Fight a massive deep space war and participate in the destruction of capital ships in this innovative blend of FPS and Space flight. Bomb important systems, escort a squad of marines to cause damage from the inside. Watch as railguns fire projectiles the size of buses at the enemy hull. Fight with many futuristic weapons including a flamethrower and remote controlled SMG.
This week, we show off another new ship in our lineup, and talk a bit about how it's going to work.
Posted by X-Ray on Feb 16th, 2008 digg this super bookmark

Welcome, ES fans, to another weekly update here at our wonderful little corner of the Source mod universe.
This week, I present to you the UTF Gunship:
Players familiar with our 2.0 release will remember this as our APC ship, which allowed players to form attack squads and land on the enemy capital ship together.
In addition to that functionality, we've added something new this time. Gunships are now a mobile spawn point. Players can spawn directly inside, getting to the front lines of the battle much faster than before. Gunship pilots no longer need to wait for a full ship before setting out. We've mentioned this a couple of times before, but we also fixed that annoying gunship lag that we had in 2.3. We're pretty excited about that.
Anyway, it's been a busy week here at ES and I've got to get back to work. Our leader, Dan Menard, is heading off to San Francisco for the Game Developers Conference. That's where we were invited last year for winning Best Multiplayer FPS mod, a competition which unfortunately has been discontinued. Dan is there again, however, and he will be giving us a report of how things go. Stay tuned to his blog for that, or just check back here next week, when we'll surely be linking you.
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Nice!! Really like the Mobile Spawn Point idea too! Sweet addition! Looking forward to 3.0 that bit more now!! ;)
very nice work and up to your usual high standards.
Nice work on this one, and the bump map is just enough to bring out the details.. splendid work...
it look cool
that gunship looks cool, keep up the good work!
i love the art style you guys have used in coming up with your ship designs
its been a year since the last beta was released i thought you all stopped development
Definitely not