Alien Swarm is an overhead view tactical squad-based shooter for UT2K4. Set in the the distant future, the players take the role of a Commander in the Interstellar Armed Forces. They must guide their squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. Alien Swarm features: Unique blend of action and strategy. 1-8 players co-operative play. Single mission or Campaign mode. Large array of equipment for your marines, including Assault rifles, Shotguns, SynTek SmartEye Autoguns, Flamethrowers, Pistols, Incendiary Mines, Flares, Stim Packs, Ammo Bags, Sentry Guns, Medkits and more! Four marine classes: Explosives, Special Weapons, Medic and Technical Skill and experience system allowing your marines to improve as they progress through the campaign. Full tutorial to teach you how to play and to use the equipment at your disposal. 8 unique marines with portaits, personality, skills and background. Easy to use emote system for team...

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Alien Swarm is an exciting mod, whereas it changes the style from First Person Shooter, to a hybrid of Real Time Strategy and 3rd Person shooter.

Posted by ShortCutMan on Mar 19th, 2005 digg this super bookmark
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[page=Introduction]
Alien Swarm is an original mod. There’s no doubt about it, it takes a great shift in playing methods against the common modding genre of first person shooter. Especially when the platform it has been modded for is one itself. Most mod teams have shared this theme with UT2004, taking the easy road in development of the camera. This is what makes Alien Swarm interesting.

Alien Swarm takes place in the ‘distant future’. The player assumes the role of a commander in the Interstellar Armed Forces, where they must take control of a squad of troops who are sent in to various locations to clear them of the swarm and regain control. With an arsenal of awesome weaponry to utilize against the swarm in what ever way you see fit, you can hunt down some bugs and promptly swish their arse to oblivion.

[page=Graphics and Sound]
Visually, Alien Swarm is kind of a mixed bag. Some of the models have (Mainly the player models) are the stock UT2004 ones. That’s not immediately apparent though, but you will notice them eventually. The animations are been redone, taking over the strange looking ones that where present. The new ones are nice and crisp, and is a great addition to have instead of brand new models. Level design is done fairly well, although on first look, it will appear bare and empty. Filling the map with static meshes to improve visual appeal would be a bad move though, due to the way the camera works. The only major problem I could pin-point with the maps is that they are extremely dark. Trying to spot killer aliens in the dark isn’t fun. But for what is there and available to see, they’ve done a great job in this relatively small team. Textures are good, although, as pretty much stated earlier, the majority of textures you see are floor textures, which still seem pulled out of UT2004. There are plenty of arrows pointing you towards various objectives that you need to accomplish, which helps a little, but they haven’t made it any easier for you, just less back tracking and searching.

There isn’t much to say about how Alien Swarm pulls of with sound. Most of it I could recognise from UT2004, especially the weapon sounds. Most of the production time devoted to sound has been allocated to voice acting, which is of average quality. Not bad, and not exceptionally good. A bit of music work has been developed for the project too, which seems to be on the same lines as the voice acting.

[page=Gameplay]
Now for the actual design of the game. I’ll walk you through how the game runs from menu to an actual game, and how that game plays. Upon opening up the game, you are treated to a cool looking menu, with a real time 3D view in the background of a marine standing in front of a nest of eggs. You’re presented with your standard options, tutorial, single player, multi, settings and quit. The tutorial is quite lengthy, and eventful, but it does feel strangely like the later levels. By that, I mean it feels quite empty and desolate. NPC’s would be a cool small addition to add in, just for some fun. It goes over everything for you though. After that, you go on to start the Sigma campaign. You are treated to a mysterious looking cut-scene which introduces you to the games story. And, finally, you now have to prepare a squad that you will send in to active the emergency cooling systems for the primary reactor. Along with destroying at least 20 swarm eggs of course.

