Played this half a year ago, forgot to submit a rating.
I will not reserve much text on a review for this mod because no amount of writing can express how good I found it to be, good narrative, good level design, good general plot, refined gameplay elements and of course the gunfire, the missing key element in Deus Ex, I've had lots of epic firefights listening to the classical action beats in the different levels of the game, each better than the previous. Oh the concept of choice and consequence was well achieved too, even if mostly I just decided to go for assault tactics, at least after I was inevitably detected.
All of that and he memorable soundtrack composition have earned the reputation of a classic in my heart, hearing soundtracks from this game brings me nearly as much nostalgia as all of my favorite classical video games, and while I don't know exactly how either the game or the developer managed that, I must say what a formidable achievement.
I loved this modification of Deus Ex. Overall very well done. I didn't care about the voice acting because it would've ruined the game a little if it wasn't as spectacular as the gameplay, story, and improved stunning graphics. This mod looks like it had been created by professionals! LOVE!!!! It is a gorgeous work of art!
I've been watching the mod for many years, and it was nice to see as the project was moving towards its completion. Set in not so distant future as a prequel to Deus Ex, the 2027 includes all the aspects of the original game, but also introduces new gameplay elements and graphics among other things.
Level Design. The maps are really good, be the European cities or remote locations like a secret base. You start your mission in a Versalife-like HQ and later find yourself in Paris. While it's the same city as in the original game, you are to explore a different region, which is much larger and includes quite a lot of places of interests. Here you can engage enemies in vivid shooting or remain silent, if stealth approach is more preferable.
I must be frank - the Moscow missions are the ones I enjoy the most. The developers made a good job recreating the underground station, the Pushkinskaya square, as well as some historical parts of Moscow centre. The feel is close to Paris locked down by MJ12 in the original game, dark and tense, while you can always sneak through tiny and cosy streets, sometimes meeting interesting characters (and sidequests).
The game has ties to the DeusEx, but you can also meet some characters from Deus Ex - The Invisible War here.
I hope someone will make a mod, which adds all dialogues to this wonderful modification.
When you play this game, you can expect:
- completely new locations like Paris, Moscow and Siberia
- new characters (new skins and appearances)
- multiple new enemies and allies
- new weapons (models)
- enhanced graphics and effects
- new plot with several endings
Probably, one of the most original DX's mod that has been made.
First I liked was the new skill points system and reorganization of it, which simplifies it but also add several new features, robotic system for example. Secondly, the new loot system, which gives a real fresh air compared to all other mods who kept old way of DX1 (Even TNM). The story is very good, I really enjoyed the fact about Magnus. And let's not forget about the omar, adding interest to the mod. The new graphics system is addicting and really adds a lot to the mood of the game.
The only flaw I found was the fact that is mod is way too short and maybe a little hard at the beginning.
Otherwise, this mod is a must for any real DX Fan. At this point, I consider it as a "Alternate past" of DX.
Visually, probably the best mod for Deus Ex, with interesting and atmospheric locations. The mod is let down by poor performance and the writing, which is reminiscent of Redsun2020 and shares the same flaws.
The end mission and boss fight were definitely the low point; the boss is damn near impossible to beat without exploiting the engine AI. He disables grenades mid-flight and wipes out your bioelectric reserve if he gets close, meaning you have to try and shoot him from a distance while dodging his shots (which will instantly kill you.) Boss fights have always been terrible in Deus Ex games, but this is by far the worst I've ever seen.
The endings were also very stale, which was a shame given the interesting cinematics earlier in the mod.
Excellent mod, with a quite good storyline, pleasant maps and a sufficient duration. But the best point is the new stuff: the new weapons (including the spiders, drones and new grenades), the new enemies, the new skills and the new augs bring many new fighting/playing possibilities. I actually fighted much differently than in DX.
But there are some bad points. The difficulty goes from very hard in the first half to very easy in the second half of the game. Several times, especially in the first half, infiltration is made impossible for no justifiable reason (enemies who know where you are without seeing you, alarms that sound while being bypassed...), turning from time to time this true DX mod to a basic FPS. Also, I didn't get the same feeling as in DX or in its better mods about the different "factions" of the game: I didn't care that much about the choices I made. And it didn't felt like a DX prequel to me at all.
Still, this mod deserves a 9/10, with a 10 on creativity.