Red Orchestra is the award winning state of the art total conversion for the Unreal Warfare Engine (Unreal Tournament 2004) that pits players in scale combat of the most intense and grueling warfare in history; the Eastern Front conflict of World War II.
Real missions set in real scale settings -- from elite tactical units vieing for control of strategic industrial assets in close quarter combat, to brutal heavy infantry assaults and bayonet charges to take tactical objectives, to heavy mechanized armor units battling for strategic control of entire cities in blistering exchanges of fire power -- Red Orchestra delivers unprecedented tactical realism of in epic scope -- on a human scale...
Epic combat where the technology and tactics of all theaters modern warfare and special combat were forged... Epic settings where millions fought and fell in battles that contemporary warfare and realism gaming only echo...
Available now on the Epic Unreal Warfare engine Red Orchestra renders Scale Tactical Realism with a level of detail,and commitment to immersive game play that must be experienced to be believed.
Drawing the lines that are the cutting edge in game design that others are only following; Red Orchestra is a masterwork of attention to detail and game design offing new firsts in scale tactical combat sophistication and immersive you-are-there realism.
Take a look at the Red Orchestra Features & Technology Page right here on ModDB to learn more about the stunning and standard setting attention to detail, scale features, and technology Red Orchestra offers. Red Orchestra is truly the most State-Of-The-Art game and engine currently available for PC for its scale!
The intensity of warfare born in WW II remains unsurpassed in the sheer volume of military industrial power, munitions and human casualty of men turned against each other in the plight of strategic national survival. And no where was the level of conflict as epic in scope or scale as the Eastern Front where nearly 40 million men were horribly maimed or killed in one of the most desperate, technically advanced
The short lives of millions of handsome well meaning young men were lost and forgotten in the horrific machinery of conflict; Red Orchestra offers history and game fans a glimpse at what their last hours may have been like...
More then that Red Orchestra raises the curtain on how contemporary warfare was pioneered and fought; from the CQC with high volume SMG weapons, to huge caliber Anti-Material/Armor rifles, to Armored Assault vehicles and tactics, just to name a few; today's defense advertising and hype were the tools and tactics of every day life in Eastern Front conflict..
Easy to get into and impossible to leave; offering relentless challenge, realistic tactical objectives, and the most immersive and realistic combat you can experience in FPS realism gaming!
Anyone loving FPS tactical realism of any genre will surely kick themselves sore, for not trying Red Orchestra sooner!
0 comments by bossjimbob on Jun 5th, 2004 digg this super bookmark
The Red Orchestra team will be releasing patch v2.1 on Sunday, June 6th after 9AM PST (12 Noon EST, 5pm GMT). Check the mod homepage for details on bug fixes, new features, and download sites. Thanks.
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I really love how Moddb and to a lesser extent the modders themselves make no distinctions between Unreal 2003 and Unreal 2004. This is especially convenient since they are actually the same game, and mods are interchangeable between the two.
And yes this is indeed a good mod, but rather than add to the 5 pages of gushing, i'd like to point out the few problems with the game, namely 2.0.
1. When most people say "teaser," they use it to desribe something that gets people exicted, hence the "teasing" aspect. When I saw the animation teaser feature the same animations as in 1.2, I was not very teased at all. The same goes for when a PPsh shoots empty .50 shells straight up out of the gun, longways, ass-up, straight into the firer's face, I get even less excited then I was before seeing it.
2. Why is the American Colt .45 listed as a German weapon? Even if we pretend for a second the Krauts had a bunch of them (the American Neutrality Acts allowed American businesses to sell arms and such to warring countries before 1941), they wouldn't be able to get any .45 ACP ammo after 1941, so why bother?! The American Colt could not have been "standard issue" among German units by anyone (10,000 sounds like a lot, but at a time when the U.S. was pumping out five times that number of Thompson SMGs a MONTH, it is a tiny, tiny number), and only god knows why in the heck you decided to give it to them.
Other then that, it's a great mod.
this mod is the sh** get it now! cant wait till may 7th
your new site looks alot better, I really like it!
Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 Version 2.0 CAN'T WAIT!!!!!
Damn you dont need anymore help :/
This means it is good! Gamespot is the toughest reviewer I know! 9.4/10
Gamespot.com
The mod is switching over to UT2004 for its next release. Everyone better buy UT2004, it's a great game itself! It just got reviewed as 9.4/10 on IGN. That must mean something!
This mod is under UT2k4 section and its for UT2k3 and now i downloaded the mod and cant play it.....make it for UT2k4....
This is an excellent war game. 2 :thumbup: :thumbup 's. I got it off my friends network w00t!. only took 8 minutes instead of 68 minutes. Oh my friend is right below me. (RatoN)
Your damn right JulioC. This has got to be one of the best mods I've ever played. I've been playing online, and I've almost forgot about Counter-Strike. Somehow, this game took my love away from Counter-Strike :P