The gameplay feels tweaked, and has different features amongst it. You can have up to 4 squad members, from a total of 8 to choose from. Each has their own personal traits, and are different from each other. Some are more suited to explosives, while others have the ability to use med packs. A couple more than 8 would make the gameplay that bit more varied. In game, you control one team member directly, while ordering the others to either haul their arse and follow you, or stick around waiting for bugs in a specific spot. Again, there are good points to both of the options, standing still will increase accuracy and awareness, while moving around will not. The small, but extremely fun array of weapons are all different and best suited for different situations. From assault rifle, to a place-able sentry gun, you have a small choice of what to use. Ammo is a bit sparse in the maps, and with the amount of aliens running rampant, I was frequently worried that I would loose bullets and get killed. It happened at one stage, where one team member was hacking a panel, and the other was defending. The defending team mate chewed through his bullets like a cow on a paddock of grass, and was killed momentarily by the enraged horde. The other two team members where in another part of the map, trapped in a room by a sentry gun they had placed, unable to pick it back up. Despite these obvious little flaws, the gameplay is some of the best fun I’ve had in a mod, and the fact that the main part of the game is Single Player which is well executed for the bulk of it, makes this more appealing to the average mod player.

Unfortunately, I haven’t had a chance to be able to play multiplayer or co-op.

[page=Wrapping Up]
Overall, Alien Swarm is a well developed mod for the surprisingly small team that are behind this mod and Black Cat Games. It is slowed down by some little tibits, which can of course be easily fixed with some creative coding. But, all that aside, Alien Swarm has raised the bar in original mod design. Sure, this could be easily pulled off in a first person shooter, but the more tactical element puts this in a category of its own.

Well deserved mod of the month award, lots of hard work, and dedication has been poured into this mod which was bestowed with 4th place in the Make Something Unreal contests Best Mod section for the Grand Finals.

Alien Swarm Website
Black Cat Games Website

Comments
Michael
Michael Mar 20 2005, 1:01am says:

Congrats :)

+1 vote     reply to comment
INtense!
INtense! Mar 20 2005, 1:07am says:

this mod / feature really needs to upload some images to their gallery :D

+1 vote     reply to comment
lillbrorsan
lillbrorsan Mar 20 2005, 3:47am says:

Congratulations, one of the best mods i've played for UT2K4 :)

+1 vote     reply to comment
ForK
ForK Mar 20 2005, 3:49am says: Online

^^^ what he said

+1 vote     reply to comment
azz0r
azz0r Mar 20 2005, 6:46am says:

Nice, needed pics though :p

+1 vote     reply to comment
Guest
Guest Mar 21 2005, 10:18am says:

Sorry to nitpick but some of the sentences on page 2 don't make sense.

+1 vote     reply to comment
Guest
Guest Mar 21 2005, 5:33pm says:

This review is pretty dumb. How the hell can you review this mod without playing it's best feature - multiplayer co-op? Sure, play with yourself. But at the end of the day, AS is all about MP co-op.

+1 vote     reply to comment
Guest
Guest Mar 21 2005, 11:17pm says:

I wouldn't insult the reviewer for not playing multiplayer, but I have to admit, the co-op multiplayer is fantastic, and far better than the single player experience. UT voice comms make it even better. A very intense mod.

+1 vote     reply to comment
Guest
Guest Mar 22 2005, 4:49am says:

I agree that the sounds and graphics in this mod are pretty average. If BCG could get someone on board who could overhaul some of the textures and the player models, that would be superb.

However, the real strength of this mod lies in the gameplay, more specifically the multiplayer co-op. Rather than have one marine leading everyone, you have several individually controlled marines (and friendly fire too!) which greatly increases tactics, and is a damn site more fun.

The only real criticism I have of this mod is the lack of campaigns, with only two available with the 1.2 patch, and a smattering of user made maps.

Don't be tempted to just play this mod offline, sure, go through the SP campaigns a couple of times, but try it online: you'll be hooked :)

+1 vote     reply to comment
Guest
Guest Mar 22 2005, 6:23am says:

Im a normal player of the mod and i gotta say thats a lousy review.Were u playing for ten minutes which is only enough for one mission?Its definately all in the multiplayer.All u have to do to realize how great this mod is is spend a lot of time in it.Then u learn the maps so u can be better and u just keep playing online showing off your greatness.

