Visitor Center Structure.
Jan 15, 2008 Demo 6 commentsStructure Only (BETA version 0.01). Release date: September 30th, 2005.
At the court of this adventure, you are Robert Muldoon, the person in charge for the safety of the park. The play will proceed in a relatively linear but very intense way replaçant you in an environment in Resident Evil which is besides one of our principal source of inspiration with regard to the "setting in situation, management of the stress and distressing environment" of the play. All will be implemented so that you start without however leaving of with dimensions phases of significant action.
0 comments by iznogood on Jan 15th, 2008 digg this super bookmark

All members of the team wish you a merry Christmas with a little delay, and a happy new year 2008. For 2008, we will try to post more news, but first and foremost, if all goes well, this year should see a playable version available to the general public. But to do this we are looking for differents artists help us, because the work becomes increasingly complex. We are currently looking for:
- animator..........[ to animate dinosaurs ]
- modelers.........[ to make plants/props/weapons/humans/dinosaurs ]
- texturers.........[ to skin/reskin models/props ]
- concept artist.[ for leveldesign/and other things ]
- coder................[ for programming NPC/Dinosaur AI ]
Now some progress of the project, you can see a preview of the models including in the Visitor Center Laboratory:


Here you can hear one music created by one new sound artist, Matthiew Harper:
Cyaaa in the forum.
Structure Only (BETA version 0.01). Release date: September 30th, 2005.
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It would be awesome if you made it like the Jurrasic Park game "Trespasser", with the arm, it is pretty cool.
no arm thx!!! that arm was fucked up :S
I were sometimes able to shoot my character. XD
lol yea it looked kinda ugly. but it was a old engine too... guess you might be able to make it better now
You do realize it was an old game right?
an awesome old game though. best jurassic park game i ever played.
Looking godd - but I'm confused. How many Jurassic Park Mods are there now? I hear one is in development for ArmA, but I think that one switched to Cryengine2. Now I'm looking at your mod - which I thought was Crysis, too - and I see its for Half-Life2. Since you all need coders, wouldn't it be easier to merge the teams, or at least to share a coder (and to produce on the 1000x superior Cryengine2 than on Source)?
yeah, the Cryengine 2 is also more advance, so its harder to code for.
keep up good work guys
thats great but is there gonna be a english langaue screen in the mod too.