Battlestar Galactica Colonial Wars v5
May 06, 2008 Full Version 0 commentsThis is the latest and the final version of the mod Battlestar Galactica Colonial Wars for the game Star Wars Empire at War Forces of Corruption
Battlestar Galactica Colonial Wars is a mod for Star Wars Empire at War Forces of Corruption. The mod changes and adds in new units to all factions within the game, the Empire and the Cylons ally with eachother so do the Rebels And the Colonials leaving the Zann Consortium to their own devices and for Zann to contentrate on his desire.
Battlestar Galactica Colonial Wars V5 Has been Release, visit the Download page to download your version today.
Battlestar Galactica The Awakening is a mod which will be based on Star Wars Empire at War Forces of Corruption but this time it is a total conversion everything will change all the units and all the factions, the game mod will turn SW EAW into Battlestar Galactica Univerese of Terror, the mod name is BSG the Awkening and it will focus on adding in the Cylons and the Colonial As an independent faction in their own universe, this will be a good mod for anyone who is a fan of BSG.
United Modding the creators of Battlestar Galactica Colonial Wars would like to thank everyone who has supported them over the period of a year since this mod has been under construction, we have had our highs and lows throughout the modding year and it has been tough with many things turning problems we sorted them and managed to release mods so that the public could enjoy, i would like to thank the following people for their outstanding service and gratitude towards the mod team and the affiliated modding group (United Modding )
Major a Payne- For all of his hard efforts with the coding modelling and anything else which is in the mod.
Mrtom- For being a Dedicated member in the Moderation Department.
Without the above people this mod would not have been possible the mod has come its released but now its time has come to go, while we will be releasing the last version this does not meen the end of us, we will be back with better mods to come i hope to release another 4 mods hopefully for EAW and FOC before i perhaps move to mod a different game, at this moment in time i will stay with EAW and FOC.
On Behalf of the Staff at United Modding i would like to thank everyone for their hardwork, a new webpage and a permanant webpage will be put in place in the next couple of months so that this will showcase the final version of our mod and allow you to see the up to date versions and information needed on this page.
New Site at : Unitedmodding.com
New Forums at : Unitedmodding.com
Thanks for everything
United Modding and its affiliates
Byron
Manager
1 comment by DarthByron1 on Dec 23rd, 2007 digg this super bookmark
Battlestar Galactica Colonial Wars V4 Has arrived, this mod contains major changes to the Zann Consortium aswell as eom tweaks to the other factions also, V4 is our biggest mod yet and we hope that we will get the 8000 downloads like we did with v3, but of course the mod is still continuing with the production of v5 which will contain custom projectiles and also Deathclones for each ship.
Here is a brief List of Whats in V4:
- All missing hero units added to Custom GCs
- Tigon Class added to ZC
- Hammer Class added to ZC
- Hellcrow Class added to ZC
- Zhelom Class replacement for Tyber Zann added (hero ship)
- New Demo_Attract main menu battle map added
- Re-enabled several fighter squadrons for both Rebel and Imperial sides
- All main stock ZC capital ships now have hangar hardpoints and launch fighters
- Skirmish space based Mining facilities improved to have four levels of upgrades instead of default two
- Extensive changes with custom GC
- Relentless Class SD added to Imperial side
If any problems occur please email Byron on byron1234@hotmail.com
Here is a link to our mod: Moddb.com
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This is the latest and the final version of the mod Battlestar Galactica Colonial Wars for the game Star Wars Empire at War Forces of Corruption
V4.5 of Battlestar Galactica Colonial Wars, it contains all the data and fixes for the older versions of v4 & v4.1.
The Patch for Version 2, this patch corrects the problem with the Empire Space Station which was spawning Colonial it know spawns Cylons
The Second installment of the mods created by Battlestar Galactica Colonial Wars modding community. This install is packed as an executable (EXE).
The Second installment of the mods created by Battlestar Galactica Colonial Wars modding community. This install is packed as a zip file. Any Bugs and...
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Okay people. Just so that everyone is aware, I have repackaged (correctly), the mod for a v4.1 release. v4.0 is unecessary so please can everyone wait for the new update.
Hello people.
1) Appologies for the apparent problem with regards to the missing GC heroes. This was a minor oversight a file error on my part. Expect a quick fix available via the forum in the next day or so.
2) With regards to the installation method. The folder structure which I provided in the original zip file was changed for reasons unknown to me. It was only after having downloaded the zip that this change was found. I will be contacting the mods head post haste to find out the reason for this.
Further to this I will endeavour to post complete installation instructions based on this version on the forum for anyone having problems with installing v4.0 so please stand by.
their there with us and anyway your supposed to use the Gc which is labeled BSG Colonial Wars-Home Soil thats where they are
hey DarthByron1 merry Christmas sorry about not contacting you my msn is all screwy i'm sorry 'bout the HUD i wish you much sucess at something i failed... anyway >.> good luck
the columbia, and the mercury are also missing from the custom GC's. what is going on with this version?
where are the heros in the custom GC?
Okay flyboy. You get your wish. I believe that an underscore in the fodler name was causing my crash problem so a .bat file will be made available for v5.0 (v4.0 is already in Byrons hands so it wont' be made available with this version).
mate why not try using this page Moddb.com it only shows you how to install direct to data folder but it should help you play the mod
This mods easy to install O_O I don't see how it could cause a problem.