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20 comments by Cozur on Aug 27th, 2014

Yet another preview.

Tyrosh Siege 2Tyrosh Siege

I've previously talked about how you, the player, would be able to hire sellsword companies, and the system as described in the last preview remains unchanged, except for one small part:

The player will not be able to recruit the sellsword companies if their party is full.

The original plan was for the player to be able to recruit them as an "extra" force, to allow for a bit of a boost when starting their own kingdom, or if they where being overwhelmed by enemy forces. However, that proved problematic for a number of reasons, both balance and code wise.

Anyhow, to compensate for this, I've added a new feature - when you recruit a sellsword company, the leaders, captains, serjeants and paymasters are included, but not as regular troops, but rather as companions.

So if you recruit the Windblown, you get a lot of troops, and a couple of new companions such as The Tattered Prince, Caggo, Denzo D'han and so on. Adding this feature also meant I had to do a companion overhaul - they're now stationay which will allow me to, in future versions, add some more interesting characters as companions (Sandor Clegane would be an example).

Tywin Lannisters chambersThe Painted Table

I've got a minor hurdle to overcome in regards to the new companion recruitment system, but that's about it, so the above information should be how it will function in the next version.

That's it for now, 1.4 is almost done, but I really don't know when I'll be able to release it.

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homra23
homra23 Aug 26 2014, 3:34pm replied:

dude i'm playing mine with 1gb ram Intel Atom N280 with 1.66 ghz
and My GPU is Intel GMA 950 it's a bit laggy so i play it with low settings

0 votes     reply to comment
scipideus
scipideus Aug 26 2014, 1:50pm replied:

I never seen any requirements either, but i think this game is primairly dependend on raw CPU power and memory. But the best way to find oy is try.

+1 vote     reply to comment
unfree_mason
unfree_mason Aug 25 2014, 7:01pm says:

[please ignore this post, this was an error on my part]

0 votes     reply to comment
unfree_mason
unfree_mason Aug 25 2014, 5:31pm says:

Hey man! I love this mod and I think you've created the best mod for the game! Anyways, I am having this slight bug where no one seems to be leaving their castle or their town/city. Everyone is in the appropriate spot, they just never leave. So the only people that travel are caravans, bandits, and assigned patrols. Is there a workaround for this?

0 votes     reply to comment
Cozur
Cozur Aug 25 2014, 5:42pm replied:

Have you used any cheats/modified any files?

+2 votes     reply to comment
unfree_mason
unfree_mason Aug 25 2014, 7:02pm replied:

I have not, no

-1 votes     reply to comment
croorc1
croorc1 Aug 25 2014, 1:06pm says:

where is dothraki capital cant find him

-1 votes     reply to comment
croorc1
croorc1 Aug 26 2014, 4:27am replied:

somemone pls

0 votes     reply to comment
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Platform
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Developed By
Cozur
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Release Date
Released Sep 14, 2012
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Highest Rated (80 agree) 10/10

this is a great mod for mount and blade warband and a great mod showing th Game of thrones universe

Oct 24 2012, 9:04am by snjolaugur

Lowest Rated (90 agree) 1/10

Cozur's God Complex make this mod not enjoyable, he refuses to listen to fan requests and treats any criticism unwell. All in all, he should have never released this mod if he was going to pretend others that download this mod do not exist in any form apart from to inflate his overblown ego.

Feb 15 2014, 4:29am by Exido

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