Hi,
I begun to creat a new Mod.
The goal of the Mod is to give the Galaxy Map a bit more depht.

Phase 1 (Version 1)
- a few new Planets
- new order of the Planets
- new structures und units on some Planets *
- new scales for the ships and units
- new units for the Pirates

Phase 2 (Version 2)
- new transportsystem for fighters in GC

Phase 3 (Version 3)
- new transportsystem for Groundunits in GC

Phase 4 (Version 4)
- diplomacysystem

__________________________________________________ ______________
__________________________________________________ ______________
__________________________________________________ ______________

Now here are some more information about the first Version:

1. New order of the Planets and New Galaxy Maps
There will be many sectors wich includs 3-4 Planets. All Planets in a sector have traderouts to each other, but there will only be 2 - 3 Traderouts to an other sector. So you have to be more tacticly.
Status: Finished

2. New Galaxy Maps
Till now there are 3 new maps
Status: Finished

3. New structures und units on some Planets

Empire:
-Imperial Guard (Coruscant)
-Mustafarian(Mustafar)
-Superbattledroids (Geonosis)
-Dark Jedi (Korriban)
-AT-TE
-Escort Carrier (All Planets)
-Repairship (All Planets)
-Venator (All Planets)
-Legacy SD

Rebels:
-Gungans (Naboo)
-Wookiees (Kaschyyk)
-Superbattledroids (Geonosis)
-Mc40 (Moncalamarie)
-Rebellcarrier (All Planets)
-Repairship (All Planets)
-Venator (All Planets)
-Procurator Korvette (Hoth)

Consortium
-Mandalorian (Mandalore)
-Geonosian (Geonosis)
-Superkampfdroiden (Geonosis)
-Dunkler Jedi (Korriban)
-Aggressor fighter
-Repairship (Galaxieweit)
-Venator (Galaxieweit)
-Leviathan

Status: Finished

4. New Scale
New Scale of the ships and units

Status: Finished

5. Other Stuff
-After the engines of a ship are destroyed, the ship can´t move any more
-Infantry Units of a squad don´t shoot by the same time.
-Bether AI
-News Creditstations
-New Creditbuildings in GC
-Mobile Landingzones

Status: Finished

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Legacy SD Back 2 Legacy SD 3 Legacy SD Back
Blog RSS Feed Report abuse Latest News: Patch 1.1

0 comments by Very_Dark_Lord on Apr 22nd, 2007 digg this super bookmark


Maybe you all noticed, that there are some little bugs in the Mod.
Because of that I´m going to make a little patch, witch correct them.

If you find a Bug, please tell me- I want to fix all Bugs of Version 1 with the Patch.

Known Bugs:
-Agressorfighters are to strong (fixed)
-N1 Starfighter is to big (fixed)
-Nebulon B has only one Hardpoint
-Laserturrents of the SD turning to slow/incorrecht (fixed)
-Venator has an old, not working transport Unit code (fixed)

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Comments  (10 - 11 of 11)
AdmiralWilliams
AdmiralWilliams Feb 9 2007, 9:18am says:

good luck

+1 vote     reply to comment
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Very_Dark_Lord
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