A Warhammer 40k mod for SOASE:Rebellion Races are still in development, Aiming to bring the Universe of 40k to the amazing game of Sins Main ones so fare Will be Imperium, Chaos, Eldar, Orks Space pirates. All community suggestions well be gladly accepted and thought of and any one willing to help pm me.

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8 comments by Roboute-Guilliman on Jun 30th, 2015

Hi All,

So due to recent personal events i haven't been able to work on the mod at all and kind of lost my knack for it. Now that being said i am trying to get back into the hang of it but some other issues have arrived. With the announcement of an Official Games-Workshop licensed game Battlefleet Gothic: Armada. This cause issues with the mod, GW has a strict non competition clause basically stating that it is against there terms of agreement to have a mod on a separate game that shares a similar play style to there own games. Hence all the other RTS mods for Warhammer 40k usually shut down if they get to big and noticed and I have yet to receive a letter from them on this mod but it will come. It does not mean it won't. So to you the loyal followers of this mod and to my mod team which i have neglected and i apologize for; we have two options

1) Work on the mod and keep adding to it till i get a letter.

2) We fix up what we have gotten so far and have one final release.

Personally don't feel like finding out how good the Lawyers are for GW but that's me haha


Sincerely Deepest Regards,

Lord of the Ultramar System

Roboute Guilliman

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40,000 Sins 0.4

40,000 Sins 0.4

Jan 31, 2014 Demo 48 comments

Here it is in all of its alpha glory....finally!

Post comment Comments  (220 - 230 of 567)
derpingtonpryce
derpingtonpryce Jan 1 2014 says:

Can't wait for the release!

+4 votes     reply to comment
NeighborKid
NeighborKid Dec 31 2013 says:

I'm excited and can not wait!...

+4 votes     reply to comment
Roboute-Guilliman Creator
Roboute-Guilliman Dec 26 2013 says:

Wanted to Say Merry Belated Christmas and a Happy New Years Thanks for the support :)

+6 votes   reply to comment
Darkterren
Darkterren Dec 24 2013 says:

just wanted to say merry christmas and that i cant wait for the first release of the mod

+5 votes     reply to comment
Grimaldus*
Grimaldus* Dec 24 2013 replied:

Happy Holidays. It's coming soon =)

+3 votes     reply to comment
MrBaneblade
MrBaneblade Dec 20 2013 says:

hay jest a quick thought here about the Imperiums diplomacy

thay dont rilly have one because
A: they take what they want
B: they kill all xenous in the dam sector(if they can)
C: thay declare all who refuse to accept the control of the Imperium !!!heratics!!!
so you would be better off jest to make a temporary agreement line instead of a peace treaty line

+2 votes     reply to comment
Etah
Etah Jan 9 2014 replied:

And Orkish diplomacy is alot more advanced? The forces of chaos either for that matter. Diplomacy isn't very sought after in warhammer 40k.

+1 vote     reply to comment
Roboute-Guilliman Creator
Roboute-Guilliman Dec 21 2013 replied:

as of right now there wont be any really diplomacy in the game

+2 votes   reply to comment
NeighborKid
NeighborKid Dec 15 2013 says:

so i have the DLC.. and have yet to see a any random event... do black holes suck your ships in? if they do.... why not have that take your ships we call it the "warp" and they randomly plop somewhere in another star system when the warp returns them?

+1 vote     reply to comment
Roboute-Guilliman Creator
Roboute-Guilliman Dec 16 2013 replied:

black holes make ship damage and do alot rather quick and curently grim is testing ideas out

+1 vote   reply to comment
NeighborKid
NeighborKid Dec 17 2013 replied:

question about lances. in table top fluff do they act like the sins laser weapons? a continuous light beam from end to end and just fade away are are they like lascannons, which fire a beam a bit long, but not continuous from ship to target.. ill get you a youtube example. Unfortunately the youtubes... wont let me fast forward the link to 2:23 seconds. just before the cruiser fires its lances... but here Youtu.be

Also what about nova cannons? how will they work, both FX and damage?

+1 vote     reply to comment
Roboute-Guilliman Creator
Roboute-Guilliman Dec 29 2013 replied:

they are really high powered las cannons so they do shoot a continuous beam until the charge runs out

+1 vote   reply to comment
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