Trek Wars – Federation at War is a Multiplay Mod for Star Wars – Empire at Wars: Forces of Corruption.


In Trek Wars - Federation at War

We added the Federation as playable faction into FoC.With following updates we want to add the Klingons, the Romulans and the Borg too, depending on the feedback we get.


Trek Wars 2.0 - Rage of War

Plot: After the Crew of the Enterprise failed to prevent the assasination seen in "Star Trek: The undiscovered Country" the Federation and the Klingons are on open war. Choose your side and lead them to victory.

In skirmish you are able to battle all factions - StarWars vs. Star Trek :)


Demo Screens from Trek Wars 1:
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Demo Videos:
Defiant vs Starbase
Federation vs. Borg

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Klingon Models for Trek Wars 2 Klingon Models for Trek Wars 2 Klingon Models for Trek Wars 2
Blog RSS Feed Report abuse Latest News: Work on Trek Wars 2.0 started

11 comments by RazielKanos on Jan 29th, 2008 digg this super bookmark


Work on Trek Wars 2.0
Rage of War has begun...

Features:
New Race: Klingons
New GC: Rage of War (finally ^_^)

Rage of war will be directly after "Star Trek: The undiscovered country" but will tell a story what happened if the Enterürise Crew was too late, and the assasination was successfull.

The GC will be crowded with Galaxy Events, and bring EaW/FoC to a completely new gameplay.

Here are some previews of our Klingon ingame Units:

captital ships:

overvie of Klingon capital ships

 

Fighters:

Overvie of Klingon Fighters

 

Models: MajorPayne, Kingsize
Textures: MajorPayne, Ancalagon

thx for your attention

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Trek Wars 0.9 Interpretation

Trek Wars 0.9 Interpretation

Jun 17, 2008 Full Version 24 comments

This is the interpretation of Trek Wars 0.9, done my Wolf V.2, a mate from the SMG team. He made some changes to the units (Foc units too), did a rescaling...

German ReadMe

German ReadMe

Feb 26, 2007 Other 0 comments

German ReadMe for TrekWars

English ReadMe

English ReadMe

Feb 26, 2007 Other 2 comments

english ReadMe for Trek Wars

Trek Wars - Federation at War 0.9

Trek Wars - Federation at War 0.9

Feb 26, 2007 Full Version 7 comments

This is the first Relese Version of Trek Wars. it is 0.9 because there is still missing one unit, but we didn't had the time to finish the skin in...

Comments  (20 - 30 of 223)
Omega7
Omega7 Jun 27 2008, 3:54pm says:

I'm having trouble on this, (problems with downloading Trek Wars)

Ok I tried all the file downloads, My computer was not able to find the file

(I have a Windows Vista)

for a Z2 extention

(When I first clicked on the download tab, I used the save option instead of the open option if that affects anything)

Scince the computer was unable to find the mod downloader I selected from a list to choose that could attampt to open it which I used EaW FoC.

That did not work, so I tried to redownload it and when it's done, all I get is the EaW start up menu.

_For a .rar

With the .rar file the mod would download, but another web page pops up for a second and then it shuts down. Which nothing (meaning the mod) poping up.

Can someone tell me whats going wrong?

+1 vote     reply to comment
RazielKanos
RazielKanos Jul 2 2008, 4:41am replied:

rar archives can be opened with winRAR, and 7z ist 7zip, it's a free archive tool

+1 vote     reply to comment
QuamieMasterT
QuamieMasterT Jun 24 2008, 11:21am says:

I've played both versions, but was referring to the interpretation version about the balancing issues.

+1 vote     reply to comment
DaneKiet
DaneKiet Jun 22 2008, 9:07pm says:

It takes forever to kill ImpStars with federation units. No ship on the federation side (as in not the borg cube) stands any chance of killing those things. Is this intentional? Just curious....

+2 votes     reply to comment
QuamieMasterT
QuamieMasterT Jun 23 2008, 10:04pm replied:

I agree, I wasted an entire fleet just trying to knock out the overpowered "Home One", I Do like the mod a lot but am dissapointed over the balancing issues.

+1 vote     reply to comment
RazielKanos
RazielKanos Jun 24 2008, 1:15am replied:

what version have you played?

Original or interpretation?

+1 vote     reply to comment
DaneKiet
DaneKiet Jul 2 2008, 8:38pm replied:

both, and I'm talking about interpretation.

+1 vote     reply to comment
starwarswins
starwarswins Jun 22 2008, 10:55am says:

The defiant class already in the game is pretty accurate on damage. The only change should be shields and armor.

Also will the challenger class

Bridgecommander.filefront.com

Bridgecommander.filefront.com

Bridgecommander.filefront.com

be in the game because it is a cool design.

And if you want to watch a cool startrek video you can go here

Youtube.com

0 votes     reply to comment
Peo01
Peo01 Jun 22 2008, 4:29pm replied:

Challenger, Freedom, Cheyenne, etc etc etc.
I believe Raziel pretty much knows the ships already (since he needed ships i guess he already searched for some^^) and if he needs some more he would most likely mention it and ask for favorits.
(doesn't mean i'm against new ships or the challenger in any case the more the better).

oh and... well i'm kinda offended by the "cool star trek video" so:
Youtube.com

heres a real one... ;P

+1 vote     reply to comment
keyes123
keyes123 Jun 21 2008, 6:27am says:

just a thourght what about adding the Miranda and Saber class ships as a lower level ship, moving the Intrepid up and making it stronger, adding the defaint class ship buildable but not as strong as the hero unit and also making the torpedos a little stronger.

+1 vote     reply to comment
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Platform
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Developed By
RazielKanos
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Official Page
Smg-modding.com
Release Date
Coming Jul 31, 2008
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