Trek Wars adds Star Trek Factions into Empire at War. Forces of Corruption. You can play new campaigns as galactic conquest and fight with each faction in Skirmish against each other, Star Wars vs. Star Trek

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Da-Fort
Da-Fort Jul 10 2008, 10:48am says:

Looks cool

+1 vote     reply to comment
xenocide2003
xenocide2003 Jul 10 2008, 6:37pm says:

doesn't look like they are doing a lot of damage, looks great though.

+1 vote     reply to comment
Betzon
Betzon Jul 14 2008, 7:18pm says:

Nice work! Your progression in this cause is admirable.

Is it possible to correct the start-point of the phasers on the TNG-era starships? It gets slightly irritating to see the phaser start a few inches above the actual phaser bank.

And is there a way to make, instead of many rapid pulses, a constant beam. That would allow for inaccuracy and fighter-targeting. Just a few hopes... =-)

+1 vote     reply to comment
RazielKanos
RazielKanos Jul 17 2008, 6:58am replied:

unfortunately not ...

the glyph engine version used in Eaw and FoC does not support "beams" all i can use are "sticks"

we have to live with that :/

+1 vote     reply to comment
aj1304
aj1304 Jul 17 2008, 9:05pm replied:

what about a projectile based upon the death star,eclipse lasers and piett's proton beam. they dont tend to have the same problems as regular projectiles. it might be impossible to utilise but it might be possilbe to create decent phasers based upon the Superweapon lasers.

+1 vote     reply to comment
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Description

some stuff from the first TOS ingame test battles :D

Video Details
Type
Demonstration
Date
Jul 10th, 2008
Views
379 (4 today)
Length
00:32
Filename
Film.wmv
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