Dark Corners mod install
Sep 17, 2006 Full Version 0 commentsDark Corners mod for Unreal Tournament 2004.
Story
Julia Miller has been dared to enter the Dobson Manor, an abandoned mansion on the outskirts of town. For as long as anyone could remember, breaking into the Manor and reaching the attic has been a rite of passage for all teenagers in town. To many the haunted estate is nothing more than an urban myth...
Unaware of the lurking shadows, Julia reaches the attic only to realize that the stories about the house are true. The shadows are alive with an unseen evil that is bound to the darkness. Julia must now escape the house without succumbing to the frightening evil waiting at the edge of the light.
Philosophy
Dark Corners is a game based on film and visual storytelling techniques. These theories are the cornerstone of the games design. This applies not only to the NIS sequences, but to game play as well.
In Dark Corners, the player is put into dark levels that are only lite by small bright lights. This technique utilizes the visual theory known as "frame-within-a-frame". During game play, the user can only see limited amounts of the screen at any one time, this build tension between the on screen light source and the edge of the screen. We are trying to give the player a sense of a bigger world, while only exposing bits of it visually. This keeps the player thinking there is something sinister just beyond the radius of the light.
The horror genre can be divided into two schools of thought, gore (Dawn of the Dead) and suggestion (the Blair Witch Project). Building on the "frame-within-a-frame" feature of the game, we decided to go with suggestion. This entailed characterizing the darkness as an entity itself through the use of sound and scripted sequences. The result was the player has to apply a certain amount of closure to the game play and use their own imagination to fill in the visual gaps provding the game with an unsettling nature.
"Often it's what you can't see that is scarier than what you do see"
The result of the application of these theories was an immersive experience that pushes the boundaries of what is defined as horror in the videogame genre.
Mechanics
When the player enters the shadows they are attacked, when they are in the light they are healed. The player must then escape the house by solving a series of environmental puzzles that unlock room. Game progression is handled by giving the player tools to combat the darkness (flashlight, flares) and putting them in situations where they must use them to survive. Along with tools that game has a linear difficulty curve mitigated by the introduction of progressive complications during game play.
0 comments by 01Hammer on Jul 9th, 2006 digg this super bookmark
Dark Corners has just been released in Germany. The German PC gaming magazine GAMESTAR released the unreal Modification as part of it?s covermount for the june issue of the popular PC gameing magazine.
GameStar is the most important German PC game magazine from the IDG
company with a sold circulation of over 300.000 copies per month.
Dark Corners mod for Unreal Tournament 2004.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
we are currently fixing some balancing issues witht he game and hope to have it up and running this week. thanks for your support and patience in the matter.
keep checking this site for information.
-RHG
I too can't download, which is a real shame.
This looks like an insanely good mod... great concept, and if the implementation is half as good as it looks...
No servers available... curses!
~RdRonin
worked here. Downloading right now as i type! This looks like a fantastic mod. xcellent work!!!!!
please click on homepage to download you copy of DarK Corners v2.0!
-Red Herring Games
try again, shouldn't be a problem now.
it wont let me download it so can you put it on a norther site?