NOTE: If you ask any tech support questions in the comment box, they will be deleted. Get support at the offsite forums instead.

C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour.

The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.

ShockWave will include 3 new Generals in version 0.95, over 100 new units, tons of new structures, upgrades and maps, a fully working navy, and many other gameplay tweaks. ShockWave also provides completely custom made sound effects and music, new in-game weapon effects and visuals, bug fixes, and an improved battlefield overview with a higher viewpoint.

The 3 new generals - Deathstrike, Ironside and Leang will get their own general's challenge maps, and we will implement their voices, taunts and personality as EA intended. Part of ShockWave's intent is to clean up EA's rushed release job and let people enjoy the game the way it was meant to be.

The Navy will be added in version 1.0, however that's only accessable on special Navy-compatable maps, because you can't have a Battleship in a pond.

ShockWave runs closed and open beta versions, and we strive to preserve balance between all the different factions to make sure the game is equally enjoyable online and offline. Bug hunting is top priority for us, and ShockWave is one of the most stable mods out for Zero Hour.

Drop by our highly active forums to get tech support, suggest ideas for further development, and have a matchup with other ShockWave fans online!

Please Don't ask for the release date, or even an estimate, as there is never a release date.

- The ShockWave team.

Some useful links:
ShockWave media updates archive

ShockWave image archive
ShockWave ideas and suggestions
ShockWave tech support
ShockWave fan maps

Other Downloads:
Classic C&C Cameos for version 0.95 (adds RA2 style text to each cameo)

Image RSS Feed Latest Screens
Bullfrog transport for China Light Troop Crawler for General Kwai new Transport Helix for General Kwai
Blog RSS Feed Report abuse Latest News: Shockwave May Update, Chinese Transports

12 comments by NergiZed on May 26th, 2008 digg this super bookmark


Ahoy ShockWave fans,

Today we got a small media update for you displaying 2 new units for the next release.

First of the new troop crawler for General Kwai:


General Kwai has reviewed his tactics recently. After days of exercises, he came up with a new design to replace the standard Chinese Troop Crawler. These new transports proved to have a speed advantage over the old ones. With the removal of non important parts, this Crawler also became much cheaper to produce but also lost some durability. With efforts to reduce weight, transportation has been reduced to six troops. Speedy and efficient, these transports can quickly support Kwai's tank columns.

Second is the new Bullfrog Transport availible for all Chinese factions present in the game.


China recently has employed again an old trasport that had been retired. The Bullfrog is now used as a recon vehicle and light troop transport. Enemy generals have been trying to adapt to this new threat but China so far has been very cunning in it's use. The sighting of a Bullfrog can be very terrifying as they announce China is now aware of one's presence.

Bullfrog are produced at the command center and require no prerequisites. They are very cheap but are also fairly weak, but are pretty good for early game rushes, scouting, and tech building grabs. The Bullfrog may look weird to a lot of you, but it's based on a real vehicle used by the chinese army which you can see here Sinodefence.com.

Special thanks to Overdose for writing descirptions for the units shown above.

That will be all for today see you in the next update smile.gif

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Downloads RSS Feed Latest Downloads
Classic Cameos for SW 0.951

Classic Cameos for SW 0.951

Jun 29, 2008 Decals 2 comments

Adds classic Red Alert text style to the icons in-game which adds that nostalgic visual flare to SW. This add-on is easy to instal and doesn't cause online...

Classic Cameos for SW 0.95

Classic Cameos for SW 0.95

Jun 29, 2008 Decals 2 comments

Adds classic Red Alert text style to the icons in-game which adds that nostalgic visual flare to SW. This add-on is easy to instal and doesn't cause online...

Shockwave 0.951 Patch for Mac

Shockwave 0.951 Patch for Mac

Apr 01, 2008 Patch 3 comments

This patch fixes some of the issues that occured in Shockwave 0.95. This also adds various new goodies, such as new maps, abilities and units. This REQUIRES...

Shockwave 0.951 Patch for PC

Shockwave 0.951 Patch for PC

Apr 01, 2008 Patch 50 comments

This patch fixes some of the issues that occured in Shockwave 0.95. This also adds various new goodies, such as new maps, abilities and units. This REQUIRES...

SW mapspack 1.15 (By Atus)

SW mapspack 1.15 (By Atus)

Mar 24, 2008 Multiplayer Map 15 comments

An Expansion pack for SW mapspack 1.1 Just read the Readme file for details.Have fun! (Click on READ MORE for actual news of the 1.2) Installation: Put...

Shockwave 0.95 for Macs

Shockwave 0.95 for Macs

Dec 27, 2007 Full Version 4 comments

This is the non-install version of Shockwave 0.95, which should work on Macs (read the instructions on how to install the game). *Please don't get this...

Comments  (0 - 10 of 1,122)
warhamer04
warhamer04 Aug 28 2008, 12:21pm says:

do you going to make a new update ?

+1 vote     reply to comment
jlpachon@gmail.com
jlpachon@gmail.com Aug 28 2008, 3:20pm replied:

Why the computer doens't works with the new generals? And when your team will fix this 'bug'

+1 vote     reply to comment
C0MR4DE
C0MR4DE Aug 27 2008, 3:50pm says:

If you really want to know where the SWR Team has gone you may want to check out Shockwave's sister mod, Rise of the Reds:

Moddb.com
We've been working hard and you can expect many features from Shockwave here and the best thing about it, we're getting close to a release. For those who remember this mod, the Shockwave team has taken control of the project and revived it. Check us out!

+1 vote     reply to comment
mcnugent
mcnugent Aug 27 2008, 12:21am says:

when will the new gens be playable by the computer?

+1 vote     reply to comment
mcnugent
mcnugent Aug 27 2008, 12:18am says:

mine barley crashs at all only if there are to much units on the field

+1 vote     reply to comment
Roman_1995
Roman_1995 Aug 24 2008, 1:27pm says:

NergiZed, PLZ DO SOME UPDATE \.
(
/.

+1 vote     reply to comment
NergiZed
NergiZed Aug 24 2008, 2:56pm replied:

Ok, I'm a beta-tester and here's how things work in the SW team. Ideas, bugs, balance issues get discussed, planned and implemented. A new dev version gets pumped out every 1 to 3 weeks. Bug-testers find bugs, balance-testers find balance probs. When enough units are added, or enough time has passed, an update is posted. Repeat the process.

Here's the scoop now: the last dev version was 3 months ago. Thus there is nothing to be updated on, as nothing has happened.

I would love to post an update, but it's just not gonna happen for a while. Shockwave is hibernating, and will most likely awaken when RoTR gets out the door.

+1 vote     reply to comment
existenceowner
existenceowner Aug 26 2008, 8:42am replied:

well I know my Ram and cpu are good because i have yet to crash, but I've been working on trying to fix my water and still it doesnt work properly. If anyone gets any ideas, let me know.

+1 vote     reply to comment
Bludger1
Bludger1 Aug 27 2008, 6:29am replied:

So, what graphics card do you have?

+1 vote     reply to comment
existenceowner
existenceowner 18hours 31mins ago replied:

i dont know i have a weird and complicated computer that wont tell me what the listed hardware does. i have tried almost everything to fix my water and i just dont kare anymore. it doesnt effect gameplay, so im done working my ass off to fix it

+1 vote     reply to comment
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C&C: Generals Zero Hour Icon
Platforms
PC, Mac
Developer
SWR Productions
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Official Page
Shockwavemod.com
Release Date
Released Dec 22, 2007
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Real Time Strategy
Theme
War
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