FoF_Client_B1.5_Full.exe
Jul 14, 2008 Full Version 0 commentsThis is our fifth update in 6 months and probably the most important one. New 3rd person animations: The word is ´immersion´, the feeling of a western...
Fistful of Frags is a multiplayer modification for Source engine settled in the Old West. Its key features include:
1 comment by R_Yell on Mar 12th, 2008 digg this super bookmark
Version 1.3 'D' adds a few important fixes and new features. The client update is optional, install it only if you want to get rid of some errors:
The server update has some major improvements, is strongly recommended for any dedicated server out there. Any player using beta 1.3 will be able to play without client update, so don't worry about incompatibilities. Here are the fixes/additions:
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This is our fifth update in 6 months and probably the most important one. New 3rd person animations: The word is ´immersion´, the feeling of a western...
Client update for Beta 1.4, if you have any previous version than that get the full installer please.
The windows dedicated server to host multiplayer Fistful of Frags games online.
This installer upgrades your previous version, 1.3 or 1.35.
Version 1.4 is our most complete release until now, isn´t easy to summarize the amount of work from a lot of talented people which has supposed. There...
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Great game, but, how do I change the gamemode from ingame?? With a console command I mean.
This is, without a doubt, the funnest Source Mod out right now. I occasionally host a few games on my computer with friends, and restricting everybody to melee and dynamite only is fucking AMAZING to play.
I'd like it if you would add a real way to restrict certain weapons or play styles; as it is, I just have to play overbearing admin and berate everybody that joins to follow the rules. :P
Keep up the good work!
I think that's a fine proposal and it's not hard to accomplish. So maybe you'll see it implemented in next beta.
This is one of the best Source mods, even in its early beta stage, it has had 3 updates since it release. The SAA is great, one reason why I decided to start playing again, but you guys did a great job on the game play in improvments, and the new "Bounty" Gameplay is quite fun. But one thing has been bothering me.....Why cant we use dual Colt SAA's, I have tried buying 2, I get both, and I select each one seperartely *one in the right hand OR one in the left hand*but I cannot use both at the same time *Like the colt Navy's*
It will require new animations, and we have no the necessary work force to afford it at this moment. Let's hope dual peacemaker can be added in future versions. If an experienced animator reads this, its help could be very welcomed.
Ah ok, Well Thats cool, I hope you can get the dual SAA in. Because when I started to play this *in 1.0* I was like "YAY I get to use Duall SAA's like Doc Holiday* but when I saw that I couldnt, I been hopeing to see it soon.
Amazing mod. My favourite mod.
I love the mod. Great job! But I think that melee attacks should be "faster" as Docktor_Worm says. I feel like I'm caressing the enemy =)
very fun mod, i love it. never been a big fan of westerns until now.
This mod has greatly improved since 1.2, gameplay is much funner and team-oriented. This is my favourite mod atm behind Empires!