Running. It feels like it's the only thing you've ever done. Run. Ran. Fled. But who could blame you? It started with the flu, or some sort of strange cold. That shit doesn't matter now. What matters is the fact that zombies, and strange monsters, and god knows WHAT else are out there. Better yet, they're right behind you. Kill them? Fat chance. The only gun you've seen in a good amount of time ran out of ammo hours ago, and that rusty old pipe in your hands doesn't look like any zombie killer you've ever seen. Finally, you see something that looks safe. Its an old Inn, the kind you'd see on the side of the road while driving down an interstate. You seem to have traveled from the city a bit, and the door to the main building is open. As you draw closer, and closer, it shuts! Suddenly, the entire situation seems ten times worse. From all around, zombies are swarming over you...
This is the mapping .fgd file for creating custom maps for Resident Evil: Cold Blood Beta 2. A description of the new entities is contained inside the zip in a .txt file. Like the mod, this fgd is still a beta, so it may be a little rough around the edges. However, it does work and was used for the official maps of RE:CB. (Built in Valve Hammer Editor 3.4 and 3.5)
Um. Ok? Still no Vista patch? What?
Is there another program i will need to run this mapmaker? I saw you mention Valve Hammer Editor, will i need that?
Hey I like the game, and I decided to play around with making some maps for it, so far I understand it all, but how do you make items you can pick up and use on doors, etc?
Good job on the game, it looks almost nothing like half-life and stands out as its own game to me.
wow nice
I gotta a ******* ERROR!! When I start a new game it sayes 'Cache_TryAlloc: 2756144 is greater then free hunk'
huh? you map not?
vista sucks thats why theres no patch lol jk :P
when I test my maps it gives me the main menu of RE: CB ...
How do I configure my Hammer created maps? helpme pleas
(sorry for english i am french )