisco
Joshua Brisco Jan 12 2015 replied:

Last update was 1 month ago.

It's not dead, he's probably just busy.

+1 vote     reply to comment
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