ZPS Windows Full Build v1.25b
Apr 15, 2008 Full Version 6 commentsZombie Panic: Source version 1.25b includes stability fixes, a new weapon highlight system, and a few map and model fixes. This file is a full build for...
The basic idea of the Zombie Panic is to create solid game play that is based on a classic zombie outbreak scenario. The living dead are coming for the last remaining humans, and these survivors must fight them off and live through the day.
Everyone joins a server, in the beginning you can either choose to join the human team or you can volunteer to be the first zombie. If no one volunteers the game will pick one human randomly and the game begins. The starter zombie's goal is to, of course kill the humans while the human goal is to stay alive as long as possible, complete objectives, or even wipe out all the zombies. The catch is that when a human is slayed he will simply join the ranks of the undead, now ready to finish off his old living teammates. The humans can't tell by the player list who’s alive and who’s not, eventually there will only be one survivor still standing if all goes wrong, facing all the zombies which use to be allies, with his back to a wall. The zombies only have a certain number of reinforcements (lives), when a zombie is killed they lose 1 life from the counter. However, when a human is killed they gain 1 life. If the zombies only have 1 respawn left the humans can win the round by killing off the remaining undead left on the map.
We want the mod to feel creepy and give you a sense of desperation, and yet not take itself so seriously that you can't laugh at the way you got slayed. Overall fun and playability is the priority, where is realism and horror while important are just a bonus when possible. We want a mod that you can easily play with any number of people, even with small numbers or uneven numbers. Plus, there's a certain sense of satisfaction in tearing apart those heartless survivors who failed to protect you while you were alive, limb from limb.
16 comments by Tatsur0 on Apr 1st, 2008 digg this super bookmark

Take-Two Interactive and our Kielbasa Studios would like to announce "Zombie Bling" a merger of two great ideas. Back in February of 2008 the Zombie Panic team received an interesting Email from T2 showing an interest in our HL2 Modification, and over the weeks have discussed a unique take on the genre. Not much can be said just now, but the papers have been signed and work has already begun. Of course this means change, but we hope for the best. Already Zombie Bling has moved over to the Ep2 SDK and below are some of our first assets showing off our new gamemode "Zombie Assault".
I want to thank our community for always being so supportive and I don't expect that to change as we move forward.
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Zombie Panic: Source version 1.25b includes stability fixes, a new weapon highlight system, and a few map and model fixes. This file is a full build for...
Zombie Panic: Source version 1.25b includes stability fixes, a new weapon highlight system, and a few map and model fixes. This file is a full build for...
Zombie Panic: Source version 1.25b includes stability fixes, a new weapon highlight system, and a few map and model fixes. This file is a patch for Linux...
Zombie Panic: Source version 1.25b includes stability fixes, a new weapon highlight system, and a few map and model fixes. This file is a patch for Windows...
Patch including all content from ZPS 1.2 and the recent hotfix.
This hotfix is for server owners and replaces a bad server.dll resolving lag issues on v1.2b servers.
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It's really nice to see that this is the most played hl2 mod out right now.(for the most part)You guys put alot of effort into it in terms of atmosphere, quality , and fun. I also like that you guys listen to the community for ideas and such. I look forward to whatever else you guys have to show us.
God I love Moddb! you can look at Skarai's profile and tell what kind of person he is. His says --> Influence 94% negative... :P More weapons maps coming soon. I'm excited for this update.
Judge what people say and do on moddb, not by what their stats say because stats give little information about a person, other than they don't really care about their stats that much.
sups, enjoying this mod to, same here :D
Hey when will the new weapons and maps be down loadable?
Boys boys boys! (and girls...you know just in case o.o)
People are welcome to their opinions. Whether they be right or wrong :) No need to fight about it.
@Skarai: It's best if you don't pretend to know what our game should play like, or which movie it should resemble most that way you're less disappointed. You're gonna find that if we speed the game up ppl will complain or if we slow it down others will complain, if we turn our zombies into cardboard cutouts you can drop by sneezing at em same deal.
I appreciate your opinion but remember to use words like "I" or "Me" because what you may dislike others may love. We're also no where near finished with work on the mod so assuming this is the end for us is a bit ridiculous :)
Tats...
I don't want to draw pictures for them so they can understand.
I'm sorry, I won't. Never even said anything bad about the mod.
And look, I don't blame anyone. There haven't been any good multiplayer games since like.. Joint operations - Thats telling something.
I'll think this game will be good when they fixed up the maps and so.
Just hope better people are playing then.