+1 vote     reply to comment
Guest
Guest Mar 22 2005, 11:04am says:

a bit like writing a Counter-Strike review after some bot-matches ..... hmmm...

+1 vote     reply to comment
Guest
Guest Mar 22 2005, 11:07am says:

This is pretty cool, but...

- Animations have been redone?
- Killer aliens and dark isn't fun?
- UT2004 Weapon Sounds ?!?
- Main part of the game is Single Player?

I'm sorry. I just have to link to a proper review.

Macologist.org

+1 vote     reply to comment
Guest
Guest Mar 22 2005, 1:57pm says:

What a stupid review. At least play the game online, and for more than 10 minutes. You clearly didn't grasp the concept of the game at all. It is meant to be dark and ammo is meant to be scarce. Do you test all of your mods with only bots? And even if you do, the bots in this are a lot better than certain "superior" UT2004 mods.

And don't blame the game if you put a sentry in a doorway and didn't think to jump over it! From the sounds of the review, you didn't even realise you could change character, and you were just using one marine with Stop and Go commands.

Anyone who read this poorly written (most of page 2 makes no sense), badly researched review that was written in 5 minutes, and probably played for less, I urge you to try Alien Swarm for yourself. It's a brilliant mod, and the mod is all about gameplay. If you review on the criteria of how many new textures and models there were, then enjoy your 20 realistic WW2 shooter clones. Next time play the game for more than a few minutes so that you can appreciate the fantastic co-op gameplay.

It's a co-op mod you know!

+1 vote     reply to comment
Guest
Guest Mar 22 2005, 2:35pm says:

Yeah u go last guest who voted

+1 vote     reply to comment
frosty-theaussie
frosty-theaussie Mar 22 2005, 2:57pm says:

At least register, lazy guests.

+1 vote     reply to comment
Guest
Guest Mar 22 2005, 6:56pm says:

Yeah okay so I didnt register, sue me...
You guys should hire someone who at least knows how to put together a decent review... I'd be willing of course... But your current review staff is terrible...
Handy link: Johnathanstorry.tripod.com
:)
-Johnathan

+1 vote     reply to comment
frosty-theaussie
frosty-theaussie Mar 23 2005, 2:30am says:

I doubt we'd hire someone that just attacked a responsible, long-standing member of our staff.

+1 vote     reply to comment
Guest
Guest Mar 23 2005, 6:17am says:

My apologies (I posted that link to the Macologist review)

The Mod of the Month award is certainly nice, but when a review only seems to acknowledge negative aspects of a mod it tends to put me on a sour mood. More so when combined with factual errors.

However... "the gameplay is some of the best fun I’ve had in a mod"

That's the most important thing in the end. ;)

Cheers,
- DeepQantas

+1 vote     reply to comment
Guest
Guest Mar 23 2005, 7:49pm says:

Play the games u review for real.Play the major part of it in this instance the online.Put in more time to it.Get good at it and look back at each part of your playing it, noob, medium,and expert or good person.Whatever u do just play all the game not just one mode or two modes or just single player.Basicly what i want to say is ...... PLAY THE GAME FOR A DECENT TIME AT THE LEAST AND TRY EVERYTHING IT HAS TO OFFER.

+1 vote     reply to comment
Zacker_lvldsnr
Zacker_lvldsnr Mar 26 2005, 4:39am says:

Hey community, why can't you just be happy about that Swarm was elected as mod of the month? That is a big honour and nothing to bitch about. Nobody are in any position to give such critisizm of a great mod site.

+1 vote     reply to comment
Guest
Guest Aug 9 2005, 1:27am says:

...more maps/campaigns please!

+1 vote     reply to comment
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Developed By
Dalai
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Official Page
Blackcatgames.com
Release Date
Released Jun 30, 2005
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