Urban Deathmatch Pack
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It is a multiplayer modification for Quake 1. It changes the weapons, tweaks up some things and changes the overall look of the game.
Features:
- Weapon changes:
Knife - Like the original quake axe, just a bit modified (0% completed)
Mossberg Shotgun - A slow firing powerful weapon. Effective at short to medium distances. (100% completed)
MP5 SMG - Fast firing submachinegun with a huge kickback. Because of it the mp5 is only effective on medium distances, and still its hard to hit your enemy when youre firing in full auto. (100% completed)
Desert Eagle - The main disadvantage of this weapon is its medium rate of fire and big kickback, but the weapon compensates it with its accuracy and power. (100% completed)
Frag Grenade - There's nothing to explain in here, its just a standard exploding lemon :). (0% completed)
- Some tweaks to make the multiplayer experience better
- Model replacements (player, ammo packs, health packs, weapons etc.)
- New maps (Destroyed City DM 50% complete)
- Other things...
Credits:
(Navy Seals Quake) - playermodel, mp5/mossberg model
(Duke Nukem: The Demonax Project) - desert eagle model
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Awww :cry:
/me lix bart
dead - lost the source after a hdd failure.
:'(
Oooo, Urban.
im working on the first DM map right now, next im going to make a second DM map and implement some other things :)