BSG COLONIAL WARS GOLD
Oct 30, 2008 Full Version 1 commentThe final Gold Version of BSG Colonial Wars! This version contains everything that was not fixed in the previos versions of this mod.
Battlestar Galactica Colonial Wars is a mod for Star Wars Empire at War Forces of Corruption. The mod changes and adds in new units to all factions within the game, the Empire and the Cylons ally with eachother so do the Rebels And the Colonials leaving the Zann Consortium to their own devices and for Zann to contentrate on his desire.
THIS MOD IS NOW COMPLETE, NO MORE FUTURE RELEASES WILL BE MADE TO THE MOD!
THE GOLD VERSION V5 HAS BEEN RELEASED TO MODDB
Battlestar Galactica Colonial Wars V5 Has been Released, visit the Download page to download your version today.
Battlestar Galactica The Awakening is a mod which will be based on Star Wars Empire at War Forces of Corruption but this time it is a total conversion everything will change all the units and all the factions, the game mod will turn SW EAW into Battlestar Galactica Univerese of Terror, the mod name is BSG the Awkening and it will focus on adding in the Cylons and the Colonial As an independent faction in their own universe, this will be a good mod for anyone who is a fan of BSG.
United Modding the creators of Battlestar Galactica Colonial Wars would like to thank everyone who has supported them over the period of a year since this mod has been under construction, we have had our highs and lows throughout the modding year and it has been tough with many things turning problems we sorted them and managed to release mods so that the public could enjoy, i would like to thank the following people for their outstanding service and gratitude towards the mod team and the affiliated modding group (United Modding )
Major a Payne- For all of his hard efforts with the coding modelling and anything else which is in the mod.
Mrtom- For being a Dedicated member in the Moderation Department.
Without the above people this mod would not have been possible the mod has come its released but now its time has come to go, while we will be releasing the last version this does not meen the end of us, we will be back with better mods to come i hope to release another 4 mods hopefully for EAW and FOC before i perhaps move to mod a different game, at this moment in time i will stay with EAW and FOC.
On Behalf of the Staff at United Modding i would like to thank everyone for their hardwork, a new webpage and a permanant webpage will be put in place in the next couple of months so that this will showcase the final version of our mod and allow you to see the up to date versions and information needed on this page.
BECAUSE OF THE SHUTDOWN OF UNITED MODDING GROUP (UMG) HelixStudios has taken over the mods section of BSG Colonial Wars it can be found on the new forums on Helixstudios.org
New Site at : Unitedmodding.com
New Forums at : Unitedmodding.com
Thanks for everything
United Modding and its affiliates
Byron
Manager
0 comments by DarthByron1 on Jun 9th, 2007 digg this super bookmark
Hello
We have not yet updated the webpage recently, we would like to inform all players of the game star wars Empire at Wars Forces of Corruption, that our mini mod is complete, the mod is undergoing testing and other major changes over the next week, we hope to bring you a file which is bug free and Brilliant in about 3 weeks so sit tight and wait for the mod, in the mean time why not checkout the forums for more information on, http:/bsgmod.21.forumer.com, to get updates here.
Byron
Mod Leader
You need to have Flash and Javascript running in your browser to see this player.
The final Gold Version of BSG Colonial Wars! This version contains everything that was not fixed in the previos versions of this mod.
The Patch for Version 2, this patch corrects the problem with the Empire Space Station which was spawning Colonial it know spawns Cylons
The Second installment of the mods created by Battlestar Galactica Colonial Wars modding community. This install is packed as an executable (EXE).
The Second installment of the mods created by Battlestar Galactica Colonial Wars modding community. This install is packed as a zip file. Any Bugs and...
Battlestar Galactica Colonial Wars first mini mod release for the game Star Wars Empire at War Forces of Corruption
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
*couph* custom projecticles *couph*
Yes for forces of corruption as stated in the summary above
is it for FOC?
Ground units as said before are few and far between so it unkown wether or not there will be is still a decision to be made
Overall its still a kickass modification, goodjob lol
Well, It just seems more like a Battlestar game then, with the EaW projectiles it just seems like a Star Wars weapons but iwth a Battlestar ship slapped on, you dont HAVE too but i just think it would add a cool factor into the game, its like firing a rocket launcher and u ballons shooting out of it instead of a flaming rocket spewing towards an enemy, fun, yet somethings missing
Afanickton. Can you give me a perfectly reasonable explanation as to why you think custom projectiles are needed?? Then I "might" change them.
Ragh! I want custom projectiles!
V3 is here and ready to download from the above area
Great mod the rebels seem weak in space when you fight them i think but other than that great stuff! Is there going to be any ground units changed to bsg?