Black Sierra is a modern day cooperative horror game being designed on the Unreal engine, using the latest from Unreal Tournament 3 Black Sierra will deliver a bone-chilling atmosphere combined with a good action based game play. Designed around cooperative play, and to be replayed, Black Sierra will send players through the mountain as a tactical unit sent to perform a search and rescue after the mountain community stopped communications entirely. Upon arrival goals are changed, and orders are made to get to the bottom of the mountain in an attempt to survive. Starting from the top, and working your way down players will battle creatures of unknown origin through towns, forests, mines and more.
It's a brand new year, and so we're going to use that as an excuse to post new screenshots.
Posted by Micah on Jan 1st, 2008 digg this super bookmark
It's a brand new year, and so we're going to use that as an excuse to post new screenshots. But not only do we have brand new screenshots, we also have a few quick things to mention. Most importantly, we do want to mention that we do have a current private game demo on the way, which means we may, or may not be posting some in-game screenshots soon. However, although we are moving quite well, we are still lacking in the texturing, player modelling, and concept artist-ing fields. So if you're interested, please give us a nice formal post through our forums (blacksierra.proboards51.com). Please note, some prior work is needed to be seen. Did I mention we have functionable forums? Because we do, and everyones welcome. For further details, vist our Help Wanted section.
Here we have a section of the mines (left) and a section of the forest (right) from the maps Kyben has been working on thoroughly, and the pistol here is a civilian sidearm found in the towns.
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the maps look great :o
w00t :O your work is very advanced! keep it up! :)