VCTF Hourglass
Feb 29, 2008 Multiplayer Map 6 commentsA remake of the original C&C Hourglass map. Released for standard Unreal Tournament 3 as a VCTF map. Features Tiberium. Created by Sod.X
About:
Renegade X (formerly known as Renegade 2007) is a mod dedicated to recreating C&C Renegade in the new generation engine, the Unreal Engine 3. We all believe the Command and Conquer series is a very special one, and its fans have been following its games for over a decade now. C&C has been one of the most successful videogame series in the RTS Genre. Our modding team believes that C&C Renegade is truly a hidden gem in the FPS genre.
Why Renegade?
C&C Renegade's specialty was its multiplayer mode, because it was not mindless killing like most games. A player was thrown into a battle as soon as he joined a server, in which teamplay was the only way to win. The game revolves around a war between the Global Defense Initiative, and the Brotherhood of Nod. Each faction would have their own base of operations consisting of buildings. A team had to work together to destroy the enemy base, while keeping theirs intact. By simply switching engines, our team will have fixed many of C&C Renegade's faults. The original game had many problems such as bad netcoding, poor graphics, glitches, etc. Our main goal is to bring this great gameplay to the masses, all the graphical enhancements is merely just icing on the cake.
Structures:
Objectives:
There are 2 ways to destroy an enemy building- you can either destroy them by infiltrating the structure and planting C4 explosives, or you can bombard it with vehicles and weapons from the outside. You also have 14 classes of Infantry per team to choose from, as well as 15 vehicles in total.
New Features:
We also plan on adding plenty of new features that the original Renegade didn't ship with, such as:
We plan on remaking the original standard maps in the new-generation format. The team will be taking advantage of the engine by using much more polygons and bigger resolutions of textures. Although the maps will keep their original appearance and feel introduced in Renegade, they will graphically be much better than the initial versions. Of course, that being said, our project is not only limited to remaking the original maps. We will be making maps of our own design, which will all be littered with strategic and vantage points.
All ingame models will have a fresh new look with todays standards of 3d design, such as normal mapping, bump mapping, and will all be dynamically lit up during gameplay.
7 comments by [NE]Fobby[GEN] on Jul 14th, 2007 digg this super bookmark
Renegade 2007 is a total conversion mod for the upcoming game, Unreal Tournament 3. We intend to recreate Westwood's "Command and Conquer: Renegade" first person shooter, with some fresh, new ideas. The Renegade 2007 team is doing everything from scratch on the powerful Unreal Engine 3, with the permission EA-LA. Renegade 2007 is recreating C&C Renegade for what it was: a game of its own.
Here's small taste of our work:
Renegade 2007's music department has been busy making high quality remixes of Frank Klepacki's original work. We've so far recreated two of Frank K's songs, and have met great success. Below is a download link containing a zip of our current two songs: "Command & Conquer", and "Got a Present for Ya!".
Download the remixes here!
That's it for now. Be sure to check our our Mod DB Profile for more information, pictures, and downloads if you are interested in following our mod.
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A remake of the original C&C Hourglass map. Released for standard Unreal Tournament 3 as a VCTF map. Features Tiberium. Created by Sod.X
Made originally by Scott Peeples, Renegade 2007 had gotten his permission to use it some time ago. It is a remix of Frank Klepacki's original "On the...
A remix of Frank Klepacki's "Got a Present For Ya" featured in C&C Renegade.
A remix of Frank Klepacki's original "Command & Conquer" song featured in C&C Renegade.
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Nuff said indeed :D
This mod is going to rock. Nuff said.
What do you mean?
Renders are actual models, just not ingame.
are those renders then?
or are some actual models?
I can't wait to see a Nuclear Missile hit the GDI Base, or an Ion Cannon destroy the Nod base.
Could we expect multi-base maps?
where theres more than one base like an onslaught style to this mod, and when you capture each one your going to capture the buildings etc.
I got loads of ideas you guys could have for different modes with this mod, but I'm sure most of your mod team do as well. :D
ok thx
may i ask is this game out or when is it comeing out. and keep up the goosd work i dont want this to die
The game comes out in September 2007
And we dont have more vehicles done.. when they get done, we will update the list.
fu*k i need to buy unreal turnament 3 ok i will just for this mod.
fucking sweet i just now now about this y didnt i see this erlyrer i really want to play this im willing to w8 a long time so plz finish this and take yalls time so it comes out perfict. good work and im lov'n the pics.