Empires is a mod for Half-Life 2 which will combine the genres of real-time strategy and first person shooter. Each team has four classes to choose from (scout, rifleman, grenadier, and engineer) with unique weapons and skills each. One player will become the commander by entering the team's command vehicle to build the team's base and lead his team to victory. Once your base is built up, purchase vehicles from your team's vehicle factory to open up another facet of Empires' gameplay. Vehicles can be customized with unique weapons, armor, and engines. The commander can research improvements to all aspects of vehicles such as longer range cannons, homing missiles, and armor-piercing machine gun rounds. Once your team is prepared, lead an assault into the enemy base. The enemy team is defeated when all players are wiped out with either no place to respawn or no reinforcements remaining or the team's command vehicle is destroyed.
It's been awhile since our last update so allow me to bring everyone up to speed on the situation. We're focusing all of our efforts on completing 1.08 which is going to be a large update. Our code base has been converted to the new Source SDK which fixes several bugs. Since our last public
Posted by Krenzo on Oct 20th, 2006 digg this super bookmark
It's been awhile since our last update so allow me to bring everyone up to speed on the situation. We're focusing all of our efforts on completing 1.08 which is going to be a large update. Our code base has been converted to the new Source SDK which fixes several bugs.
Since our last public version, we've gained a new weapon animator, Damian, who has been hard at work on redoing all of our weapon animations. In addition to the new animations, Duke, our lead artist, has remodeled and retextured all of our weapons to be of higher visual quality. We've also picked up a new sound artist who has been working closely with Damian to redo all of the weapon sound effects.
1.08 will also feature two new maps from two team members we've had onboard for awhile, and their efforts are finally coming to frutition. "Streets of Fire", mapped by Grizzly, takes place in a large city that is the latest battleground in the fight between the Northern Faction and the Brenodi. "Glycen City", mapped by Warfle, is somewhat of a sequel to the BF1942 Empires map "Glycen Pipeline." Players will have to capture flags as well as civilian factories to gain resources for vehicle construction.
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Looks pretty good, hopefully this patch will get some more people playing
HDR is too overexposed, you might wanna tone that down ... snow doesn look very white with the sun on it, but this will blind people :p
You must have very sensetive eyes, because I r not blind
Nice new maps, 100x better than your old maps.
top quality stuff, hope gameplay is just as improved
Very BF2142 :)