ZPS Windows Full Build v1.25b
Apr 15, 2008 Full Version 15 commentsZombie Panic: Source version 1.25b includes stability fixes, a new weapon highlight system, and a few map and model fixes. This file is a full build for...
The basic idea of the Zombie Panic is to create solid game play that is based on a classic zombie outbreak scenario. The living dead are coming for the last remaining humans, and these survivors must fight them off and live through the day.
Everyone joins a server, in the beginning you can either choose to join the human team or you can volunteer to be the first zombie. If no one volunteers the game will pick one human randomly and the game begins. The starter zombie's goal is to, of course kill the humans while the human goal is to stay alive as long as possible, complete objectives, or even wipe out all the zombies. The catch is that when a human is slayed he will simply join the ranks of the undead, now ready to finish off his old living teammates. The humans can't tell by the player list who’s alive and who’s not, eventually there will only be one survivor still standing if all goes wrong, facing all the zombies which use to be allies, with his back to a wall. The zombies only have a certain number of reinforcements (lives), when a zombie is killed they lose 1 life from the counter. However, when a human is killed they gain 1 life. If the zombies only have 1 respawn left the humans can win the round by killing off the remaining undead left on the map.
We want the mod to feel creepy and give you a sense of desperation, and yet not take itself so seriously that you can't laugh at the way you got slayed. Overall fun and playability is the priority, where is realism and horror while important are just a bonus when possible. We want a mod that you can easily play with any number of people, even with small numbers or uneven numbers. Plus, there's a certain sense of satisfaction in tearing apart those heartless survivors who failed to protect you while you were alive, limb from limb.
2 comments by Tatsur0 on May 20th, 2006 digg this super bookmark
Hello Zombie Panic Community!
It's been about a month since we informed the community that we had a new programmer begin working on ZP:S, and so a news post seemed appropriate. Work is well underway in respect to Zombie Panic: Source, and proof of that will come with a major media release! But, to keep you all happy, here's a little sneak-peak as to some of what's coming:
This Shotgun is known as the "Super Shorty"
Video of it in action: Serbu.com
-ZP:Source Development Team-
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Zombie Panic: Source version 1.25b includes stability fixes, a new weapon highlight system, and a few map and model fixes. This file is a full build for...
Zombie Panic: Source version 1.25b includes stability fixes, a new weapon highlight system, and a few map and model fixes. This file is a full build for...
Zombie Panic: Source version 1.25b includes stability fixes, a new weapon highlight system, and a few map and model fixes. This file is a patch for Linux...
Zombie Panic: Source version 1.25b includes stability fixes, a new weapon highlight system, and a few map and model fixes. This file is a patch for Windows...
Patch including all content from ZPS 1.2 and the recent hotfix.
This hotfix is for server owners and replaces a bad server.dll resolving lag issues on v1.2b servers.
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i tell it short and simple:
Mod is not dead, they release it when its READY.
And small notice to little whining bastards: stfu and learn to check their web-site sometimes.
GOD are you stupid? Do you want them to post a message everyday saying "We are not dead folks!".
If you check the website you can see that they updated the website the 15th september. That's 6 days ago....
If you wanna know if its dead go to their forums or something. Go and find good info before you start crying here.
Sorry everyone I just got a little upset over his 2 posts hehe.
Is mod dead Because there is nobody Here and it was not updated for 18 days
You can get ZP:S when its released, but you gotta have HL2 to play it!
I'm with you killer, but you know who I hate, people who think they speak for the team when they don't, also, only n00bs uz teh 1337 tawk and thin itz kool
cant we download zp:s if we have hl2? and when is zp:S going to be out?
Are you guys going to consider first-person deaths? Like when you die if you fall back you see the ceiling or if you fall flat on your face you see the floor? That kind of thing... It would be kind of creepy seeing youself getting ripped apart by zombies.
wow zps is coming out before christmas? SWEET anyway everyone get zp 1 it will teach you the basics of the game and will not get you owned on zps
I want double golden glocks in this. John Woo style and there are some really cool guns in the world (like the jackhammer). I am not afraid of no zombies when i get one of those into my hands. Why do you make the guns all ordinary(nice though)? I would love to have more special guns like the hunting shottie. If you make a golden texture for the glock(s) I'm sure people will love their guns more. I will.
Sin
Hello all,
I'd just like to thank everyone for their support and others for their constructive critism. I'd like to answer some questions.
Q. When will ZP:S release?
A. We are very confident in a Q4 2006 release and are working on a date for announcement. You'll just have to be patient while we work on it. We would like to have our list of items done for the open beta release. Of course our work does not end there as we still have so much more to add but it will definately show the community the direction we are going and is already quite enjoyable and imho better then the original by far.
Q. Why so many Zombie Mods?
A. Well considering we are the original Zombie mod and that mod was experiement for Source it is only logical that we finish what we started. Hard to compare to other Zombie mods where most will never be released. However I am myself looking forward to a few of them as I am a big Zombie fan.
Q. Where are the coffee beans?
A/Q. What coffee beans?
Keep a look out on future news and media.
Tats...