VCTF Hourglass
Feb 29, 2008 Multiplayer Map 6 commentsA remake of the original C&C Hourglass map. Released for standard Unreal Tournament 3 as a VCTF map. Features Tiberium. Created by Sod.X
About:
Renegade X (formerly known as Renegade 2007) is a mod dedicated to recreating C&C Renegade in the new generation engine, the Unreal Engine 3. We all believe the Command and Conquer series is a very special one, and its fans have been following its games for over a decade now. C&C has been one of the most successful videogame series in the RTS Genre. Our modding team believes that C&C Renegade is truly a hidden gem in the FPS genre.
Why Renegade?
C&C Renegade's specialty was its multiplayer mode, because it was not mindless killing like most games. A player was thrown into a battle as soon as he joined a server, in which teamplay was the only way to win. The game revolves around a war between the Global Defense Initiative, and the Brotherhood of Nod. Each faction would have their own base of operations consisting of buildings. A team had to work together to destroy the enemy base, while keeping theirs intact. By simply switching engines, our team will have fixed many of C&C Renegade's faults. The original game had many problems such as bad netcoding, poor graphics, glitches, etc. Our main goal is to bring this great gameplay to the masses, all the graphical enhancements is merely just icing on the cake.
Structures:
Objectives:
There are 2 ways to destroy an enemy building- you can either destroy them by infiltrating the structure and planting C4 explosives, or you can bombard it with vehicles and weapons from the outside. You also have 14 classes of Infantry per team to choose from, as well as 15 vehicles in total.
New Features:
We also plan on adding plenty of new features that the original Renegade didn't ship with, such as:
We plan on remaking the original standard maps in the new-generation format. The team will be taking advantage of the engine by using much more polygons and bigger resolutions of textures. Although the maps will keep their original appearance and feel introduced in Renegade, they will graphically be much better than the initial versions. Of course, that being said, our project is not only limited to remaking the original maps. We will be making maps of our own design, which will all be littered with strategic and vantage points.
All ingame models will have a fresh new look with todays standards of 3d design, such as normal mapping, bump mapping, and will all be dynamically lit up during gameplay.
0 comments by [NE]Fobby[GEN] on Feb 25th, 2008 digg this super bookmark
Hey everyone. It's been a while since we've had an update, but we've got a pretty good one for you.
New Ingame Video
We have just uploaded our first ever Renegade 2007 ingame video. This video features the Nod soldier, and the maps "Hourglass" and "Field".
Work In Progress. We still have not added the buildings, so we have put temporary UT3-style bases for Vehicle Capture the Flag mode.
Enjoy!
VCTF Hourglass for UT3 Released!
The VCTF Hourglass map is complete and ready for download. This is one of the few Renegade 2007 content pieces which will be released before our first version.
Map Description: According to Nod research scientists, enhancements in Tiberium mutation have been rapidly growing in this mountain area. This deadly mutation in Tiberium has desolated the region from its plant and animal life by absorbing its natural resources. After GDI discovered the spike in Tiberium mutation, they were quick to respond, and began to establish a forward base of operations. As GDI began excavating the secrets of this region, Nod forces retaliated in an effort to stop GDI from discovering the mysteries of this mutation.
Happy birthday Renegade!
On February 26th, 2002, Westwood Studios and EA Games had released Command & Conquer: Renegade. It was the first game of its kind; blending the famous C&C formula with the action of a Shooter.
Although the game was deemed a failure in recent EA interviews, it has a strong, dedicated community of servers, mod teams, clan tournaments, and more. These groups of people have kept the game alive, and in many cases it had outlived many newer games.
If C&C Renegade has taught us anything, it is that a game can live on good gameplay alone. Renegade's graphics were never great, its netcoding wasn't good, running servers wasn't user-friendly, it didn't have any built-in anti-cheat system, it did not receive much support from EA, etc. However, the gameplay alone had driven the game this far, now on its 6th birthday.
This unique multiplayer experience is something I personally look forward to carrying onto our mod, as other mods are doing the same.
Community Game
To celebrate C&C Renegade's birthday, we will be playing VCTF Hourglass. Celebrate 6 years of Renegade by playing this latest Renegade 2007 map.
The community game will take place at 7:00pm EST on Tuesday, February the 26th.
We will be playing on the server named Ren07 Testing Server, IP 75.126.220.122:7777
Big thanks to Borgamers (www.borgamers.com), the UT/C&C Community for hosting this server!
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A remake of the original C&C Hourglass map. Released for standard Unreal Tournament 3 as a VCTF map. Features Tiberium. Created by Sod.X
Made originally by Scott Peeples, Renegade 2007 had gotten his permission to use it some time ago. It is a remix of Frank Klepacki's original "On the...
A remix of Frank Klepacki's "Got a Present For Ya" featured in C&C Renegade.
A remix of Frank Klepacki's original "Command & Conquer" song featured in C&C Renegade.
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You guys are awesome , Keep up the good work :)
im buying UT3 just for this mod
I'm glad I bought UT3 especially for this. I love you guys! <3
We love you too :P
This mod is trucking along smoothly! :)
Thanks =D
OMG OMG OMG I WANNA PLAY :|
It's a lot of fun =D
Will this mod be out for both PC and PS3? or only one of them?
BTW, it looks fantastic!
After we release our final version for the PC, we'll release it for the PS3.