Pulse is a MOD for Half-Life 1. Pulse takes place in Black Mesa after the incident. You are famous scientist Gordon Freeman. In the beginning of Pulse, you are in Surface Lab A Security Complex, a lab and security station on the absolute surface of the Black Mesa Research Facility. You are working with your scientist pals when one scientist working with a hazardous radiation meter detects high radiation amounts coming from all over. They radio into the Administrator's office, the office of Dr. Wallace Breen. Instead of Breen answering, they pick up a remote conversation between Breen and an unknown voice. "It's done," Breen said. "The xenian crystal triggered a dementional rift between Earth and the boarderworld Xen. Now let's get to the surface!" "I'm sure my employers will be pleased," says the unknown voice, and then silence fills the room followed by an explosion. The other scientists are amazed that the Administrator of Black Mesa himself would work with someone to trigger such a disaster and are trying to turn Breen in to the Special Projects Executive, the overseers of the Black Mesa Research Facility. The only way to get the S.P.E. to believe them is to get Dr. Breen's special operations profile from his office and hand it over to the S.P.E. as evidence. The scientists, however, are terrified of entering Black Mesa after a resonance cascade saying it is too dangerous. Gordon Freeman volunteers to go into Black Mesa, retrieve Breen's Administrative profile and bring him to justice.

This MOD suggests that Gina Cross was the one to push the xenian crystal into the anti-mass spectrometer and Gordon was not near Sector C at the time. Surface Lab A Security Complex is located on the surface of Sector D.

The scientists detect that Breen's Administrative profile is located in the Lambda Complex so your goal as Gordon Freeman is to get the Lambda Complex and retrieve Breen's profile and make it back to Surface Lab A alive.

You can find demos, multiplayer maps and, eventually, the full version of Pulse on the official website which has just been redesigned and forums at Pulse.multisrc.org and here on ModDB.

Be sure to register on our forums at Generalgamingplanet.com and let us know what you think about Pulse!

(Just to let you know, none of the new weapons in this MOD so far were designed by us.)

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Lambda Level C Hallways Lambda Level C Elevator Exit Corrosive Core
Blog RSS Feed Report abuse Latest News: Going to Be Away

0 comments by legohalflife2man on Jul 13th, 2008 digg this super bookmark


Hello, all!

I'm just letting you all know that I will be away with no computer access for a week, starting today and ending on July 20th. So, I won't be working on Pulse during that time and there will be no news updates during that time, either.

Still be expecting to see Pulse: Episode One released by the end of July! I'm not going to set an exact release date for it, just an estimate, because I want to get it to you as soon as it's done.

Thanks, and I'll see you all next week!

Media RSS Feed Latest Video

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Pulse: Puzzel Demo .zip

Pulse: Puzzel Demo .zip

Nov 07, 2007 Full Version 0 comments

This is a demo for Pulse to show what puzzles in this MOD will be like. Please download this!

Fix for Lambdabox

Fix for Lambdabox

Sep 09, 2007 Multiplayer Map 0 comments

This is lambdabox map, just with a few minor fixes.

Pulse Demo #2

Pulse Demo #2

Sep 08, 2007 Full Version 0 comments

The second official Demo for the Half-Life 1 MOD Pulse.

Map LambdaBox for Pulse

Map LambdaBox for Pulse

Sep 04, 2007 Multiplayer Map 0 comments

A multiplayer map created by Pulse's makers. PLEASE READ DOWNLOAD INSTRUCTIONS IN README FILE!

Map outdoor_facility_v3 for Pulse

Map outdoor_facility_v3 for Pulse

Sep 04, 2007 Multiplayer Map 0 comments

A multiplayer map created by Pulse's makers. PLEASE READ DOWNLOAD INSTRUCTIONS IN README FILE!

Pulse Demo #1

Pulse Demo #1

Sep 04, 2007 Full Version 0 comments

The first official demo released for Half-Life 1 MOD Pulse. DOWNLOAD INSTRUCTIONS ARE ENCLOSED IN THE README FILE IN THIS .ZIP FILE. PLEASE READ THEM...

Comments  (0 - 10 of 41)
sWsKurtis
sWsKurtis Sep 6 2008, 10:59am says:

So when is this going to get finished?

+1 vote     reply to comment
legohalflife2man
legohalflife2man Aug 13 2008, 7:35pm says:

I know, I know. I'm really sorry. I got involved in some web development projects and my schedule is so busy in the Summer. Also, I'm having a family health issue right now which has made my morale to do anything very, very low. It's hard being a one-man Mod team, so please forgive me. I really want to get Pulse released, but now it seems that the time I have to work on it keeps getting shorter and shorter. I am at a point in Pulse's development where I can finish it up in about a weeks worth of mapping, and then I have to beta test it and fix the bugs. I really want to get this out to you guys because you've all been so supportive. So, please endure with me.

+1 vote     reply to comment
sWsKurtis
sWsKurtis Aug 12 2008, 4:41pm says:

It's August 12 and Episode One is still not released. What's going on?

+1 vote     reply to comment
puiskins
puiskins Jul 27 2008, 10:25am says:

It loox too good to not download it! :d :)

+1 vote     reply to comment
legohalflife2man
legohalflife2man Jul 3 2008, 2:04pm says:

Just a quick update, guys: expect Pulse: Episode One to be released this month! I can hardly wait to release it.

+1 vote     reply to comment
sWsKurtis
sWsKurtis Jun 22 2008, 12:45pm says:

Hey it's me again. I just want to point out that in the Fixed version you still get an error in the blue hallway where the zombies are, in the exact same spot and that leak in the observation room (where G-man is standing) is still there. I know you have a life and have other/better things to do besides this so dont think that im telling you your doing a lousy job or anything. Im just trying to help you a bit by looking for glitches/error's and to hopefully speed thing's up a bit.

+1 vote     reply to comment
sWsKurtis
sWsKurtis Jun 18 2008, 8:42pm says:

I mean Fatal Error. I past the 5 minute limit for being allowed to edit my last post. lol

+1 vote     reply to comment
sWsKurtis
sWsKurtis Jun 18 2008, 8:29pm says:

Hello I just wanted to tell you that I found some glitches in the "fixed" demo that you showed me. They are all the same glitches that ive been getting on the older demo version. Well here they are
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These glitches only happen when you shine the flash light on the selected areas in the pictures or a little bit outside the selected areas and some of them only happen at certain distances or angles. There's also a leak I found in the observation room Img131.imageshack.us

+1 vote     reply to comment
legohalflife2man
legohalflife2man Jun 20 2008, 2:25pm replied:

Thanks for pointing those things out, Kurtis. But, you know what I realized? Remember how I gave you a link to the fixed version of the Pulse: Puzzle Demo? Well, that wasn't the fixed version; that was the same version from before :D So, that is why you were still getting those errors, because you weren't really playing the FIXED version.

If you want to see how the fixed version operates, then check out this video I uploaded today. It is me beating the entire Pulse: Puzzle Demo (the fixed edition). You and others might be interested in it. Here's the link: Moddb.com (this video might still be processing)

And, if you want to download the new fixed demo and play that, go to this link: Pulse.multisrc.org

+1 vote     reply to comment
sWsKurtis
sWsKurtis Jun 22 2008, 11:24am replied:

Hmm. I did all that work for nothing :(

+1 vote     reply to comment
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