VCTF Hourglass
Feb 29, 2008 Multiplayer Map 6 commentsA remake of the original C&C Hourglass map. Released for standard Unreal Tournament 3 as a VCTF map. Features Tiberium. Created by Sod.X
About:
Renegade X (formerly known as Renegade 2007) is a mod dedicated to recreating C&C Renegade in the new generation engine, the Unreal Engine 3. We all believe the Command and Conquer series is a very special one, and its fans have been following its games for over a decade now. C&C has been one of the most successful videogame series in the RTS Genre. Our modding team believes that C&C Renegade is truly a hidden gem in the FPS genre.
Why Renegade?
C&C Renegade's specialty was its multiplayer mode, because it was not mindless killing like most games. A player was thrown into a battle as soon as he joined a server, in which teamplay was the only way to win. The game revolves around a war between the Global Defense Initiative, and the Brotherhood of Nod. Each faction would have their own base of operations consisting of buildings. A team had to work together to destroy the enemy base, while keeping theirs intact. By simply switching engines, our team will have fixed many of C&C Renegade's faults. The original game had many problems such as bad netcoding, poor graphics, glitches, etc. Our main goal is to bring this great gameplay to the masses, all the graphical enhancements is merely just icing on the cake.
Structures:
Objectives:
There are 2 ways to destroy an enemy building- you can either destroy them by infiltrating the structure and planting C4 explosives, or you can bombard it with vehicles and weapons from the outside. You also have 14 classes of Infantry per team to choose from, as well as 15 vehicles in total.
New Features:
We also plan on adding plenty of new features that the original Renegade didn't ship with, such as:
We plan on remaking the original standard maps in the new-generation format. The team will be taking advantage of the engine by using much more polygons and bigger resolutions of textures. Although the maps will keep their original appearance and feel introduced in Renegade, they will graphically be much better than the initial versions. Of course, that being said, our project is not only limited to remaking the original maps. We will be making maps of our own design, which will all be littered with strategic and vantage points.
All ingame models will have a fresh new look with todays standards of 3d design, such as normal mapping, bump mapping, and will all be dynamically lit up during gameplay.
7 comments by [NE]Fobby[GEN] on Jul 14th, 2007 digg this super bookmark
Renegade 2007 is a total conversion mod for the upcoming game, Unreal Tournament 3. We intend to recreate Westwood's "Command and Conquer: Renegade" first person shooter, with some fresh, new ideas. The Renegade 2007 team is doing everything from scratch on the powerful Unreal Engine 3, with the permission EA-LA. Renegade 2007 is recreating C&C Renegade for what it was: a game of its own.
Here's small taste of our work:
Renegade 2007's music department has been busy making high quality remixes of Frank Klepacki's original work. We've so far recreated two of Frank K's songs, and have met great success. Below is a download link containing a zip of our current two songs: "Command & Conquer", and "Got a Present for Ya!".
Download the remixes here!
That's it for now. Be sure to check our our Mod DB Profile for more information, pictures, and downloads if you are interested in following our mod.
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A remake of the original C&C Hourglass map. Released for standard Unreal Tournament 3 as a VCTF map. Features Tiberium. Created by Sod.X
Made originally by Scott Peeples, Renegade 2007 had gotten his permission to use it some time ago. It is a remix of Frank Klepacki's original "On the...
A remix of Frank Klepacki's "Got a Present For Ya" featured in C&C Renegade.
A remix of Frank Klepacki's original "Command & Conquer" song featured in C&C Renegade.
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awsome
wow! great idea to make a total coversion! :)
good luck guys! ;)
New Nod Wall image :D Hope you guys like it.
It's not worth rigging anything yet, until we get our hands on UT3
true.
Seeind as the game isn't out, there can't be any "in-game"
But I have put the APC in the roboblitz editor and ran around it in that game.
It's not worth rigging anything yet, until we get our hands on UT3
What do you mean?
Renders are actual models, just not ingame.
What I mean is, are there some Ingame Models for this mod yet?
Yeah UT3 will kick ass. With that and Renegade 2007 it'll be well worth the money.
Well it's not like you have to buy some crappy game to play this mod. Unreal Tournament 3 is going to kick ass in it's own right.
thor doesnt want to buy a some game just to play a mod... *crying*
srry unt has always been a big lose to me, idk why