SYNOPSIS: Lucid dreaming: A phenomenon in which a dreaming individual is able to consciously bend the reality of the dream world to his or her own will, performing, for all intensive purposes, the miraculous... DREAM CASTERS' DUEL is an original, online, multi-player, UT2k4 mod. Dream Casters' Duel will combine elements of a telekinesis-fueled FPS with a barebones fighting game in a stylized, anime setting.
Given the setting of DCD, nearly anything you dream of can be realized as a map! Accordingly, this week's news release features a little concept art to help inspire would-be mappers realize the variety of possibilities available to them as members of the DCD team!1. Kiyoko's Map: What would
Posted by mikejkelley on Oct 5th, 2006 digg this super bookmark
Given the setting of DCD, nearly anything you dream of can be realized as a map! Accordingly, this week's news release features a little concept art to help inspire would-be mappers realize the variety of possibilities available to them as members of the DCD team!
2. MJK's Map: This map isn't much to look at (I'm working on a deadline!). It's just a level playing field where the champion will be determined wholly according to how well he/she can parry, block, and link combos! Expect dramatic summonings and finishing moves to separate the living from the dispatched!
3. Mina's Map: Late night pizza pantry raids and nostalgia caused Mina to dream up this 16-bit goodness. This map will feature play-altering power-ups! Word.
4. Marrish's Map: Marrish’s madness is evident in his dreams. This map features the architectural styling of M.C. Escher. To complete this vision, relative gravity will be implemented.
Tune in every Friday night at 8pm EST to moddb.com and dcdthegame.com for the latest! Can’t wait ‘til next Friday? You don’t have to! As-of-yet-unreleased media items, including renders, are available exclusively to DCD forum members. Thnx for your support!
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No surrealism? Boooooo.
Er... expansion pack? :)
Looks pretty cool, pinball level should be fun :)
At the risk of repeating myself, I personally have created, skinned, rigged, and animated (and won an award worth $395 doing so) 11 characters. This breaks down as 4 playable characters, 3 alternate costumes (requiring extensive re-modeling and re-skinning from the base characters), 3 summons characters, and one side-kick.
I'm pretty sure that this counts as 'work' and 'content' :) .
For information as to when you can expect to see some 'real content', please see the PrSchedule.txt (once my host does it's job!).
no one wants to see this stuff, produce some real content then maybe people will care
You're new here and you're going to speak on behalf of the entire community as to what they want to see? Lol, I am l laughing at you. BTW, I picked up extra modwatchers within the first half-hour of this post. :)
tbh this mod scares me, I wouldn't ever download it - but this is just my preference. The mod is really coming along fast, and I hope it gets released :)
instead of focusing on promotion and ego why not do actual work on the mod? Open Radiant and map these instead of showing off or the mod may fail, Gargoyle Arena style.
(I learned that the hard way)
For thos who are saying this isn't real content You obviously don't know what your talking about, pumping out hundreds of model renders is far less important then creating innovative level designs and gameplay mechanics.