Nuclear Dawn is a modification for Valve’s Source engine that combines visceral and violent First Person Shooter action with fast-paced Real Time Strategy in the aftermath of an apocalyptic war. You can choose the mission or lead the attack as a commander, marshalling resources and deploying weapons and equipment for your team to use. You can storm a building as an assault trooper, cling to the shadows and rely on your active camouflage as a stealth, or unleash terrible firepower from a powered suit of exo-armor. You have the responsibility and the power to decide the outcome of every engagement. If your opponents are lucky there will be enough of them left to bury.

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New media and Level Designer recruitment

New media and Level Designer recruitment

Mar 27, 2008 By Forceflow 19 comments

Nuclear Dawn is looking for new level designers to produce maps for the initial release of the modification.

General update

General update

Dec 27, 2007 By Forceflow 5 comments

A general update on the mod, including information about the Sticky Grenade, Stealth arms design and HUD work.

Nuclear Dawn News Update

Nuclear Dawn News Update

Oct 20, 2007 By Crispy 14 comments

Project Lead, Spk, has recently moved to Digital Illusions CE (a.k.a. DICE - they make Battlefield) and has been busy settling in there and moving to...

Nuclear Dawn Progress Update

Nuclear Dawn Progress Update

Jul 24, 2007 By Crispy 10 comments

As dev team activity has hurtled into the 90s for the Summer season the more eagle-eyed of our fans will have noticed a significant increase in gameplay...

A New Hope

A New Hope

Jan 01, 2007 By Crispy 8 comments

We are happy to announce that the mod has just emerged from a very frustrating period for its team and its fans. The bottom line is that the project is...

Nuclear Dawn News

Nuclear Dawn News

Dec 31, 2006 By sam_justice 1 comment

"The past few months have been quite difficult for ND, but we've finally gotten back on our feet. Even though we feel this is already way overdue,...

General Notice - Forums Offline

General Notice - Forums Offline

Nov 26, 2006 By Crispy 1 comment

You may have noticed the forums are currently offline. We're not exactly sure what happened, but due to a server problem the forums were garbled...

New Phong shaders and community 'Focus' feature

New Phong shaders and community 'Focus' feature

Jul 25, 2006 By Crispy 21 comments

Shiny Phong shaders in full effect on a Consortium Exo trooper We've just updated our website ( ) with in-game screenshots showing some new shaders...

Introducing: The Stealth Trooper

Introducing: The Stealth Trooper

Jul 06, 2006 By Crispy 21 comments

Introducing the Consortium Stealth Trooper. A marvel of modern day technology, the stealth suit uses advanced nanotech and ultra-sophisticated optics...

Map Screens + Developer Profile

Map Screens + Developer Profile

Jun 26, 2006 By Crispy 21 comments

In this week's media release we profile mapper and environmental artist, Henning "sa74n" Horstmann and take a look at his main piece for...

CGW Magazine Scans

CGW Magazine Scans

May 31, 2006 By Crispy 0 comments

The month of media May-hem is officially over, and what a way to finish it. Thanks to mentions by PC Zone, Computer Gaming World and Valve Software, the...

ND News Round-up

ND News Round-up

May 20, 2006 By Crispy 13 comments

Wow! Where to begin? If you've been checking the website you'll know all about our mention in PC Zone and the exclusive preview feature in the...

Story release and general news update

Story release and general news update

May 13, 2006 By Crispy 9 comments

Did you ever wonder about the bigger picture of FPS/RTS multiplayer mod Nuclear Dawn? -The world outside of the battlefield, the history outside of the...

A step closer to beta

A step closer to beta

Mar 03, 2006 By Toor- 2 comments

The reception of Nuclear Dawn went down extremely well, with 15,000 unique visitors and 500 beta signups in the *first hour* alone. The forum community...

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Release Date
TBD
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