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Join the steam group, and get notified when a game is announced! Currently the mod is in what you'd call an Open BETA. Features planned for next release are:

  • Stats
  • Achievements
  • Load-outs
  • Bots
  • New maps
  • Redesigned buy-menu
  • 2 New weapons
  • View media
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Patch 1.06

News 2 comments

Sorry for the speedy patching, but we're just too eager to add in new things + fix stuff.


The main focus of this little update is turrets. You can now deploy turrets, that'll defend in a large radius where you deploy them. Try not to deploy them in open areas as they'll quickly get sniped from afar.

Full changelog below!

Features:
·	Added a round system, and map rotation
·	New map, 1w_ouroboros
·	Added turrets, both deployable and base versions. 
Deployables get destroyed from fire, base versions can be repaired

Gameplay:
·	Sword range increased by 25%
·	Sword “width” tripled
·	Sword hit-delay reduced by 60%
·	Hoplite damage doubled
·	Teleport uses 50% less energy
·	Teleport range reduced to 4096  units
·	Flamethrower damage increased by 1000%
·	Sprint-speed increased by 50%
·	Blaster firerate increased by 15%
·	Blaster damage reduced by 10%
·	Chaingun accuracy increased by 20%
·	Bullets do 75% less damage to destructables
·	Explosives do 100% more damage to destructables
·	Grenade launcher splash radius increased by 10%
·	Grenade launcher damage increased by 20%
·	Grenade projectiles now impact-detonate on models (generator etc.)
Bugfixes:
·	Flame grenades now ignite enemies.
·	Melta-Sword doesn’t ignite teammates
·	Flag REALLY doesn’t disappear when a player holding it disconnects
·	Added the generator model
·	Ragdolls should have the appropriate team colour
·	Generators now emit destroyed sounds
·	New blaster animations
·	New sword animations
·	New minigun world models

PATCH LINK

Moddb.com

Patch 1.05 News

Patch 1.05 News

News 7 comments

3 new weapons, revamped energy system, packs, a new map, 2 new deployables!

Day 7 - The Final Hours

Day 7 - The Final Hours

News 4 comments

Well here it is, we are at the end of the week. We've worked hard and tried our best, and we want to see what you think now.

Day 6 Update

Day 6 Update

News 1 comment

As the week comes to close, here is another snapshot of a day in the Week of creating a mod.

Day 5 Update

Day 5 Update

News 7 comments

As the end of the week rushes towards us we are getting more and more community content.

1Week Patch 1.06

1Week Patch 1.06

Patch 4 comments

Install this over 1.05 patch. New animations, bugfixes, a new maps + turrets!

Close Quarters Map

Close Quarters Map

Multiplayer Map 1 comment

It's in the SVN but not any of the updates, so, yeah. Pretty small symetrical map.

1Week Patch 1.05 (Server FIX)

1Week Patch 1.05 (Server FIX)

Patch 4 comments

Little thing I forgot when uploading the previous 45 MB rar file. Install the 1.05 patch, then overwrite server.dll with this one.

1Week Patch 1.05

1Week Patch 1.05

Patch 1 comment

INSTALL 1.02 FIRST! A rather large update. 3 new weapons, 1 new deployable, bug fixes New features! A new map! I had to cut a little bit form this update...

1Week Patch 1.02

1Week Patch 1.02

Patch 4 comments

Bugfixes, 2 new maps! Hopefully servers won't die now. Full changelog below.

1 Week Release

1 Week Release

Full Version 10 comments

After a week of development (big surprise there), we're proud to present the first full version of the Mod. Expect a few problems but overall have fun...

Post comment Comments  (130 - 139 of 139)
jo291
jo291

Welcome to the 1 week fp mod.

After one week in development hopefully it will have been worth the wait.

Thanks and have fun!

Reply Good karma Bad karma+5 votes
RangerC
RangerC

lol? reminds me of turtlemodding thread
*runs to i3d

Reply Good karma Bad karma+2 votes
PhillInHoles
PhillInHoles

+1 for i3d love!

Reply Good karma Bad karma+1 vote
JLea Creator
JLea

Finally got these particles working, 3 days left + most of the base gameplay is down! Just need weapon models!

Reply Good karma+1 vote
Mr.Walrus
Mr.Walrus

Idk if a mod, even if a multiplayer, is possible to complete in a single week. A good idea though, so best of luck :)

Reply Good karma Bad karma+1 vote
Otter.
Otter.

Well at least we sure know when will it come out :D Unlike other (going to be legendary) mods that have been planned to come out in 2009 :P

I'll try it certainly, TF2 sadly got really slow on my laptop nowadays.

Reply Good karma Bad karma+1 vote
CWalkthroughs
CWalkthroughs

I'm partaking in this! Yay!

Reply Good karma Bad karma+3 votes
jo291
jo291

Tracking!

Reply Good karma Bad karma+2 votes
CakeMaster7
CakeMaster7

Great, the page is finally up!

Reply Good karma Bad karma+1 vote
ildarion
ildarion

Gabe is looking at us, like at the ****.

Reply Good karma Bad karma+5 votes
Highmist
Highmist

He wants to get his freak on.

Reply Good karma Bad karma+3 votes
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Highest Rated (3 agree) 10/10

Great Mod!

Feb 19 2011 by MarkLeong1997

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