"Mideast Crisis 2"(MeC2) is a total conversion for "Command and Conquer 3: Tiberian Wars" by Isotx as the sequel to its "Command and Conquer: Generals - Zero Hour" conversion "Mideast Crisis". Isotx teamed up with Derelict Studios, in which the staff for MeC2 is largely composed out of core team members from past SAGE engine mods such as; Blitzkrieg 2, Halogen (now known as Asylum), Mideast Crisis and Rise of Rome.

MeC2 features 3 distinct factions; Israel Defense Forces, the Guardians of Islam and the UN Peacekeepers which you can play in both multiplayer and singleplayer spanning maps (and missions) from Beirut to Jerusalem.

MeC2's gameplay focuses on occupation warfare within cities using 3 types of resources; money (from occupation taxes), fuel (from oil derricks and gas stations) and special ammunition (from ammo crates). We're also bringing back secondary resources in the form of; embedded reporters, settlements and hacking.

Stay tuned in the upcoming weeks and months, we have a great deal of surprises and innovations to show.

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0 comments by InterfaceLeader on Dec 7th, 2007 digg this super bookmark


There are five new pieces of concept art up in the Mideast Crisis 2 images gallery.

MEC2 is also still in need of some voice actors, so if you want to be involved please check out this thread for more details on who's needed!

MEC2 Concept

Click the image above to go the MEC2 gallery on ModDB. 

And finally, please consider voting for us in the ModDB 2007 awards if you haven't already!  

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MIDEAST CRISIS 2 Soundtrack

MIDEAST CRISIS 2 Soundtrack

Apr 04, 2008 Full Version 1 comment

MEC2 soundtrack. Includes two tracks, both composed by Jonathan vd Wijngaarden. MEC2_REGIONAL_AMBIENT - Used during exploration/base building MEC2_REGIONAL_COMBAT...

MEC2 Regional Combat

MEC2 Regional Combat

Mar 29, 2008 Music 0 comments

Used during combat. Tracks are composed by Jonathan vd Wijngaarden.

MEC2 Regional Ambient

MEC2 Regional Ambient

Mar 29, 2008 Music 1 comment

Used during exploration/base building. MEC2 tracks are composed by Jonathan vd Wijngaarden.

Comments  (70 - 80 of 107)
Henford
Henford Oct 19 2007, 6:40am says:

Well this is just plain sexy, but then again, I would expect no less from smurf. =D

+1 vote     reply to comment
Cryptex
Cryptex Oct 9 2007, 11:04pm says:

No fair!

+1 vote     reply to comment
WarCrime342
WarCrime342 Oct 6 2007, 11:28am says:

I thought that answer to Cryptex's comment was pretty funny. I do understand that he was not sarcastic. lol

+1 vote     reply to comment
BelkanFighter92
BelkanFighter92 Sep 23 2007, 11:22am says:

cryptex i dont think he was being sarcastic........

+1 vote     reply to comment
AxelofSweden
AxelofSweden Sep 23 2007, 7:39am says:

this mod would be veery wierd with the Conyard system, try to find out another way to make structures

+1 vote     reply to comment
Cryptex
Cryptex Sep 22 2007, 9:51pm says:

Your sarcasm sucks, do you know that?

+1 vote     reply to comment
smurfbizkit
smurfbizkit Sep 21 2007, 12:15pm says:

In fact "Guardians of Islam" is just a placeholder name while we actively finish tweaking our final name. Right now the work in progress name is; "SuperJihad #5 Death to America and Israel". While we understand that using a numeral character within the name may be controversial, we find that it adds significance and realism to the name that otherwise wouldn't exist.

+1 vote     reply to comment
OmeVince
OmeVince Sep 20 2007, 4:56am says:

Uhm, funny, since on our forums the major discussions were always players aiming the Syrian side was overpowered. And I have never seen the vulcan rip up the T-72 ...ever...
Check out our forums, in the MeC1 section you'll find how "overpowered" and "pro-Israeli" MeC1 was rofl

+1 vote     reply to comment
hypesystem
hypesystem Sep 20 2007, 4:02am says:

just awesome

+1 vote     reply to comment
~:SaDDam:~
~:SaDDam:~ Sep 20 2007, 1:15am says:

Very nice work, gyus :) Keep it up ;)

Quote:Hope that MEC2 won't inherie MEC1 disadvantage - it was too pro-Jewish and Arabs there had no chances. About what chances could you speak if, for example, T-72 was there crushed by Vulcan cannons as paper shits?

...and excuse me for criticism, but MEC1 hadn't any advantage except for pretty good graphics.
Military mistakes was continually - f.e. already mentioned by Hassan M163 which can crush syrian tanks, and Ural-based export variant of ZRK Krug (Oval) which you named as Grad and give it ability to attack ground targets... :D
But forget whatever I said.

As i see, you will not use outdated vehicles such as M113 or T-72?

+1 vote     reply to comment
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