Nuclear Dawn is a modification for Valve’s Source engine that combines visceral and violent First Person Shooter action with fast-paced Real Time Strategy in the aftermath of an apocalyptic war. You can choose the mission or lead the attack as a commander, marshalling resources and deploying weapons and equipment for your team to use.

You can storm a building as an assault trooper, cling to the shadows and rely on your active camouflage as a stealth, or unleash terrible firepower from a powered suit of exo-armor. You have the responsibility and the power to decide the outcome of every engagement. If your opponents are lucky there will be enough of them left to bury.

Although we have been around for a long time, this mod is still in active development, and the development team is breaking its collective back on getting this mod to you as soon as possible. Stay tuned !

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Blog RSS Feed Report abuse Latest News: New media and Level Designer recruitment

19 comments by Forceflow on Mar 27th, 2008 digg this super bookmark


It's been a bit quiet lately, but once again we're ready to stir it up a notch with new media and a call for development talent!

Media

The middle render is a new structure, the Resource Station, modeled and skinned by our ever-talented SquirrelyJones. Yes, those are robot arms.


The Grenade Launcher we revealed in a previous newspost is in-game and
working, along with most of the other Nuclear Dawn weaponry.

Recruitment

The Nuclear Dawn team is looking for 1-2 level designers to produce maps for the initial release of the mod.

  • Examples of previous work required
  • Experience with the Source Engine and game modifications is required
  • Expert knowledge of Valve Hammer Editor required
  • Ability to create own textures and props is a plus. We've got quite a library of excellent ND assets to choose from as well.
  • Experience with SVN and TRAC is a plus.

For more information and position applications, see this thread in our Recruitment board.

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Comments  (0 - 10 of 198)
wiredgear
wiredgear 3hours 46mins ago says: Online

I've actually been looking forward to this mod. I hope one day we can all see it up on it's feet again with regular updates here and there.

+1 vote     reply to comment
MagnusMastah
MagnusMastah May 7 2008, 6:33pm says:

Website down?

+2 votes     reply to comment
Crispy
Crispy May 9 2008, 5:06am replied:

The team's looking into the website issues. For some reason this hasn't affected the private dev forums, so it has not affected dev team communication.

+1 vote     reply to comment
cgSprite
cgSprite May 10 2008, 7:42am replied: Online

Good to hear none of the project has been haulted due to the problem.

+1 vote     reply to comment
MagnusMastah
MagnusMastah May 9 2008, 6:44pm replied:

Okay awesome. Glad to see this isn't hampering progress.

+1 vote     reply to comment
Greeneyes
Greeneyes Apr 29 2008, 12:44pm says:

I sorry to tell everyone but after looking round the web about this mod i found out that most of the content is fake and not actual gameplay. hopefully they are actually getting down to some work and not lying

-1 votes     reply to comment
Greeneyes
Greeneyes Apr 29 2008, 1:12pm replied:

In fact forget what i said, someone gave me anough evidence to become a believer again :D
can't wait for the deta, don't let us down!

+3 votes     reply to comment
laserpanda
laserpanda Apr 19 2008, 5:15pm says:

Watching. amazing looking so far.

0 votes     reply to comment
germ1770
germ1770 Apr 12 2008, 1:46am says:

I've been watching passively for about a year now and this looks incredible. The models and maps are all gorgeous and it's a pretty good concept. I'd love to see this out by summer at least. Thank you for putting your time and effort into something fun.

+1 vote     reply to comment
D3@DM4N
D3@DM4N Apr 7 2008, 5:45pm says:

alright. ive been watching you guys for... forever now. WHAT IS THE HOLD UP? so far ive seen only like a couple new things and this mod looks so cool everytime i see it isnt released yet i beat my head against the wall.

+1 vote     reply to comment
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