About:

Renegade X (formerly known as Renegade 2007) is a mod dedicated to recreating C&C Renegade in the new generation engine, the Unreal Engine 3. We all believe the Command and Conquer series is a very special one, and its fans have been following its games for over a decade now. C&C has been one of the most successful videogame series in the RTS Genre. Our modding team believes that C&C Renegade is truly a hidden gem in the FPS genre.

Why Renegade?

C&C Renegade's specialty was its multiplayer mode, because it was not mindless killing like most games. A player was thrown into a battle as soon as he joined a server, in which teamplay was the only way to win. The game revolves around a war between the Global Defense Initiative, and the Brotherhood of Nod. Each faction would have their own base of operations consisting of buildings. A team had to work together to destroy the enemy base, while keeping theirs intact. By simply switching engines, our team will have fixed many of C&C Renegade's faults. The original game had many problems such as bad netcoding, poor graphics, glitches, etc. Our main goal is to bring this great gameplay to the masses, all the graphical enhancements is merely just icing on the cake.

Structures:

  • Obelisk/Advanced Guard Tower (Base defenses) Without these, your team has no automatic defense.
  • Hand of Nod/ Barracks (Purchase higher class infantry) Without this, your team cannot purchase higher-classed infantry.
  • AirStrip/Weapons Factory (purchase vehicles) Without it, your team cannot purchase any vehicles.
  • Power plant (Generates power for your base) Without it your defenses will go offline, income will be cut in half, and all units will be double their original price.
  • Refinery (Sends an AI controlled harvester to collect resource) Without this, you will not receive any free credits

Objectives:

There are 2 ways to destroy an enemy building- you can either destroy them by infiltrating the structure and planting C4 explosives, or you can bombard it with vehicles and weapons from the outside. You also have 14 classes of Infantry per team to choose from, as well as 15 vehicles in total.

New Features:

We also plan on adding plenty of new features that the original Renegade didn't ship with, such as:

  • New Gameplay modes.
  • Built in voice communication
  • Server side variables to control how the game is played on your server.
  • A complete set of added weapons, such as melee weapons (ex. knife), different types of grenades, new characters, new vehicles, etc.

We plan on remaking the original standard maps in the new-generation format. The team will be taking advantage of the engine by using much more polygons and bigger resolutions of textures. Although the maps will keep their original appearance and feel introduced in Renegade, they will graphically be much better than the initial versions. Of course, that being said, our project is not only limited to remaking the original maps. We will be making maps of our own design, which will all be littered with strategic and vantage points.

All ingame models will have a fresh new look with todays standards of 3d design, such as normal mapping, bump mapping, and will all be dynamically lit up during gameplay.

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Nod Laser Rifle Personal Ion Cannon GDI Humvee Wallpaper
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14 comments by Titan1x77 on Dec 15th, 2007 digg this super bookmark


We have uploaded some of our latest WIP (work in progress) images. To go along with this we added links to each image in the gallery under the comments, there you can discuss and follow each model as they are made from scratch, giving us more feedback on what you see posted here, along with plenty of other images not seen here.

 

We are planning on a big media release on Christmas day, including our 2nd podcast and an interview with Steppo from Planet C&C.

We also took the time to update the progress list and also place the artist(s) names next to each model. This is current as of 12/14/07 (previous update was months ago)
Freelancers can have a peek at whats still left to do.

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VCTF Hourglass

VCTF Hourglass

Feb 29, 2008 Multiplayer Map 6 comments

A remake of the original C&C Hourglass map. Released for standard Unreal Tournament 3 as a VCTF map. Features Tiberium. Created by Sod.X

Remix: On the Prowl

Remix: On the Prowl

Jan 07, 2008 Music 0 comments

Made originally by Scott Peeples, Renegade 2007 had gotten his permission to use it some time ago. It is a remix of Frank Klepacki's original "On the...

Remix: Got a Present For Ya!

Remix: Got a Present For Ya!

Dec 26, 2007 Music 4 comments

A remix of Frank Klepacki's "Got a Present For Ya" featured in C&C Renegade.

Remix: Command & Conquer

Remix: Command & Conquer

Dec 26, 2007 Music 0 comments

A remix of Frank Klepacki's original "Command & Conquer" song featured in C&C Renegade.

Comments  (60 - 70 of 188)
Comrade-Alucard
Comrade-Alucard Jan 25 2008, 6:38am says:

Renegade it self was not very true to the lore. I think you should try and stick more to CNC 1 rather then to renegade you could probably do this better then EA

+1 vote     reply to comment
[NE]Fobby[GEN]
[NE]Fobby[GEN] Jan 26 2008, 4:00pm replied:

Do you know how many mods are doing just that?

It doesn't matter to me if Renegade is not exactly like Tiberian Dawn, it was its own game, and until now it is a lot of fun.

If you want to see a Tiberian Dawn FPS, there are plenty of mods doing just that. We're going to stick to Renegade's universe.

+1 vote     reply to comment
freedomorfire
freedomorfire Jan 12 2008, 12:05am says:

looks fantastic

great job

+1 vote     reply to comment
Chetech
Chetech Jan 8 2008, 8:12am says:

A question about the camera
The Third person view will be over the shoulder?

+2 votes     reply to comment
[NE]Fobby[GEN]
[NE]Fobby[GEN] Jan 8 2008, 1:51pm replied:

Third person view will be like how it was in UT and Renegade. You can check it out in UT3 by going to the console while playing Instant Action and typing in a specific command I cannot remember.

+1 vote     reply to comment
-FW-Wolf
-FW-Wolf Jan 7 2008, 4:05am says:

I love the look of hourglass, you really have done a great job on that and havoc looks awsome. Keep up the great work guys!

+2 votes     reply to comment
[NE]Fobby[GEN]
[NE]Fobby[GEN] Jan 7 2008, 4:38pm replied:

We appreciate every comment ;)

+2 votes     reply to comment
CheeseFrog
CheeseFrog Jan 3 2008, 8:28pm says:

If needed, I can port and/or test it on console's. I have knowledge about C# and other basic things of modding (Am running my own mod - SideScroller). Contact me thru PM or something if I'm needed for it :)

Mod looks good, keep up the good work i'd say! :)

+1 vote     reply to comment
[NE]Fobby[GEN]
[NE]Fobby[GEN] Jan 4 2008, 11:18am replied:

Post your offer on our forums.

+1 vote     reply to comment
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Platforms
PC, PS3
Developer
Totem Arts
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Renegade-x.com
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First Person Shooter
Theme
War
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