Phoenix Rising: Space (v1.0)
Jan 01, 2008 Full Version 9 commentsPhoenix Rising: Space is the first full release of the mod for Empire at War: Forces of Corruption. It includes our complete vision of space combat -...
If you had the power to stop tyranny, would you? Or would you crush those who threaten the peace? Phoenix Rising brings you to the waning days of the Galactic Republic and gives you that choice. Help the Galactic Empire to bring order to the galaxy, or aid the Alliance to Restore the Republic in its struggle for freedom.
Command your armies and navies in an accurate and captivating depiction of battle. Highly technical readouts allow for instantaneous ascertainment of individual unit strengths and weaknesses in eight statistical categories. Deploy your forces where they are most advantageous to excel in combat.
But to win the war, you must master not only strategy, but technology. Direct the greatest minds of a generation to propel your war effort forward by researching innovative new designs, or by improving old ones. The asynchronous tech tree allows you to choose in which areas you would like to specialize without forcing the research of all.
You decide how the galaxy will emerge from the ashes of the Clone Wars.
0 comments by Chandler on Apr 21st, 2007 digg this super bookmark
It's official: after eight months of development, the Phoenix Rising Starfighter Mini-Mod is in final alpha stages and will be available for public beta testing at midnight GMT-5 on Monday, April 23, 2007. As the name implies, this version will include the asynchronous tech tree fully implemented for fighters and bombers. However, as all the elements of space combat from the final version are already in place, this will essentially be a mini-mod in name only. Here is the final tech tree and ship list:
Alliance
Empire
And the hero list with descriptions:
Alliance
Empire
If you haven't done so already, now would be a good time to register at our Forums, as that is where bug submission will take place. There will also be a forum release party starting two hours before the release, so be there if you can! See you on the 23rd!
Phoenix Rising: Space is the first full release of the mod for Empire at War: Forces of Corruption. It includes our complete vision of space combat -...
Phoenix Rising is a partial conversion for Star Wars: Empire at War: Forces of Corruption. Our goal is to provide a unique strategic experience within...
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oh yeah, and it does take FOREVER to go through shields on ships... so yeah, as Thanok said, this mod really drops the ball in space content, and does stand as, despite all the content, the worst mod...
I don't really like this mod, I mean it all looks great but once you get into space battles all the hardpoints are gone, as a result the strategy of attacking certain components first is thrown out the window, and it just becomes a battle of brute force and numbers... you really should bring back destructible hardpoints if you haven't already, I lost interest in this mod because of the lack of hardpoints on the starships.
itt bothers mee that the rebels can do star destroyers, are they any diffrent r are tha the same as the empires?
looks good but far too buggy and keeps crashing (i keep getting "exception" error messages) >.< - maybe too many planets on GC for the games engine
would be better if the hero display thing (top right hand corner on GC) had been kept cos now you have to LOOK for the heros... :\
Omg, this mod took a lot of work, and a lot of time. And what came out? The worst mod ever, boring, stupid, "unrealistic". Ties are good against Corvettes, Corvettes are good against...nothing, you need a Star Destroyer to destroy a mine, and even then it takes oone or two minutes (!!). The SSD is an assurance, it takes 15 inutes (!!!!!!) to build it, but only if you activated the acceleration before. Thats the only way to play this mod, and even than its boring. DO NOT DOWNLOAD THIS MOD IF YOU WANT TO PLAY SPACE!!!!!
I ont comment the landmode because i didnt played it yet.
Great mod! just a lil' buggy but nothing unexpected
dude this looks sweet
go to the forums, there are a lot of reasons why this could happen, and everyone who had this problem has had it fixed.
hey, my AI is f***ed the enemy ships dont do anything
aww y cant this be for the original 1 nooooooooooooooooooooooooooo it looks so cool