Hypersonic Source Raceway - A mix of pure genious, Need for speed quality, with a little dose of Grand Theft Auto Fun, added together gives you the best source engine modification to knock your socks off!

Hypersonic Source Raceway will be ultilizing the source engine's vehicle code for the buggy on a whole new level, we will create systems to be used while driving such as nos effects, you can use it in spurts or just simply hold it down to waste it, when your out of nos, try driving over 100mph to get it back bit by bit over time it will fill itself back up.

Cars will shift gears based upon their speed and their current gear will be displayed on the hud along with the mph and your current ammount of nos.

The max mph of any givin object has been taken off it's normal 113mph limit except for physics props, we only allowed this on vehicles, cars will be able to push the limits or meet the limit of at least 280mph max. 

All cars will fall into classes such as the following: Tuner, Muscle, Offroad, and Exotic. Based upon your car make and model and class determins your handling, speed, and top mph. For example i will take the Subaru Impreza, it is considered a  Tuner Vehicle Class, now after choosing your class you will also be able to select an engine type which again only depends on the car you have choosen for availability, in this case i'm choosing stock, so the max mph on my car will be approx 145mph without using nos, but with nos it will be about 165-170mph.

On top of just re-doing the vehicle code for these types of realistic gear ratios, and speed setups, etc. We also have taken a look into the customization aspect of the mod, there will be standard paints for each car following the same color patterns but the last skin of the vehicle will be your own customizable skin that you can customize and show off to everyone, we have started to allow modification of your engine upgrade level, and tires for different handling.

We will eventually get to actual physical upgrades such as bodykits, etc.
Keep a sharp look out for or next release coming sooner with the new year!

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5 comments by VGTeam on Apr 19th, 2006 digg this super bookmark


Hypersonic Source Raceway will be releasing it's first public beta on Mod DB and on our Home Page by tomorrow!

The public beta will include the following:

  • Two Main Racing Levels, Each with it's own unige qualities
  • Some Cars Already customized, including the BMW M3 with spoiler attachment and working head and tail lights
  • The mini cooper has been customized with a spoiler and neon lighting system to show off to players
  • One Drag Race Track for two players at a time so be sure when playing this track online to lock the server and make it 2 players only.
  • NOS Test#1

    Quote:Drag Race Track

  • And One Circuit Track for 6 players only, it must have 6 players in the game in order for the race to start. It'll only consist of 3 laps, and once every player has entered their cars (all 6 players, 1 in each car) then the race will begin otherwise you can only walk in the invisible box.
  • Quote:No image of the Circuit Track Available, it's a secret! DL to see it!

  • Customizeable personal mp3 player built in for up to 4 songs only, where you can your own music to the game and race to it. (Be sure to read the README.txt file located in the mods directory before playing to learn about the mods features and how to work the mp3 player system)
  • As of this moment the public beta will not have the adition for the player to edit their own cars in any way...that will be included in the full mod release.

Release Date will be tomorrow! Look for us by searching moddb.com or be lazy and Click Here

Our Home page will have the mod up for download later in the day.
@ Vectorgaming.co.nr

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Hypersonic Source Raceway Beta V7

Hypersonic Source Raceway Beta V7

Dec 25, 2006 Full Version 7 comments

This is the Newest Version of Hypersonic Source Public Beta Version 7. Download from here or the filefront mirror off our homepage.

Comments  (200 - 205 of 205)
Kenj
Kenj Oct 2 2006, 8:33pm says:

Are you gonna fix the beta?

+1 vote     reply to comment
VGTeam
VGTeam Dec 14 2006, 8:52pm says:

well we do have the WRX and we do have planned rally courses but those will be in the final release as a final game mode, but the next public beta will only have a free open dirt course to race around and test out the rally suspension steering, but in the final or next beta after dec 25th's will have full rally

+1 vote     reply to comment
rofl106
rofl106 Apr 20 2006, 4:36pm says:

u guys are really good... i can't say anything else, a mod with only 19 people watching it making it to release, i am so downloading this when it comes out good work!

+1 vote     reply to comment
VGTeam
VGTeam Dec 13 2006, 10:28am says:

uuuhhh... if i disapeared then explain to me how the profile would be getting updates or changes? lol, sorry i haven't been on msn lately, cause i'm currently building myself a rig with a nice 3.4GHz Pentium 4 Processor, 768MB of RAM, GeForce FX5500 Dual Barrel - Dual Display AGP 8x Video Card and trying to restore windows XP on my first out of three hard drives, so far all i'm able to do with the damn thing is use windows 98 which was sitting on my third hard drive....i hate windows 98, it sucks..........and i just found out today that i need at least 400 watts of power on this new machine to do anything that i want to do, cause currently i'm running 350 watts and it seems like it's just not enough, the pc keeps crashing on me, and no it's not cause of 98, its cause i'm over the wattage on my damn power supply, with all the damn things in my new pc setup i need exactly 355 watts and i have 250 watts lol, anyway i'll be restoring windows xp over win98 today and putting in a 400 watt power supply on top of that, and then i should be back online and the mod moving foward from there.

+1 vote     reply to comment
G-Master
G-Master Dec 22 2006, 3:25pm says:

Guys I have an idea...

Well most of us have tried slow motion jumps in garrysmod or hl2 so howsabout some bullet time style jumping sections. What I mean is like a race around a circuit, and when someone hits the pad (or maybe a powerup) it all goes slo-mo even for the driver.

Sounds pointless if the driver who hits the car keeps going right? Well it isn't. You get reflexes and just imagine having one of those powerups before an epic jump where two cars are colliding in midiar.

QUESTION: Will the cars have destructible parts, so for instance if you rammed a car from the side would the door come off? Or is that not possible in the source engine (which i think it is)

+1 vote     reply to comment
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