Empires is a mod for Half-Life 2 which will combine the genres of real-time strategy and first person shooter. Each team has four classes to choose from (scout, rifleman, grenadier, and engineer) with unique weapons and skills each. One player will become the commander by entering the team's command vehicle to build the team's base and lead his team to victory. Once your base is built up, purchase vehicles from your team's vehicle factory to open up another facet of Empires' gameplay. Vehicles can be customized with unique weapons, armor, and engines. The commander can research improvements to all aspects of vehicles such as longer range cannons, homing missiles, and armor-piercing machine gun rounds. Once your team is prepared, lead an assault into the enemy base. The enemy team is defeated when all players are wiped out with either no place to respawn or no reinforcements remaining or the team's command vehicle is destroyed.
Empires V1.04 Beta is now available for download. It includes bug fixes, some new features (respawn from APCs in the field), updates to two maps (Canyon and Escort), and one new map, Badland, by Gobanzo Mon. Here's a small sample of the change log: -Added: Message of the Day panel that appears
Posted by Krenzo on Apr 29th, 2006 digg this super bookmark
Empires V1.04 Beta is now available for download. It includes bug fixes, some new features (respawn from APCs in the field), updates to two maps (Canyon and Escort), and one new map, Badland, by Gobanzo Mon.
Here's a small sample of the change log:
-Added: Message of the Day panel that appears when first joining a server; it displays the server name at the top and a viewport for displaying the MOTD.txt file on the server (place just a url in the file that redirects to a web page or keep the .txt file under 2048 characters); also, clicking the "Help Guide" button will load up the Empires manual
-Added: anything spotted via the F voice menu or the scout's binoculars will have a blinking red indicator over it for all players in the HUD
-Added: vehicles now take damage (directly to the hull) from impacting with other objects; the jeep is much weaker than other vehicles to reduce it being used to ram enemy tanks and get them stuck
-Added: APCs have spawn points, if the vehicle isn't full, then spawning at the vehicle will place the player inside
-Added: APC passengers (all except the driver position) get their health refilled at 5 HP/sec and ammo refilled at the same amount as ammo crates
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Good work! I like how you're releasing patches often. The new map looks pretty cool.
It's good to see all of these new updates. Looking great.