The concept is simple: A realistic puzzle-based FPS, with an exotic mix of lifelike dinosaurs, backed up with a rich and compelling story.

Report this article First Tests With Parallax Mapping

A few tests with the current SDK tools, testing the parallax mapping feature, with our dinosaur footprint system.

Posted by Lost_World_Returns on Feb 22nd, 2008 digg this super bookmark


A few tests with the current SDK tools, testing the parallax mapping feature, with our dinosaur footprint system.

IN GAME IMAGE

Expect a much larger update this weekend!

Textures - Joe

FootPrint1 Foot2 Foot3

Comments
Wester-DE-
Wester-DE- Feb 23 2008, 1:32pm says:

hm... great
i hope the Dinos change the terrain by walking with this great looking
shader....

good work team!

+1 vote     reply to comment
TannerBondy
TannerBondy Feb 24 2008, 2:12am replied:

I was going to mention the same thing.

+1 vote     reply to comment
Aeneas2020
Aeneas2020 Feb 23 2008, 1:34pm says:

nice that looks awesome!

+1 vote     reply to comment
broadsword
broadsword Feb 23 2008, 2:05pm says:

I cant wait to see the progress mods make now that we have an sdk!

+1 vote     reply to comment
Snake-Eater2k6
Snake-Eater2k6 Feb 23 2008, 2:31pm says:

That is absolutly quality, well done !

+1 vote     reply to comment
Pereza0
Pereza0 Feb 23 2008, 3:06pm says:

Wow
hope they dont dissapear i 30 secs as all footprints in Crysis do

+1 vote     reply to comment
TakedaKeni
TakedaKeni Feb 23 2008, 5:05pm says:

Question. How many variations will there be? Other than that, nice.

+1 vote     reply to comment
Lost_World_Returns
Lost_World_Returns Feb 23 2008, 5:37pm replied:

@ Wester-DE

What exactly do you mean by the terrain change? The images you see are not 3d models, they are advanced textures to simulate height.

@ Pereza0

No they wont, it will be possible to track and identify dinosaur species.

@ TakedaKeni

There will be roughly ten dinosaurs for our initial release, each having their own set of footprints

+1 vote     reply to comment
CaptainSource
CaptainSource Feb 23 2008, 11:04pm says:

Nice work and love the simulated look of the height with just a texture.. should be brilliant to look down and wonder who is tracking who!!

+1 vote     reply to comment
fragapple
fragapple Feb 24 2008, 11:54am says:

looks good !

+1 vote     reply to comment
BlckWyerve
BlckWyerve Feb 25 2008, 3:49pm says:

Finally a practical application of parallax, unlike every HL2 mod that has 2-mile deep gaps between tiles..

+1 vote     reply to comment
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