Unreal Tournament Community SDK is an open source engine fork of the Unreal Engine 1.x with a modern development framework for Unreal Tournament. A thousand delays later we hit rock bottom and infinite possibilites at the same time with this community-propelled engine fork for one of the greatest 3D games of all time. We will never forget nor forgive what Epic Games did on the 14th December 2022.

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Report RSS UTSDK Beta Q1b/2024 - UsdkTexAlphaInterpLinearAB (Preview 2/2) (view original)
UTSDK Beta Q1b/2024 - UsdkTexAlphaInterpLinearAB (Preview 2/2)
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Description

Work on the new material system goes quite well. I'm implementing material functions already. These special textures can play a programmed sequence, like an interpolation sequence seen in the screenshot: brightness is interpolated from A (0.0) to B (1.0), AB is the actual result over time (class: UsdkTexAlphaInterpLinearAB). Material functions also feature a simple play/loop/stop/pause interface.

These functions are linked with a Material expression or complex multi-layered Material then and manipulate the final material on which they're applied to.

Additional updates:
- abbreviations of material classes are displayed in texture browser (MEX = material expression, MF = material function etc.)
- a highlighting frame around materials is displayed now (a shadow frame), with custom color
- complex Materials show texture layer count (L: X/Y)