Imagine a game in which you don't know who to trust, you don't know who may be about to kill you, in fact you don't even know who is human and who is artificial. Played online, your quarry is another human player but can you find them amongst the AI inhabitants of the Ship? Once you know who they are, find yourself a weapon but keep an eye out for security guards and cameras. If you're spotted trying to murder someone you'll be transported to the Brig and suffer a hefty fine. If you succeed in killing your quarry Mr. X will reward you with a cash prize, depending on how entertaining he found your murder. At the same time you must look after yourself, wash, sleep, eat and have fun and remember - always look over your shoulder because somewhere there's a player looking for you!
Outerlight are proud to announce the release of version 52 of The Ship New Features Elimination Mode - Players are assigned quarries in an ever decreasing loop with the winner of each round awarded a $10,000 prize. Hunt Mode - The traditional mode with quarries reassigned after each kill. New Maps Seriphos
Posted by [OL]Seti on Oct 22nd, 2004 digg this super bookmark
Outerlight are proud to announce the release of version 52 of The Ship
New Features
Check out - Theshiponline.com
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Hooray!
Yay.
Awesome!
Time to board again.
Interesting gameplay.
Hehehe... I have some suggestions:
- Its not obvius for lame people like me, how to join and why I cant join. Maybe even need to reconnect to respawn.
- Where is the ocean?
- I have found a bug on the older release: ITs posible to being killed as spectator!!. Players can kill invisible spectators on strange runtime conditions ( I forget to save the log, sorry. )
- Ambient sounds? I feel this game is ambient dull. Where is the ocean sounds?
Other idea:
Remake this mod with "The Thing" theme.
Imdb.com
Two teams: infected guys, and uninfected guys. The mission of infected is to infect or kill everyone, and the mission of non-infected is to kill infected. A optional endgame is the infected guy collecting all the metal needed to build a ufo or a superweapon.
Not another bug hunt, but a "The Thing" terror alike stuff.
Uh..Tei..I think you miss the whole idea of their project and how they DON'T want it like that movie...
I am a fan of clue, and have play the game. Its only I like more sci-fi books than sherlock books (I also know sherlock books) and sci-fi NOT mean more arcade , but can be more terror. Its only most people only know arcade, but Its posible other feelings on a videogame. Whats Its cool about The Ship its that the gameplay its build around something different than simple arcade.
Anyway, maybe you are righ, and I wrong.
Still the 1920/1930's theme is very cool and atmospheric.