Jerusalem is under siege, heavily armored soldiers from Europe make claim to the Holy Land in the name of peace and equality. Those fighting for Israel and Islam separately contemplate their fates, wondering how it came to this. They share the same god, yet kill each other in his name. They face similar hardships, yet aim to compound them in the other. How is it that one of the most sacred places known to man, has seen so much bloodshed? M1A3 Abrams and F-35's may have replaced knights and horses, police action may have replaced religious fervor but the fact remains that at the end of the day, the Holy Land may yet again be under control of the West. Welcome to the future, and the second Mideast Crisis. "Mideast Crisis 2"(MeC2) is a total conversion for "Command and Conquer 3: Tiberian Wars" and is developed by Isotx as the sequel to its "Command and Conquer: Generals - Zero Hour" conversion "Mideast Crisis". The staff for MeC2 is largely composed...
Three new screenshots from the upcoming mod MIDEAST CRISIS 2.
Posted by InterfaceLeader on Dec 31st, 2007 digg this super bookmark
First of all, if you haven't already voted for us in the ModDB awards, please do so now! Many thanks to everyone who has voted so far, we appreciate it!
Now on to the screenshots:



Impressed by the art and texture for the MEC2 models? Smurfbizkit has posted a topic at CGTalk forums, that discusses the process of producing the textures for MEC2, and what he has learned from doing so. Check it out!
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Woot another update :).
Gorgeous as ever, but could a news post about something _other_ than models and texture be made some time? ;-)
Like what? Our last update was that our site launched, where we have a lot of info on the gameplay.
Passable, I guess. :P
High praise from you Blck. :P