Zombie Panic: Source is a co-op oriented Survivor Vs Zombie multi-player survival horror modification for HL2. While our main priority is to make the mod as fun to play as possible, ZP:S plans to greatly expand on the core features of "Zombie panic" For HL1, with the obvious new features, impressive visuals, and of course atmospheric maps. More importantly ZP:S will not force players to fend against dumb and predictable AI, but instead keep the same intense thrill of surviving against intelligent and persistent player controlled zombies as the original.

Report this article Zombie Panic: Source v1.01b Fullbuild & Patch

Zombie Panic: Source v1.01b Fullbuild and Patch released today!

Posted by Tatsur0 on Jan 12th, 2008 digg this super bookmark


The Zombie Panic team would like to thank everyone for being patient with us allowing us the time to patch up our mod. There were a few bugs and exploits that made themself known after release and so we spent the next two weeks fixing these up as well as balancing the game out more. For more information check our changelog.txt (included in installer as well).


We're now finishing up the linux binaries and working on our content patch. We'll also be keeping an eye on any future bugs/exploits that might crop up.

Thank you,

ZP Development Team

Comments
lcpuche
lcpuche Jan 12 2008, 10:42pm says:

yay gj guys

+1 vote     reply to comment
Henley
Henley Jan 12 2008, 11:38pm says:

sweet such good work and so quickly too, kudos guys very good!

+1 vote     reply to comment
Termin-X-man
Termin-X-man Jan 13 2008, 12:00am says:

Game-play still seems slow, maps are too big, zombies feel like tissue paper, models still face the wrong way, etc.

-3 votes     reply to comment
WhiteHawke
WhiteHawke Jan 13 2008, 3:50pm replied:

Gameplay doesn't look slow to me at all. It's a horror game, you can go Rambo if you want but it sucks. XD

Since it's a zombie survival game, it's normal that it consists mostly of teams of survivors hiding behind a barricade in some room, trying desperately to kill the remaining zombies or survive for long enough. It's true that the models face the wrong way, BUT the maps aren't too big at all. If they were small survivors would be at a disadvantage. There's lots of places to hide and pick stuff up. Why do zombies feel like tissue paper?

+2 votes     reply to comment
Reptile1992
Reptile1992 Jan 13 2008, 3:13am says:

Cool.

+1 vote     reply to comment
Serensius
Serensius Jan 13 2008, 6:54am says:

Boo, why does this have to come now when I've been banned from Steam for no reason :(

0 votes     reply to comment
F-Plus
F-Plus Jan 13 2008, 10:14am says:

It's really funny :)

+1 vote     reply to comment
broadsword
broadsword Jan 13 2008, 12:19pm says:

YAY! now its fair!

+1 vote     reply to comment
MghtyThor
MghtyThor Jan 13 2008, 3:48pm says:

D/l the mod and installed but how do you run it??

+1 vote     reply to comment
Produkt
Produkt Jan 14 2008, 11:20am says:

I love this, finally a worth playing zombie mod! Balance is a bit lacking on some maps but with some tweaking here and there it'll be just right!

+1 vote     reply to comment
Knights
Knights Jan 14 2008, 6:26pm says:

Got some leakage here on the 90 degree models, they are fixed! It got fixed the day we released the patch :p More coming soon.....

+1 vote     reply to comment
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Released Dec 28, 2007
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