MSC 1.11 April 2008 patch A
Apr 03, 2008 Patch 2 commentsThis is the Master Sword Continued 1.11 beta patch, as of April 3rd 2008. Updates include a revamped sfor, map compatibility for some other maps coming...
Master Sword: Continued 1.11 is an ongoing expansion of the current Master Sword world.
Roughly each month, a new patch is released. The first place this patch will be is www.thothie.com/ms but the file is normally uploaded to several other sites, such as ModDB. These patches contain new items, spells, monsters, scripted events, and FuzNet map compatibility additions, amongst other various things.
In online mode, many servers connect to a central server named FuzNet. To gain access to FuzNet, simply connect to a server which has the password - or contact Blasto to get the password for your server to connect to FuzNet. You will need the latest patch installed to have access to FuzNet, the official MS:C central server.
Full team listing -
Original Team
1 comment by evil_squirrel on Sep 2nd, 2007 digg this super bookmark
Greetings moddb readers!
The september release's main function is to allow for two new maps - Port Ara by J and Chapel by CSS. These maps are designed for mid level players and low level (starting) players, respectively.
Along with that update, there have been a few new items added. These items include some new arrows, armors, and helmets. There are also a few new toys for our mappers, which allow them to further customize the monsters in thier map, by multiplying thier HP and damage rates.
The september patch may be downloaded from the following locations -
Thothie's Website
Epic-Name
ModDB Downloads section
That is all...For the September patch...But wait, there's more! I've noticed that ModDB did not recieve the update for August, so here goes on the recap for August!
As of August, the Bludgeon we showed you months ago is finally skinned, animated, and scripted into the game!
August brought us some new maps, P|Barnum's castle map, Cleicert by Dridje, and Replica's Skycastle remake (which has now replaced the original skycastle, by Crow). This means new items, along with the return of loot from Skycastle!
August also brought us a whole slew of new monsters, including the elementally themed animated armors for P|Barnum's castle map, bosses, and some new lightning themed monsters for Dridje's Cleicert.
And of course, the most notable change...One of the ancient bugs of Master Sword has been fixed.
This particular bug was causing players above level 26 or so to see thier XP % as 100%, even though it may actually be nowhere near there. Players will now see the correct % XP, along with the numerical value of XP required for the next level - you can also change the display with a cvar "ms_xpdisplay [0-4]".
This is the Master Sword Continued 1.11 beta patch, as of April 3rd 2008. Updates include a revamped sfor, map compatibility for some other maps coming...
This is the Full install for Master Sword: Continued version 1.11, as of Febuary 2008. If you wish to play a later version, which will be required by...
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Prepare for major changes in the game, as a new developement team has taken over.
That's good. The game has a good backbone to it, but it needs a real jump start to it to make it a lot more fun.
Nice mod
You know, I have not played MS since the VERY erly versions of it.. however you guys have been making me want to go back and play again.
Thanks for keeping the mod alive.
Nice mod
The downloads have been deleted in anticipation of the next release, which will include both a full download and fast-patch.
Sorry for the inconvenience.
This game would be quite good, IF YOU GOTSOME GOO LOOKING WEAPON MODELS!
Serius, they are some of the worst.. Try contacting people from The Speciealist, or just a random cs skin guy..
They could be SOOoooooOO much updated...
I Agree 1000000 %...
I think I told them it before.. The hands models are terrible.. And it can't be that hard to make some that is just halfway desent...
Which weapons? give names
I LIKE IT GAME:)